Player Matchup

Ganesha
Ganesha
EkKonator
Ganesha
Level 26
God Stats
3W - 1L
1,893 SR
Queue Stats
43W - 39L
1,453 Elo+
Party 2
Apollo
Apollo
Teasik
Apollo
Level 31
God Stats
4W - 3L
1,645 SR
Queue Stats
38W - 33L
1,488 Elo+
Party 2
Pele
Pele
Web Cra
Pele
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,735 Elo+
Solo
Merlin
Merlin
barbarabeauty
Merlin
Level 20
God Stats
1W - 2L
1,490 SR
Queue Stats
89W - 158L
1,277 Elo+
Party 4
Ratatoskr
Ratatoskr
claudionavalha
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 101L
1,214 Elo+
Party 4
Team Averages
Level 24
1,606 SR
1,433 Elo+

VS

Team Averages
Level 20
1,387 SR
1,260 Elo+
Mercury
Mercury
FinnMcMissile-_-
Mercury
Level 33
God Stats
17W - 12L
1,355 SR
Queue Stats
157W - 178L
1,305 Elo+
Party 1
Vamana
Vamana
GSF_Waalabook666
Vamana
Level 15
God Stats
5W - 14L
1,490 SR
Queue Stats
5W - 19L
1,389 Elo+
Party 3
Artemis
Artemis
Marti129129
Artemis
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
139W - 164L
1,255 Elo+
Party 1
Raijin
Raijin
P4U_042
Raijin
Level 25
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 7L
1,114 Elo+
Solo
Hel
Hel
koch-197
Hel
Level 12
God Stats
4W - 11L
1,135 SR
Queue Stats
6W - 13L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EkKonator
Ganesha
19
2 / 3 / 15
13,504
500
10,226
20,994
35,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Teasik
Apollo
20
12 / 5 / 2
13,557
502
28,033
27,973
17,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Web Cra
Pele
17
15 / 1 / 0
12,951
480
12,579
13,792
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 14 / 6
11,451
424
11,131
17,590
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
claudionavalha
Ratatoskr
18
7 / 5 / 6
12,376
458
12,480
18,216
24,637
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 4
16,279
603
29,345
22,458
9,912
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 3
12,435
461
9,817
17,840
20,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Marti129129
Artemis
20
6 / 8 / 6
13,613
504
14,198
18,063
6,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
P4U_042
Raijin
17
3 / 13 / 2
11,599
430
10,107
22,208
12,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 12 / 7
11,156
413
5,714
18,783
12,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
38
Kills
26
28
Deaths
38
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EkKonator
Ganesha
2
3
15
3.17
W
13
4
4
3.75
W
2
1
3
3.5
W
Artemis
Marti129129
Artemis
6
8
6
1.13
W
Raijin
P4U_042
Raijin
3
13
2
0.31
L
Apollo
Teasik
Apollo
12
5
2
2.6
L
Pele
Web Cra
Pele
15
1
0
15
L
2
14
6
0.36
L
Ratatoskr
claudionavalha
Ratatoskr
7
5
6
2
W
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,449
Damage
69,181
98,565
Taken
99,352
92,198
Mitigated
62,405
27,353
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EkKonator
Ganesha
10,226
739
294
4,884
20,994
35,918
1,303
3,649
17,345
35,773
0
W
29,345
20,535
594
4,730
22,458
9,912
3,685
4,090
18,048
0
128,838
W
9,817
6,735
0
3,126
17,840
20,777
1,689
2,267
15,347
0
72,459
W
Artemis
Marti129129
Artemis
14,198
10,378
871
1,389
18,063
6,864
1,474
5,979
11,520
0
56,813
W
Raijin
P4U_042
Raijin
10,107
948
0
2,142
22,208
12,259
1,506
4,128
17,762
59,299
0
L
Apollo
Teasik
Apollo
28,033
15,093
1,026
11,406
27,973
17,830
6,446
3,989
23,984
0
109,495
L
Pele
Web Cra
Pele
12,579
3,200
0
6,534
13,792
6,030
2,191
889
12,903
0
73,949
L
11,131
1,378
0
1,227
17,590
7,783
840
3,978
13,612
47,394
0
L
Ratatoskr
claudionavalha
Ratatoskr
12,480
2,470
0
1,982
18,216
24,637
796
3,316
14,900
618
49,272
W
5,714
230
5,315
5,557
18,783
12,593
793
4,362
14,121
47,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,839
Gold Earned
65,082
471
Minions Killed
558
0
Camps Cleared
0
2,192,812
Distance Traveled
2,312,331
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,504
500
4
0
0
443,163
0
W
Mercury
16,279
603
196
7
0
572,925
0
W
Vamana
12,435
461
102
4
0
510,879
0
W
Artemis
13,613
504
96
4
0
411,145
0
W
Raijin
11,599
430
88
3
0
354,586
0
L
Apollo
13,557
502
195
7
0
468,847
0
L
Pele
12,951
480
119
4
0
349,671
4
L
Merlin
11,451
424
82
3
0
375,711
1
L
Ratatoskr
12,376
458
71
3
0
555,420
0
W
Hel
11,156
413
76
3
0
462,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role