Player Matchup

Medusa
Medusa
Dumnezvannn
Medusa
Level 27
God Stats
16W - 9L
1,674 SR
Queue Stats
34W - 32L
1,539 Elo+
Solo
Chaac
Chaac
LEGEND_OKAN27
Chaac
Level 33
God Stats
23W - 14L
1,709 SR
Queue Stats
270W - 276L
1,494 Elo+
Party 1
Cerberus
Cerberus
SUNGJINMORI
Cerberus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
282W - 260L
1,560 Elo+
Party 1
Janus
Janus
SUNJINW00
Janus
Level 27
God Stats
9W - 7L
1,649 SR
Queue Stats
416W - 345L
1,560 Elo+
Party 1
Anubis
Anubis
ZeChild
Anubis
Level 6
God Stats
2W - 3L
1,569 SR
Queue Stats
5W - 6L
1,721 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,574 Elo+

VS

Team Averages
Level 16
1,525 SR
1,456 Elo+
Thanatos
Thanatos
 
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Galaxy_Walkera
Sun Wukong
Level 15
God Stats
14W - 19L
1,374 SR
Queue Stats
44W - 66L
1,429 Elo+
Solo
Yemoja
Yemoja
LucYeeDa
Yemoja
Level 27
God Stats
4W - 2L
1,750 SR
Queue Stats
7W - 4L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
NuCriTiKaMiKaZee
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,365 Elo+
Solo
Neith
Neith
xkralltr
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 2 / 5
11,941
628
11,354
12,480
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 10
10,718
564
16,134
16,296
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SUNGJINMORI
Cerberus
16
8 / 1 / 10
11,022
580
8,722
20,399
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
SUNJINW00
Janus
16
6 / 4 / 6
10,504
553
10,696
13,744
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZeChild
Anubis
14
2 / 2 / 6
9,183
483
5,485
8,688
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 10 / 4
8,134
428
8,405
16,586
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Galaxy_Walkera
Sun Wukong
13
1 / 5 / 0
8,701
458
7,123
17,940
7,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
LucYeeDa
Yemoja
12
2 / 3 / 4
8,390
442
8,098
11,023
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 8 / 1
8,569
451
14,423
13,333
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
xkralltr
Neith
12
0 / 4 / 2
7,426
391
5,464
8,293
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
9
9
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
10
4
0.4
W
Medusa
8
2
5
5.25
L
Sun Wukong
Galaxy_Walkera
Sun Wukong
1
5
0
0.2
W
6
0
10
11
L
Yemoja
LucYeeDa
Yemoja
2
3
4
1.33
L
4
8
1
0.56
W
Cerberus
SUNGJINMORI
Cerberus
8
1
10
13
W
Janus
SUNJINW00
Janus
6
4
6
2.25
W
Anubis
ZeChild
Anubis
2
2
6
2.5
L
Neith
xkralltr
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,391
Damage
43,513
71,607
Taken
67,175
53,458
Mitigated
30,261
27,247
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,405
3,693
0
6,938
16,586
7,423
0
5,521
10,798
0
45,428
W
Medusa
11,354
4,393
0
2,981
12,480
5,046
3,574
2,267
10,131
0
104,719
L
Sun Wukong
Galaxy_Walkera
Sun Wukong
7,123
1,818
0
4,708
17,940
7,766
166
5,285
12,151
0
40,563
W
16,134
2,460
0
8,293
16,296
19,042
718
2,912
13,318
0
63,929
L
Yemoja
LucYeeDa
Yemoja
8,098
1,442
1,335
1,256
11,023
7,848
0
4,460
6,407
27,450
0
L
14,423
1,025
85
1,035
13,333
4,401
0
8,151
4,818
48,089
0
W
Cerberus
SUNGJINMORI
Cerberus
8,722
724
0
6,865
20,399
20,527
35
8,108
12,131
45,657
0
W
Janus
SUNJINW00
Janus
10,696
1,129
236
5,488
13,744
4,750
465
6,173
7,087
66,190
0
W
Anubis
ZeChild
Anubis
5,485
530
0
3,384
8,688
4,093
150
2,145
6,419
43,563
0
L
Neith
xkralltr
Neith
5,464
3,115
0
1,420
8,293
2,823
622
970
7,298
0
31,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
41,220
519
Minions Killed
327
0
Camps Cleared
0
1,755,180
Distance Traveled
1,590,236
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,134
428
74
4
0
296,322
3
W
Medusa
11,941
628
142
7
0
331,090
2
L
Sun Wukong
8,701
458
86
5
0
335,860
0
W
Chaac
10,718
564
104
5
0
395,227
0
L
Yemoja
8,390
442
24
1
0
341,914
3
L
Kukulkan
8,569
451
76
4
0
304,177
1
W
Cerberus
11,022
580
73
4
0
358,497
4
W
Janus
10,504
553
122
6
0
363,744
12
W
Anubis
9,183
483
78
4
0
306,622
4
L
Neith
7,426
391
67
4
0
311,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role