Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jireen92
Chaac
Level 86
God Stats
1W - 0L
1,727 SR
Queue Stats
17W - 30L
1,301 Elo+
Party 1
Ymir
Ymir
Mon-sterX
Ymir
Level 68
God Stats
11W - 13L
1,577 SR
Queue Stats
20W - 23L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
RadiantGonder
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 82L
1,304 Elo+
Solo
Anubis
Anubis
zeldrix92
Anubis
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,301 Elo+
Party 1
Team Averages
Level 63
1,561 SR
1,342 Elo+

VS

Team Averages
Level 83
1,594 SR
1,519 Elo+
Khepri
Khepri
LIQUIDxSN1P3ER
Khepri
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,510 Elo+
Solo
Thor
Thor
Pinchapo2015
Thor
Level 95
God Stats
1W - 3L
1,733 SR
Queue Stats
67W - 66L
1,483 Elo+
Solo
Xbalanque
Xbalanque
The-Billes
Xbalanque
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,671 Elo+
Solo
Kukulkan
Kukulkan
ecosay
Kukulkan
Level 135
God Stats
1W - 3L
1,638 SR
Queue Stats
22W - 39L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
levanto77
Sun Wukong
Level 62
God Stats
4W - 9L
1,599 SR
Queue Stats
254W - 246L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 8
8,493
849
6,826
9,389
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Jireen92
Chaac
15
5 / 0 / 6
8,743
874
10,463
8,023
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
14
3 / 2 / 7
7,938
794
4,221
5,644
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RadiantGonder
Heimdallr
14
2 / 1 / 9
7,812
781
3,730
5,587
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
zeldrix92
Anubis
13
2 / 4 / 7
7,261
726
6,328
5,061
2,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,155
716
3,600
7,434
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 5 / 3
7,869
787
6,413
8,895
3,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
The-Billes
Xbalanque
12
0 / 5 / 3
6,359
636
3,624
9,632
3,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
ecosay
Kukulkan
11
0 / 1 / 4
6,307
631
2,994
2,482
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
levanto77
Sun Wukong
14
3 / 3 / 2
7,531
753
6,861
12,111
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
17
Kills
8
8
Deaths
17
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
8
9
W
Chaac
Jireen92
Chaac
5
0
6
8
L
1
3
4
1
W
Ymir
3
2
7
3.25
L
4
5
3
1.1
W
Heimdallr
RadiantGonder
Heimdallr
2
1
9
6.5
L
Xbalanque
The-Billes
Xbalanque
0
5
3
0.3
L
Kukulkan
ecosay
Kukulkan
0
1
4
2
L
Sun Wukong
levanto77
Sun Wukong
3
3
2
1.33
W
Anubis
zeldrix92
Anubis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
23,492
33,704
Taken
40,554
19,473
Mitigated
19,060
8,483
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,826
1,396
0
3,538
9,389
6,895
240
1,051
8,338
0
14,680
W
Chaac
Jireen92
Chaac
10,463
1,660
0
2,933
8,023
5,308
364
2,184
5,839
0
33,595
L
3,600
278
684
1,025
7,434
6,139
0
2,988
4,446
14,655
0
W
Ymir
4,221
91
469
541
5,644
2,767
0
1,827
3,817
20,506
0
L
6,413
1,057
0
0
8,895
3,071
0
2,152
6,743
0
18,509
W
Heimdallr
RadiantGonder
Heimdallr
3,730
1,651
0
325
5,587
2,292
739
654
4,933
0
18,769
L
Xbalanque
The-Billes
Xbalanque
3,624
1,420
318
2,309
9,632
3,118
2
2,093
7,539
0
17,038
L
Kukulkan
ecosay
Kukulkan
2,994
48
248
276
2,482
796
264
842
1,640
18,504
0
L
Sun Wukong
levanto77
Sun Wukong
6,861
1,042
0
3,527
12,111
5,936
0
2,993
9,118
0
27,218
W
Anubis
zeldrix92
Anubis
6,328
58
0
677
5,061
2,211
0
905
4,156
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
35,221
195
Minions Killed
201
8
Camps Cleared
6
963,956
Distance Traveled
835,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,493
849
15
2
3
204,546
1
W
Chaac
8,743
874
62
6
1
209,754
0
L
Khepri
7,155
716
18
2
0
203,676
0
W
Ymir
7,938
794
41
4
1
206,843
0
L
Thor
7,869
787
28
3
3
151,106
0
W
Heimdallr
7,812
781
42
4
2
178,061
1
L
Xbalanque
6,359
636
50
5
0
160,216
1
L
Kukulkan
6,307
631
46
5
1
103,245
2
L
Sun Wukong
7,531
753
59
6
2
217,353
0
W
Anubis
7,261
726
35
4
1
164,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role