Player Matchup

Tiamat
Tiamat
BassFungus26327
Tiamat
Level 25
God Stats
11W - 13L
1,763 SR
Queue Stats
206W - 203L
1,276 Elo+
Solo
Guan Yu
Guan Yu
BuddhaSmoke710
Guan Yu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Loki
Loki
Caribe-Atomico
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Khepri
Khepri
Yalert
Khepri
Level 6
God Stats
5W - 6L
1,191 SR
Queue Stats
68W - 61L
940 Elo+
Solo
Xbalanque
Xbalanque
slipknotdix
Xbalanque
Level 27
God Stats
34W - 34L
1,257 SR
Queue Stats
157W - 166L
1,119 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,198 Elo+

VS

Team Averages
Level 19
1,442 SR
1,258 Elo+
Cthulhu
Cthulhu
AKuKiD
Cthulhu
Level 22
God Stats
7W - 4L
1,362 SR
Queue Stats
20W - 31L
1,164 Elo+
Solo
Kukulkan
Kukulkan
EvilestBlaze
Kukulkan
Level 8
God Stats
3W - 3L
1,257 SR
Queue Stats
25W - 28L
980 Elo+
Solo
Baron Samedi
Baron Samedi
Jah_blessrastama
Baron Samedi
Level 13
God Stats
3W - 3L
1,551 SR
Queue Stats
19W - 16L
1,526 Elo+
Solo
Fenrir
Fenrir
Smouldr12
Fenrir
Level 22
God Stats
1W - 5L
1,547 SR
Queue Stats
64W - 69L
1,290 Elo+
Solo
Hel
Hel
aeolist27
Hel
Level 29
God Stats
60W - 55L
1,493 SR
Queue Stats
109W - 113L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
18,069
488
14,221
19,632
31,083
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 5 / 1
11,818
319
5,117
9,516
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
17 / 5 / 3
21,751
588
27,730
42,338
18,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Yalert
Khepri
20
2 / 8 / 7
16,930
458
9,042
39,198
48,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
slipknotdix
Xbalanque
20
5 / 5 / 8
18,730
506
30,224
41,118
17,005
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKuKiD
Cthulhu
20
1 / 6 / 2
14,790
400
8,412
22,132
22,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
EvilestBlaze
Kukulkan
20
4 / 7 / 8
17,115
463
28,647
28,134
12,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Jah_blessrastama
Baron Samedi
3
0 / 0 / 0
9,865
267
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Smouldr12
Fenrir
20
7 / 10 / 4
15,747
426
22,620
48,006
38,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 5 / 6
18,145
490
21,744
29,448
22,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
27
Kills
21
28
Deaths
28
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKuKiD
Cthulhu
1
6
2
0.33
W
2
5
10
1.4
W
1
5
1
0.3
W
17
5
3
3.7
L
Kukulkan
EvilestBlaze
Kukulkan
4
7
8
1.14
L
Baron Samedi
Jah_blessrastama
Baron Samedi
0
0
0
0
L
Fenrir
Smouldr12
Fenrir
7
10
4
0.9
W
Khepri
Yalert
Khepri
2
8
7
0.69
L
9
5
6
2.4
W
Xbalanque
slipknotdix
Xbalanque
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,334
Damage
81,423
151,802
Taken
127,720
121,492
Mitigated
95,366
51,589
Healing
49,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKuKiD
Cthulhu
8,412
1,822
0
2,039
22,132
22,060
975
3,198
18,426
79,342
0
W
14,221
1,264
0
5,583
19,632
31,083
1,278
12,073
7,355
105,035
0
W
5,117
918
120
1,261
9,516
6,449
0
4,724
4,764
0
24,299
W
27,730
8,733
0
10,607
42,338
18,157
1,182
10,673
31,623
0
214,467
L
Kukulkan
EvilestBlaze
Kukulkan
28,647
3,096
0
2,773
28,134
12,774
3,458
5,692
21,683
119,624
0
L
Baron Samedi
Jah_blessrastama
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Smouldr12
Fenrir
22,620
15,863
159
21,779
48,006
38,433
1,614
8,999
38,530
0
95,659
W
Khepri
Yalert
Khepri
9,042
3,013
0
11,435
39,198
48,798
1,847
17,515
21,426
60,382
0
L
21,744
1,457
7,880
15,251
29,448
22,099
4,271
4,290
24,157
122,591
0
W
Xbalanque
slipknotdix
Xbalanque
30,224
16,319
0
22,583
41,118
17,005
6,951
13,960
27,082
596
190,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,298
Gold Earned
75,662
746
Minions Killed
587
0
Camps Cleared
0
2,700,991
Distance Traveled
2,255,063
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,790
400
114
3
0
452,893
1
W
Tiamat
18,069
488
186
5
0
595,869
0
W
Guan Yu
11,818
319
39
1
0
249,728
2
W
Loki
21,751
588
220
6
0
697,332
5
L
Kukulkan
17,115
463
195
5
0
591,923
0
L
Baron Samedi
9,865
267
0
0
0
0
0
L
Fenrir
15,747
426
98
3
0
532,711
0
W
Khepri
16,930
458
93
3
0
543,235
0
L
Hel
18,145
490
180
5
0
677,536
0
W
Xbalanque
18,730
506
208
6
0
614,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role