Player Matchup

Chaac
Chaac
Glopen
Chaac
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 157L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
KiraZeroni
Heimdallr
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
337W - 320L
1,504 Elo+
Party 1
Vulcan
Vulcan
Polusonniy
Vulcan
Level 65
God Stats
6W - 0L
1,854 SR
Queue Stats
199W - 193L
1,638 Elo+
Party 1
Raijin
Raijin
UnknownSoldierr
Raijin
Level 160
God Stats
1W - 0L
1,861 SR
Queue Stats
5W - 3L
1,736 Elo+
Party 3
Chang'e
Chang'e
skaugutta
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 108
1,643 SR
1,568 Elo+

VS

Team Averages
Level 72
1,467 SR
1,530 Elo+
Freya
Freya
Hatulko
Freya
Level 109
God Stats
2W - 5L
1,347 SR
Queue Stats
117W - 98L
1,546 Elo+
Party 2
Izanami
Izanami
LightSun246
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lorlax
Geb
Level 67
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 8L
1,520 Elo+
Solo
Chang'e
Chang'e
Makaxx Iz Back
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,536 Elo+
Solo
Discordia
Discordia
StlBull
Discordia
Level 68
God Stats
2W - 2L
1,710 SR
Queue Stats
109W - 103L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Glopen
Chaac
20
13 / 4 / 15
15,344
852
26,629
33,722
41,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KiraZeroni
Heimdallr
19
3 / 6 / 16
12,362
687
14,369
20,256
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Polusonniy
Vulcan
20
9 / 5 / 17
14,624
812
29,528
19,324
10,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 8 / 15
14,047
780
27,594
25,387
12,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
skaugutta
Chang'e
17
2 / 5 / 15
11,714
651
10,347
21,749
13,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hatulko
Freya
19
5 / 9 / 8
11,988
666
12,267
24,232
10,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
LightSun246
Izanami
20
6 / 9 / 11
13,252
736
17,356
21,376
9,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Lorlax
Geb
18
1 / 8 / 15
11,409
634
11,148
26,720
28,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 8 / 15
13,398
744
16,709
30,693
17,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
StlBull
Discordia
20
9 / 5 / 12
13,135
730
32,968
14,558
5,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
89
39
Kills
28
28
Deaths
39
78
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
Glopen
Chaac
13
4
15
5.13
L
Freya
Hatulko
Freya
5
9
8
1
W
Heimdallr
KiraZeroni
Heimdallr
3
6
16
1.83
L
Izanami
LightSun246
Izanami
6
9
11
1.28
L
Geb
Lorlax
Geb
1
8
15
1.06
L
7
8
15
1.81
W
Vulcan
Polusonniy
Vulcan
9
5
17
3.5
L
Discordia
StlBull
Discordia
9
5
12
3
W
12
8
15
2.44
W
Chang'e
skaugutta
Chang'e
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,467
Damage
90,448
120,438
Taken
117,579
87,234
Mitigated
70,216
63,033
Healing
51,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Glopen
Chaac
26,629
1,781
3,425
15,506
33,722
41,102
1,375
16,780
16,942
0
39,354
L
Freya
Hatulko
Freya
12,267
4,043
3,107
7,066
24,232
10,301
295
13,830
10,402
30,719
0
W
Heimdallr
KiraZeroni
Heimdallr
14,369
4,996
2,214
3,437
20,256
10,255
2,763
10,133
10,123
0
31,499
L
Izanami
LightSun246
Izanami
17,356
8,775
4,947
2,879
21,376
9,194
1,190
11,204
10,172
0
46,052
L
Geb
Lorlax
Geb
11,148
741
2,222
2,061
26,720
28,189
64
14,268
12,449
26,685
0
L
16,709
622
12,416
11,969
30,693
17,095
242
19,556
11,137
26,909
0
W
Vulcan
Polusonniy
Vulcan
29,528
9,056
3,462
4,277
19,324
10,125
1,203
12,331
6,993
58,650
0
L
Discordia
StlBull
Discordia
32,968
884
3,090
1,909
14,558
5,437
0
8,611
5,947
62,587
0
W
27,594
1,136
3,217
5,892
25,387
12,400
815
17,990
7,397
46,740
0
W
Chang'e
skaugutta
Chang'e
10,347
212
12,486
9,117
21,749
13,352
1,226
15,858
5,891
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,091
Gold Earned
63,182
179
Minions Killed
178
0
Camps Cleared
0
1,520,434
Distance Traveled
1,447,767
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,344
852
20
1
0
340,472
0
L
Freya
11,988
666
38
2
0
237,198
2
W
Heimdallr
12,362
687
28
2
0
274,853
0
L
Izanami
13,252
736
55
3
0
261,039
2
L
Geb
11,409
634
17
1
0
293,620
4
L
Chang'e
13,398
744
16
1
0
327,732
1
W
Vulcan
14,624
812
68
4
0
304,270
1
L
Discordia
13,135
730
52
3
0
328,178
0
W
Raijin
14,047
780
31
2
0
272,507
3
W
Chang'e
11,714
651
32
2
0
328,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role