Player Matchup

Cerberus
Cerberus
NBA2KLabYT
Cerberus
Level 25
God Stats
4W - 4L
1,294 SR
Queue Stats
305W - 246L
1,463 Elo+
Party 2
Medusa
Medusa
NBA2kLabMatt
Medusa
Level 25
God Stats
18W - 10L
1,322 SR
Queue Stats
276W - 219L
1,451 Elo+
Party 2
Scylla
Scylla
Spillymon
Scylla
Level 18
God Stats
67W - 22L
1,647 SR
Queue Stats
77W - 27L
1,563 Elo+
Party 2
Team Averages
Level 23
1,421 SR
1,493 Elo+

VS

Team Averages
Level 77
1,491 SR
1,412 Elo+
Merlin
Merlin
CloudyXII
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,281 Elo+
Party 1
Chaac
Chaac
MilkChocolatex7
Chaac
Level 89
God Stats
10W - 6L
1,474 SR
Queue Stats
37W - 43L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SummerAndroid
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 137L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NBA2KLabYT
Cerberus
16
2 / 6 / 17
13,331
702
10,397
19,203
19,748
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
17 / 5 / 5
15,957
840
27,693
19,342
6,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Spillymon
Scylla
18
6 / 5 / 16
13,963
735
19,369
11,980
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CloudyXII
Merlin
13
2 / 10 / 8
11,753
619
6,844
15,027
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 7 / 7
13,553
713
11,472
32,355
31,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SummerAndroid
Ah Muzen Cab
18
7 / 8 / 6
14,682
773
22,063
20,968
7,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
25
Kills
16
16
Deaths
25
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
CloudyXII
Merlin
2
10
8
0.6
L
7
7
7
1.5
W
Cerberus
NBA2KLabYT
Cerberus
2
6
17
1.75
W
Medusa
17
5
5
3.9
W
Scylla
Spillymon
Scylla
6
5
16
2.8
L
Ah Muzen Cab
SummerAndroid
Ah Muzen Cab
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,459
Damage
40,379
50,525
Taken
68,350
29,561
Mitigated
43,106
12,703
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CloudyXII
Merlin
6,844
793
192
1,487
15,027
4,354
610
5,436
9,379
22,401
0
L
11,472
1,838
456
11,177
32,355
31,542
296
14,181
17,720
2,051
33,216
W
Cerberus
NBA2KLabYT
Cerberus
10,397
736
0
4,565
19,203
19,748
265
2,260
16,364
39,334
0
W
Medusa
27,693
18,511
0
7,638
19,342
6,437
2,807
2,929
15,866
0
90,338
W
Scylla
Spillymon
Scylla
19,369
1,762
0
500
11,980
3,376
1,048
1,384
10,251
72,286
0
L
Ah Muzen Cab
SummerAndroid
Ah Muzen Cab
22,063
9,868
0
3,902
20,968
7,210
2,383
9,276
11,448
0
84,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
39,988
268
Minions Killed
187
0
Camps Cleared
0
1,005,871
Distance Traveled
830,529
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,753
619
35
2
0
221,776
0
L
Chaac
13,553
713
38
2
0
311,531
0
W
Cerberus
13,331
702
56
3
0
340,405
0
W
Medusa
15,957
840
117
6
0
331,586
3
W
Scylla
13,963
735
95
5
0
333,880
1
L
Ah Muzen Cab
14,682
773
114
6
0
297,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role