Player Matchup

Tsukuyomi
Tsukuyomi
DyBowdy
Tsukuyomi
Level 77
God Stats
31W - 20L
1,596 SR
Queue Stats
329W - 381L
1,481 Elo+
Party 1
Skadi
Skadi
Louiz6662770
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 127L
1,443 Elo+
Party 1
Ratatoskr
Ratatoskr
PJSS056
Ratatoskr
Level 43
God Stats
18W - 29L
1,407 SR
Queue Stats
78W - 110L
1,368 Elo+
Party 1
Ra
Ra
SirNicotina
Ra
Level 101
God Stats
5W - 4L
1,491 SR
Queue Stats
125W - 115L
1,557 Elo+
Solo
Ymir
Ymir
xavyergg
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Team Averages
Level 55
1,499 SR
1,422 Elo+

VS

Team Averages
Level 80
1,509 SR
1,475 Elo+
Tiamat
Tiamat
KOVUZINHA
Tiamat
Level 28
God Stats
2W - 0L
1,314 SR
Queue Stats
12W - 17L
1,326 Elo+
Party 2
Bellona
Bellona
Luηα
Bellona
Level 111
God Stats
5W - 1L
1,663 SR
Queue Stats
58W - 59L
1,471 Elo+
Solo
Set
Set
NicoMoscoso
Set
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 105L
1,703 Elo+
Solo
Izanami
Izanami
NutellaEspacial
Izanami
Level 106
God Stats
2W - 1L
1,506 SR
Queue Stats
35W - 40L
1,356 Elo+
Party 2
Athena
Athena
TheJokker47
Athena
Level 68
God Stats
9W - 9L
1,562 SR
Queue Stats
177W - 183L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyBowdy
Tsukuyomi
16
8 / 7 / 5
10,570
556
16,489
18,173
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 5 / 1
8,076
425
8,573
12,370
4,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
PJSS056
Ratatoskr
14
1 / 5 / 6
8,645
455
5,157
12,910
4,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 6 / 4
9,607
506
11,473
13,678
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
1 / 6 / 4
7,487
394
1,861
9,263
7,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KOVUZINHA
Tiamat
13
0 / 4 / 6
8,678
457
8,182
11,510
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Luηα
Bellona
18
10 / 6 / 7
11,544
608
13,428
14,974
13,502
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 2 / 9
11,362
598
11,726
14,954
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 7 / 7
8,673
456
9,665
11,234
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
16
5 / 1 / 15
10,846
571
9,173
12,756
14,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
20
Kills
28
29
Deaths
20
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DyBowdy
Tsukuyomi
8
7
5
1.5
W
Tiamat
KOVUZINHA
Tiamat
0
4
6
0.75
L
4
5
1
0.9
W
Bellona
Luηα
Bellona
10
6
7
2.25
W
9
2
9
6.75
W
4
7
7
1.07
L
Ratatoskr
PJSS056
Ratatoskr
1
5
6
0.8
L
6
6
4
1.33
W
Athena
5
1
15
12.5
L
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
52,174
66,394
Taken
65,428
28,947
Mitigated
48,850
12,745
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DyBowdy
Tsukuyomi
16,489
2,864
0
2,268
18,173
7,088
393
4,454
13,647
0
69,612
W
Tiamat
KOVUZINHA
Tiamat
8,182
721
0
3,062
11,510
7,691
834
3,894
7,378
46,122
0
L
8,573
3,799
231
2,614
12,370
4,103
1,058
3,452
8,770
0
38,426
W
Bellona
Luηα
Bellona
13,428
4,839
0
2,507
14,974
13,502
1,287
1,254
13,676
0
62,910
W
11,726
5,061
0
1,288
14,954
7,721
1,519
1,737
13,129
0
83,439
W
9,665
6,593
0
1,851
11,234
5,155
3,362
2,948
8,126
0
39,462
L
Ratatoskr
PJSS056
Ratatoskr
5,157
865
0
2,106
12,910
4,696
0
1,993
10,875
0
47,371
L
11,473
1,145
667
4,650
13,678
5,598
0
4,420
8,886
63,550
0
W
Athena
9,173
1,978
0
1,601
12,756
14,781
0
2,773
9,785
24,194
0
L
Ymir
1,861
256
0
209
9,263
7,462
0
2,402
6,861
6,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
51,103
389
Minions Killed
405
0
Camps Cleared
0
1,776,255
Distance Traveled
1,779,737
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,570
556
113
6
0
376,102
2
W
Tiamat
8,678
457
76
4
0
332,255
0
L
Skadi
8,076
425
63
3
0
338,681
2
W
Bellona
11,544
608
113
6
0
393,104
3
W
Set
11,362
598
106
6
0
397,103
2
W
Izanami
8,673
456
83
4
0
244,593
7
L
Ratatoskr
8,645
455
92
5
0
405,953
0
L
Ra
9,607
506
116
6
0
343,394
7
W
Athena
10,846
571
27
1
0
412,682
15
L
Ymir
7,487
394
5
0
0
312,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role