Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dyauloo375
Chiron
Level 71
God Stats
7W - 9L
1,529 SR
Queue Stats
206W - 219L
1,408 Elo+
Solo
King Arthur
King Arthur
Mythic_Vanish
King Arthur
Level 96
God Stats
42W - 32L
1,564 SR
Queue Stats
264W - 234L
1,447 Elo+
Solo
Scylla
Scylla
NightEvil_ninja
Scylla
Level 79
God Stats
7W - 6L
1,567 SR
Queue Stats
192W - 193L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
mushy_selenium7
Baron Samedi
Level 86
God Stats
7W - 4L
1,735 SR
Queue Stats
456W - 401L
1,492 Elo+
Solo
Team Averages
Level 90
1,579 SR
1,474 Elo+

VS

Team Averages
Level 90
1,600 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
BryanCR2001
Cu Chulainn
Level 105
God Stats
12W - 15L
1,484 SR
Queue Stats
170W - 173L
1,456 Elo+
Party 1
Apollo
Apollo
G_Guillermo_o
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 1
Kali
Kali
XxINeed-An-Adult
Kali
Level 135
God Stats
13W - 10L
1,674 SR
Queue Stats
373W - 369L
1,517 Elo+
Solo
Ymir
Ymir
fermin_M_J
Ymir
Level 61
God Stats
16W - 11L
1,590 SR
Queue Stats
157W - 159L
1,405 Elo+
Solo
Discordia
Discordia
gon11f
Discordia
Level 63
God Stats
1W - 2L
1,755 SR
Queue Stats
34W - 41L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
7 / 1 / 3
6,393
639
4,366
6,283
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Dyauloo375
Chiron
10
2 / 0 / 4
5,780
578
6,073
6,134
1,643
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Mythic_Vanish
King Arthur
12
2 / 0 / 1
6,799
680
5,144
9,367
4,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 3
6,507
651
2,341
2,791
772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mushy_selenium7
Baron Samedi
9
3 / 1 / 5
6,070
607
4,054
4,560
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BryanCR2001
Cu Chulainn
9
0 / 2 / 0
5,305
531
5,702
7,626
7,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
4,908
491
2,679
5,901
1,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 0
5,090
509
1,676
7,239
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 0
4,767
477
3,531
7,677
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
gon11f
Discordia
9
0 / 3 / 0
4,830
483
1,599
4,061
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
3
8.5
L
Cu Chulainn
BryanCR2001
Cu Chulainn
0
2
0
0
W
Chiron
Dyauloo375
Chiron
2
0
4
4
L
0
2
1
0.25
W
King Arthur
Mythic_Vanish
King Arthur
2
0
1
2.5
W
1
0
3
2.5
L
1
4
0
0.25
L
1
4
0
0.25
L
Discordia
gon11f
Discordia
0
3
0
0
W
Baron Samedi
mushy_selenium7
Baron Samedi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
15,187
29,135
Taken
32,504
11,398
Mitigated
15,179
13,315
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,366
714
0
3,139
6,283
2,131
0
158
6,003
0
22,096
L
Cu Chulainn
BryanCR2001
Cu Chulainn
5,702
1,567
0
2,638
7,626
7,279
0
62
7,564
0
29,232
W
Chiron
Dyauloo375
Chiron
6,073
3,174
414
3,605
6,134
1,643
1,028
2,081
4,001
0
27,683
L
2,679
1,607
0
1,809
5,901
1,563
0
1,382
4,519
0
27,821
W
King Arthur
Mythic_Vanish
King Arthur
5,144
867
0
3,665
9,367
4,971
120
0
9,367
0
39,165
W
2,341
457
0
250
2,791
772
366
1,155
1,302
33,760
0
L
1,676
848
0
2,597
7,239
2,214
0
812
6,427
0
22,971
L
3,531
955
99
1,211
7,677
2,959
0
2,121
5,556
14,561
0
L
Discordia
gon11f
Discordia
1,599
0
0
208
4,061
1,164
0
2,018
2,043
23,977
0
W
Baron Samedi
mushy_selenium7
Baron Samedi
4,054
604
354
1,888
4,560
1,881
792
1,176
3,332
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
24,900
294
Minions Killed
249
0
Camps Cleared
0
991,248
Distance Traveled
939,804
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,393
639
53
5
0
229,868
2
L
Cu Chulainn
5,305
531
63
6
0
191,527
2
W
Chiron
5,780
578
49
5
0
194,134
0
L
Apollo
4,908
491
47
5
0
164,721
1
W
King Arthur
6,799
680
95
10
0
204,027
3
W
Scylla
6,507
651
74
7
0
180,883
1
L
Kali
5,090
509
61
6
0
213,348
0
L
Ymir
4,767
477
33
3
0
182,504
5
L
Discordia
4,830
483
45
5
0
187,704
1
W
Baron Samedi
6,070
607
23
2
0
182,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role