Player Matchup

Mulan
Mulan
DJ_Sn3akerH3ad
Mulan
Level 138
God Stats
9W - 5L
1,592 SR
Queue Stats
375W - 335L
1,559 Elo+
Party 1
Ymir
Ymir
GodTierNewton
Ymir
Level 26
God Stats
56W - 9L
1,716 SR
Queue Stats
68W - 20L
1,594 Elo+
Party 1
Achilles
Achilles
xXScArEfAcE41Xx
Achilles
Level 160
God Stats
6W - 3L
1,986 SR
Queue Stats
693W - 592L
1,669 Elo+
Party 1
Team Averages
Level 108
1,765 SR
1,608 Elo+

VS

Team Averages
Level 58
1,511 SR
1,653 Elo+
Sobek
Sobek
Center Jacked
Sobek
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,983 Elo+
Party 2
Heimdallr
Heimdallr
ChasingApexes
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
XedrekKreed
Nox
Level 29
God Stats
4W - 7L
1,532 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
7,167
717
6,205
5,207
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 0 / 7
6,750
675
2,399
6,691
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
11
7 / 0 / 3
7,868
787
7,687
7,641
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,561
656
2,198
9,292
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ChasingApexes
Heimdallr
8
0 / 6 / 0
5,923
592
3,479
7,872
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,857
586
3,774
3,696
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Heimdallr
ChasingApexes
Heimdallr
0
6
0
0
W
3
0
7
6.5
W
0
0
7
3.5
L
0
1
0
0
W
Achilles
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
9,451
19,539
Taken
20,860
11,438
Mitigated
10,437
3,046
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
20
114
3,588
9,292
6,501
0
1,664
7,403
10,461
0
L
Heimdallr
ChasingApexes
Heimdallr
3,479
1,813
0
0
7,872
2,813
48
38
7,759
0
21,793
W
6,205
420
0
335
5,207
3,596
0
1,845
3,362
0
11,762
W
2,399
444
0
559
6,691
4,985
156
2,189
4,502
13,083
0
L
3,774
870
0
0
3,696
1,123
0
712
2,959
16,532
0
W
Achilles
7,687
1,344
0
2,152
7,641
2,857
0
1,973
5,668
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
18,341
69
Minions Killed
78
0
Camps Cleared
0
563,015
Distance Traveled
524,077
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,561
656
14
1
0
185,840
3
L
Heimdallr
5,923
592
36
4
0
156,733
1
W
Mulan
7,167
717
6
1
0
193,804
1
W
Ymir
6,750
675
26
3
0
170,122
0
L
Nox
5,857
586
28
3
0
181,504
4
W
Achilles
7,868
787
37
4
0
199,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role