Player Matchup

Rama
Rama
D0ntG4nkPlz
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 115L
1,792 Elo+
Solo
Ra
Ra
PraiseBeGourd
Ra
Level 10
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 22L
1,633 Elo+
Solo
Loki
Loki
ReachTheVoid
Loki
Level 28
God Stats
6W - 3L
1,836 SR
Queue Stats
48W - 40L
1,483 Elo+
Solo
Cerberus
Cerberus
Watermelom69
Cerberus
Level 13
God Stats
7W - 4L
1,563 SR
Queue Stats
51W - 56L
1,635 Elo+
Solo
Guan Yu
Guan Yu
kinisi
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Solo
Team Averages
Level 15
1,622 SR
1,637 Elo+

VS

Team Averages
Level 20
1,589 SR
1,675 Elo+
Thanatos
Thanatos
PlaneHaloo
Thanatos
Level 29
God Stats
16W - 8L
1,711 SR
Queue Stats
184W - 158L
1,608 Elo+
Solo
Neith
Neith
Spartaqins
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 105L
1,666 Elo+
Solo
Olorun
Olorun
arhangelkastiel
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Solo
Skadi
Skadi
quidestveritas7
Skadi
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,680 Elo+
Party 1
Cerberus
Cerberus
wallo10101
Cerberus
Level 41
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 12L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
10,495
700
10,507
12,512
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 1 / 4
10,773
718
8,907
8,838
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 6
8,635
576
4,144
10,929
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Watermelom69
Cerberus
12
4 / 1 / 11
8,914
594
6,177
8,152
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kinisi
Guan Yu
13
2 / 5 / 1
7,668
511
2,545
8,026
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PlaneHaloo
Thanatos
12
4 / 4 / 0
7,703
514
5,610
8,965
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
6 / 4 / 0
9,143
610
11,731
9,055
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
5,856
390
2,068
10,338
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 1
5,775
385
3,460
6,627
1,396
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
wallo10101
Cerberus
10
1 / 7 / 0
6,699
447
4,500
11,226
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
29
Kills
11
11
Deaths
29
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
Thanatos
PlaneHaloo
Thanatos
4
4
0
1
W
10
1
4
12
W
3
2
6
3
L
Neith
6
4
0
1.5
W
Cerberus
Watermelom69
Cerberus
4
1
11
9.5
L
0
8
1
0.06
W
Guan Yu
kinisi
Guan Yu
2
5
1
0.5
L
0
6
1
0.08
L
Cerberus
wallo10101
Cerberus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
27,369
48,457
Taken
46,211
20,973
Mitigated
15,580
19,523
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,507
6,848
0
7,103
12,512
4,046
0
3,888
8,624
0
89,830
L
Thanatos
PlaneHaloo
Thanatos
5,610
1,612
0
5,629
8,965
3,212
0
2,730
6,014
0
45,179
W
8,907
1,174
1,788
4,508
8,838
3,410
298
1,219
7,619
76,162
0
W
4,144
1,252
0
2,852
10,929
3,204
467
0
10,929
0
48,204
L
Neith
11,731
5,523
0
1,612
9,055
2,597
1,055
1,597
7,273
0
61,709
W
Cerberus
Watermelom69
Cerberus
6,177
506
0
1,549
8,152
4,248
0
1,461
6,691
15,416
0
L
2,068
852
0
1,534
10,338
3,056
538
4,772
5,386
24,927
0
W
Guan Yu
kinisi
Guan Yu
2,545
752
710
1,013
8,026
6,065
193
0
8,026
0
22,132
L
3,460
1,832
0
416
6,627
1,396
588
2,221
4,390
0
19,502
L
Cerberus
wallo10101
Cerberus
4,500
577
0
2,016
11,226
5,319
0
3,334
7,864
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
35,176
446
Minions Killed
306
0
Camps Cleared
0
1,526,616
Distance Traveled
1,293,493
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,495
700
154
10
0
269,992
3
L
Thanatos
7,703
514
79
5
0
281,088
5
W
Ra
10,773
718
139
9
0
362,948
2
W
Loki
8,635
576
84
6
0
309,255
2
L
Neith
9,143
610
120
8
0
217,433
0
W
Cerberus
8,914
594
28
2
0
288,736
4
L
Olorun
5,856
390
33
2
0
231,034
0
W
Guan Yu
7,668
511
41
3
0
295,685
3
L
Skadi
5,775
385
31
2
0
286,715
0
L
Cerberus
6,699
447
43
3
0
277,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role