Player Matchup

Anubis
Anubis
Dat-_-Balla15
Anubis
Level 16
God Stats
3W - 0L
1,311 SR
Queue Stats
7W - 6L
1,349 Elo+
Party 2
Mulan
Mulan
MrStealYoMemes
Mulan
Level 85
God Stats
1W - 2L
1,735 SR
Queue Stats
42W - 45L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ubiquitos_obi
Ah Muzen Cab
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 88L
1,927 Elo+
Solo
Team Averages
Level 36
1,515 SR
1,600 Elo+

VS

Team Averages
Level 67
1,442 SR
1,580 Elo+
Medusa
Medusa
SeRoBeX
Medusa
Level 25
God Stats
1W - 2L
1,514 SR
Queue Stats
5W - 4L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
XxKaOS_TaLEnTxX
Nu Wa
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 5L
1,761 Elo+
Party 1
Ullr
Ullr
m8ghtyboi
Ullr
Level 28
God Stats
13W - 21L
1,503 SR
Queue Stats
95W - 128L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 9
15,487
737
11,165
21,524
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 6 / 15
14,231
678
14,645
24,617
20,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
ubiquitos_obi
Ah Muzen Cab
19
14 / 8 / 11
16,123
768
24,476
21,230
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SeRoBeX
Medusa
16
3 / 14 / 8
13,617
648
9,613
23,143
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 6 / 4
18,045
859
37,249
21,313
7,006
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
12
2 / 7 / 5
11,884
566
6,930
12,182
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
27
Kills
19
19
Deaths
27
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
5
9
2.9
W
3
6
15
1.75
L
Medusa
SeRoBeX
Medusa
3
14
8
0.5
L
14
6
4
2.67
L
Ullr
2
7
5
0.64
W
Ah Muzen Cab
ubiquitos_obi
Ah Muzen Cab
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
53,792
67,371
Taken
56,638
37,236
Mitigated
18,139
18,018
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,165
844
0
9,014
21,524
7,633
1,162
12,463
8,613
72,311
0
W
14,645
2,764
0
1,811
24,617
20,219
922
13,190
10,991
0
79,050
L
Medusa
SeRoBeX
Medusa
9,613
4,206
0
2,213
23,143
7,356
304
3,809
19,334
0
32,637
L
37,249
8,021
204
5,043
21,313
7,006
1,251
4,685
16,628
110,744
0
L
Ullr
6,930
2,431
672
1,929
12,182
3,777
0
2,715
9,467
0
30,701
W
Ah Muzen Cab
ubiquitos_obi
Ah Muzen Cab
24,476
11,173
0
7,193
21,230
9,384
1,742
10,657
10,133
0
112,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
43,546
309
Minions Killed
254
0
Camps Cleared
0
977,151
Distance Traveled
857,819
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,487
737
103
5
0
298,129
0
W
Mulan
14,231
678
82
4
0
352,877
3
L
Medusa
13,617
648
42
2
0
288,188
0
L
Nu Wa
18,045
859
155
7
0
343,205
4
L
Ullr
11,884
566
57
3
0
226,426
3
W
Ah Muzen Cab
16,123
768
124
6
0
326,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role