Player Matchup

Achilles
Achilles
Gold III
Apex Vulpes
Achilles
Gold III
Level 128
God Stats
6W - 6L
1,580 SR
Queue Stats
91W - 106L
1,372 MMR
Solo
Tiamat
Tiamat
Platinum V
FEARNIGHTMARE
Tiamat
Platinum V
Level 160
God Stats
34W - 17L
1,581 SR
Queue Stats
325W - 319L
1,548 MMR
Solo
Izanami
Izanami
Bronze III
TraytheGAMER08
Izanami
Bronze III
Level 126
God Stats
1W - 0L
1,474 SR
Queue Stats
5W - 3L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,545 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,625 SR
1,471 MMR
Odin
Odin
Gold IV
BlowinByTheO97
Odin
Gold IV
Level 120
God Stats
2W - 4L
1,731 SR
Queue Stats
216W - 243L
1,297 MMR
Solo
Agni
Agni
Silver I
Diitjeuh
Agni
Silver I
Level 153
God Stats
25W - 21L
1,567 SR
Queue Stats
40W - 43L
1,478 MMR
Party 1
Chaac
Chaac
Gold II
J407_Gang
Chaac
Gold II
Level 128
God Stats
44W - 38L
1,578 SR
Queue Stats
65W - 66L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apex Vulpes
Achilles
18
8 / 1 / 8
13,656
683
13,416
19,417
23,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 5 / 10
13,389
669
19,346
15,604
12,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 5 / 9
13,847
692
15,011
19,196
7,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeCthulhuDanzaburouSobekCabrakan

VS

Bans
MerlinKumbhakarnaVamanaCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
12,224
611
7,955
18,188
10,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
16
5 / 8 / 3
13,056
653
17,623
16,007
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
J407_Gang
Chaac
17
4 / 4 / 7
12,585
629
17,658
23,961
27,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
11
11
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Apex Vulpes
Achilles
8
1
8
12
L
2
7
8
0.86
L
Agni
5
8
3
0.81
W
4
5
10
1.8
L
Chaac
J407_Gang
Chaac
4
4
7
1.88
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
43,236
54,217
Taken
58,156
43,701
Mitigated
42,243
12,678
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Apex Vulpes
Achilles
13,416
5,498
0
4,579
19,417
23,694
1,195
7,873
10,693
0
40,441
L
7,955
2,635
0
0
18,188
10,002
0
4,770
13,152
0
44,718
L
Agni
17,623
664
0
1,178
16,007
4,939
0
5,918
9,821
53,703
0
W
19,346
2,141
210
4,260
15,604
12,868
313
4,230
10,810
62,117
0
L
Chaac
J407_Gang
Chaac
17,658
1,525
0
10,676
23,961
27,302
0
7,601
15,753
3,622
50,916
W
15,011
10,495
0
3,629
19,196
7,139
2,227
5,642
12,750
0
102,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
37,865
259
Minions Killed
227
0
Camps Cleared
0
1,070,420
Distance Traveled
1,007,115
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,656
683
42
2
0
394,668
5
L
Odin
12,224
611
66
3
0
321,570
0
L
Agni
13,056
653
97
5
0
316,514
3
W
Tiamat
13,389
669
80
4
0
362,214
2
L
Chaac
12,585
629
64
3
0
369,031
4
W
Izanami
13,847
692
137
7
0
313,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role