Player Matchup

Erlang Shen
Erlang Shen
DilanPlays
Erlang Shen
Level 26
God Stats
6W - 8L
1,404 SR
Queue Stats
31W - 47L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
Evstati
Xbalanque
Level 61
God Stats
8W - 6L
1,656 SR
Queue Stats
49W - 65L
1,402 Elo+
Party 2
Bellona
Bellona
LILT6996
Bellona
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
14W - 18L
1,449 Elo+
Party 2
Janus
Janus
MxD_Snipess
Janus
Level 101
God Stats
2W - 2L
1,523 SR
Queue Stats
189W - 202L
1,416 Elo+
Party 1
Ymir
Ymir
SleepwalkerTV
Ymir
Level 35
God Stats
1W - 8L
1,267 SR
Queue Stats
23W - 59L
1,130 Elo+
Solo
Team Averages
Level 50
1,521 SR
1,351 Elo+

VS

Team Averages
Level 44
1,498 SR
1,514 Elo+
Da Ji
Da Ji
Kuichigai
Da Ji
Level 46
God Stats
15W - 3L
1,894 SR
Queue Stats
153W - 159L
1,537 Elo+
Solo
Raijin
Raijin
LyamX
Raijin
Level 85
God Stats
27W - 19L
1,441 SR
Queue Stats
40W - 40L
1,587 Elo+
Party 3
Izanami
Izanami
Texuu
Izanami
Level 34
God Stats
2W - 0L
1,335 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
pililin11
Ymir
Level 16
God Stats
5W - 10L
1,320 SR
Queue Stats
78W - 84L
1,508 Elo+
Party 3
Thor
Thor
xMalefikaRx
Thor
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DilanPlays
Erlang Shen
19
10 / 4 / 4
12,232
556
19,465
21,330
11,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Evstati
Xbalanque
14
2 / 8 / 1
9,527
433
10,271
12,035
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
LILT6996
Bellona
14
1 / 7 / 7
8,859
403
8,767
17,700
13,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 5
10,735
488
11,033
13,580
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 7
9,788
445
7,278
19,240
9,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kuichigai
Da Ji
20
15 / 2 / 4
13,168
599
19,605
17,003
11,069
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
LyamX
Raijin
19
13 / 3 / 8
12,191
554
21,332
12,302
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Texuu
Izanami
16
4 / 7 / 5
10,989
500
12,350
14,148
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 2 / 18
10,216
464
8,591
16,945
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 2
8,859
403
3,454
16,545
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
20
Kills
33
33
Deaths
20
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DilanPlays
Erlang Shen
10
4
4
3
L
Xbalanque
Evstati
Xbalanque
2
8
1
0.31
W
Da Ji
Kuichigai
Da Ji
15
2
4
8.5
L
Bellona
LILT6996
Bellona
1
7
7
0.64
W
Raijin
LyamX
Raijin
13
3
8
5.67
L
4
6
5
1.08
L
3
8
7
0.81
W
Izanami
Texuu
Izanami
4
7
5
0.93
W
Ymir
1
2
18
5
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,814
Damage
65,332
83,885
Taken
76,943
41,966
Mitigated
42,829
17,132
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DilanPlays
Erlang Shen
19,465
10,047
585
5,693
21,330
11,264
513
5,536
15,587
0
89,351
L
Xbalanque
Evstati
Xbalanque
10,271
7,976
0
1,514
12,035
3,858
2,304
6,508
5,527
0
52,676
W
Da Ji
Kuichigai
Da Ji
19,605
6,479
0
5,198
17,003
11,069
0
2,391
14,612
0
95,797
L
Bellona
LILT6996
Bellona
8,767
2,444
0
2,794
17,700
13,070
292
4,608
13,092
12
35,968
W
Raijin
LyamX
Raijin
21,332
1,655
142
2,996
12,302
4,508
825
3,079
9,223
68,692
0
L
11,033
1,014
0
2,746
13,580
4,389
186
7,009
6,571
63,521
0
L
7,278
2,182
0
3,800
19,240
9,385
274
6,262
12,978
29,754
0
W
Izanami
Texuu
Izanami
12,350
8,238
0
2,733
14,148
5,040
3,244
3,400
10,748
0
64,682
W
Ymir
8,591
557
0
2,857
16,945
16,466
220
6,253
10,692
23,414
0
W
3,454
847
0
3,015
16,545
5,746
0
3,188
13,357
0
53,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,141
Gold Earned
55,423
430
Minions Killed
498
0
Camps Cleared
0
2,094,427
Distance Traveled
2,045,379
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,232
556
120
5
0
478,087
1
L
Xbalanque
9,527
433
103
5
0
355,313
1
W
Da Ji
13,168
599
141
6
0
437,670
3
L
Bellona
8,859
403
55
3
0
429,836
1
W
Raijin
12,191
554
97
4
0
393,684
1
L
Janus
10,735
488
117
5
0
418,583
3
L
Ymir
9,788
445
35
2
0
412,608
0
W
Izanami
10,989
500
130
6
0
359,138
2
W
Ymir
10,216
464
39
2
0
437,951
3
W
Thor
8,859
403
91
4
0
416,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role