Player Matchup

Thoth
Thoth
Bloodalchemy
Thoth
Level 27
God Stats
7W - 9L
1,794 SR
Queue Stats
116W - 119L
1,419 Elo+
Party 1
Thor
Thor
FortisEtHonoris
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Solo
Odin
Odin
Lezar420
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,370 Elo+
Solo
Neith
Neith
LifedeNoob
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,221 Elo+
Solo
Athena
Athena
RED0390
Athena
Level 27
God Stats
28W - 47L
1,346 SR
Queue Stats
308W - 367L
1,338 Elo+
Party 1
Team Averages
Level 15
1,528 SR
1,314 Elo+

VS

Team Averages
Level 18
1,413 SR
1,370 Elo+
Amaterasu
Amaterasu
AJDark15
Amaterasu
Level 18
God Stats
7W - 10L
1,589 SR
Queue Stats
32W - 39L
1,424 Elo+
Solo
Apollo
Apollo
AxelTM
Apollo
Level 15
God Stats
41W - 44L
1,319 SR
Queue Stats
130W - 136L
1,305 Elo+
Solo
Tiamat
Tiamat
LNGSWRD
Tiamat
Level 29
God Stats
69W - 69L
1,598 SR
Queue Stats
1,014W - 1,041L
1,437 Elo+
Solo
Kali
Kali
agrogynous
Kali
Level 6
God Stats
1W - 0L
1,059 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Yemoja
Yemoja
rhineymang
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
10,448
498
14,423
13,109
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 2
9,084
433
8,977
14,476
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
15
1 / 3 / 3
9,285
442
6,629
9,902
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
13
1 / 3 / 1
8,025
382
7,712
10,484
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
RED0390
Athena
12
1 / 3 / 2
8,355
398
2,994
18,810
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AJDark15
Amaterasu
17
5 / 4 / 4
10,962
522
9,186
17,488
9,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
AxelTM
Apollo
16
3 / 2 / 6
10,372
494
9,301
12,896
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
LNGSWRD
Tiamat
18
7 / 2 / 4
11,386
542
18,009
11,090
7,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
8,882
423
2,597
14,177
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
rhineymang
Yemoja
14
1 / 1 / 7
9,945
474
8,546
9,222
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
16
16
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AJDark15
Amaterasu
5
4
4
1.75
W
Apollo
AxelTM
Apollo
3
2
6
3
L
7
3
2
2.67
L
2
4
2
0.75
W
Tiamat
LNGSWRD
Tiamat
7
2
4
4.5
L
Odin
1
3
3
0.83
L
Neith
1
3
1
0.5
L
Athena
RED0390
Athena
1
3
2
0.67
W
0
3
2
0.33
W
Yemoja
rhineymang
Yemoja
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
47,639
66,781
Taken
64,873
32,384
Mitigated
34,649
15,087
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AJDark15
Amaterasu
9,186
4,381
0
4,526
17,488
9,043
3,474
2,701
14,348
0
48,342
W
Apollo
AxelTM
Apollo
9,301
6,331
0
0
12,896
4,594
6,214
4,155
8,499
0
68,824
L
14,423
1,389
0
2,326
13,109
4,374
145
10,338
2,771
55,892
0
L
8,977
4,128
0
3,180
14,476
9,117
660
1,824
12,652
0
48,258
W
Tiamat
LNGSWRD
Tiamat
18,009
1,666
0
5,317
11,090
7,845
1,721
4,006
6,715
70,977
0
L
Odin
6,629
2,163
0
830
9,902
7,589
430
2,542
7,360
0
43,595
L
Neith
7,712
4,474
0
2,543
10,484
3,158
0
4,987
5,497
0
45,664
L
Athena
RED0390
Athena
2,994
1,125
0
6,208
18,810
8,146
0
6,864
11,946
25,609
0
W
2,597
1,130
0
2,566
14,177
6,390
122
3,610
10,473
0
43,739
W
Yemoja
rhineymang
Yemoja
8,546
1,739
2,880
1,350
9,222
6,777
453
2,144
7,004
31,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
51,547
416
Minions Killed
455
0
Camps Cleared
0
1,791,888
Distance Traveled
1,959,051
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,962
522
96
5
0
395,116
4
W
Apollo
10,372
494
127
6
0
403,612
1
L
Thoth
10,448
498
121
6
0
377,759
4
L
Thor
9,084
433
80
4
0
309,755
1
W
Tiamat
11,386
542
120
6
0
424,706
4
L
Odin
9,285
442
92
4
0
362,669
2
L
Neith
8,025
382
94
4
0
326,434
3
L
Athena
8,355
398
29
1
0
415,271
0
W
Kali
8,882
423
72
3
0
365,572
0
W
Yemoja
9,945
474
40
2
0
370,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role