Player Matchup

Bellona
Bellona
JaX Da AxE8849
Bellona
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Merlin
Merlin
Killer_Rees
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,096 Elo+
Solo
Tiamat
Tiamat
Muryel17
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,324 Elo+
Solo
Bakasura
Bakasura
Unagi515
Bakasura
Level 6
God Stats
9W - 9L
1,541 SR
Queue Stats
17W - 23L
1,421 Elo+
Solo
Izanami
Izanami
ewest539
Izanami
Level 8
God Stats
5W - 8L
1,307 SR
Queue Stats
23W - 34L
1,402 Elo+
Solo
Team Averages
Level 6
1,423 SR
1,287 Elo+

VS

Team Averages
Level 11
1,492 SR
1,329 Elo+
Cthulhu
Cthulhu
ITuffGongI
Cthulhu
Level 7
God Stats
16W - 5L
1,688 SR
Queue Stats
46W - 46L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
ProGalaxy666
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SNRN Acid
Arachne
Level 6
God Stats
14W - 7L
1,335 SR
Queue Stats
32W - 32L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
XStiiksX
Kukulkan
Level 18
God Stats
1W - 1L
1,371 SR
Queue Stats
21W - 25L
1,288 Elo+
Party 1
Artemis
Artemis
albr33zy5703
Artemis
Level 18
God Stats
3W - 2L
1,565 SR
Queue Stats
62W - 64L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,120
778
1,692
18,548
11,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
16
0 / 11 / 3
10,391
799
2,183
16,720
6,626
Tiamat
Muryel17
Tiamat
16
0 / 12 / 1
10,090
776
2,314
18,866
10,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Unagi515
Bakasura
18
4 / 6 / 1
12,305
947
10,913
23,620
10,741
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ewest539
Izanami
18
1 / 7 / 4
11,881
914
15,308
20,551
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITuffGongI
Cthulhu
20
5 / 0 / 30
13,718
1,055
16,039
10,905
12,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ProGalaxy666
Danzaburou
13
0 / 0 / 0
7,820
602
0
0
0
Arachne
SNRN Acid
Arachne
20
22 / 1 / 13
14,937
1,149
31,917
14,523
7,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
XStiiksX
Kukulkan
20
8 / 0 / 18
13,511
1,039
22,682
3,741
2,060
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
albr33zy5703
Artemis
20
8 / 4 / 21
12,877
991
20,652
11,107
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
125
5
Kills
43
43
Deaths
5
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ITuffGongI
Cthulhu
5
0
30
20
L
0
7
2
0.14
L
Merlin
0
11
3
0.14
L
Tiamat
Muryel17
Tiamat
0
12
1
0.04
W
Danzaburou
ProGalaxy666
Danzaburou
0
0
0
0
W
Arachne
SNRN Acid
Arachne
22
1
13
28.5
L
Bakasura
Unagi515
Bakasura
4
6
1
0.75
W
Kukulkan
XStiiksX
Kukulkan
8
0
18
17
W
Artemis
albr33zy5703
Artemis
8
4
21
4.63
L
Izanami
ewest539
Izanami
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
91,290
98,305
Taken
40,276
47,633
Mitigated
27,265
8,074
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ITuffGongI
Cthulhu
16,039
1,196
259
1,453
10,905
12,711
0
760
9,092
32,744
0
L
1,692
298
0
178
18,548
11,211
0
7,530
10,828
0
8,217
L
Merlin
2,183
298
0
0
16,720
6,626
0
6,629
9,943
17,228
0
L
Tiamat
Muryel17
Tiamat
2,314
816
0
1,087
18,866
10,852
0
7,460
11,258
10,286
0
W
Danzaburou
ProGalaxy666
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
SNRN Acid
Arachne
31,917
25,062
0
6,157
14,523
7,665
0
1,318
12,697
0
40,350
L
Bakasura
Unagi515
Bakasura
10,913
7,052
291
1,835
23,620
10,741
0
10,141
13,263
0
27,522
W
Kukulkan
XStiiksX
Kukulkan
22,682
2,879
0
0
3,741
2,060
0
431
3,240
65,641
0
W
Artemis
albr33zy5703
Artemis
20,652
14,835
0
2,316
11,107
4,829
0
1,988
8,464
0
35,164
L
Izanami
ewest539
Izanami
15,308
12,051
0
4,683
20,551
8,203
0
6,147
14,292
0
57,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
62,863
246
Minions Killed
238
1
Camps Cleared
8
1,030,725
Distance Traveled
895,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,718
1,055
37
3
6
227,919
0
L
Bellona
10,120
778
11
1
1
194,849
0
L
Merlin
10,391
799
34
3
0
167,592
0
L
Tiamat
10,090
776
19
1
0
213,129
0
W
Danzaburou
7,820
602
0
0
0
0
0
W
Arachne
14,937
1,149
19
1
0
253,743
0
L
Bakasura
12,305
947
71
5
0
251,685
0
W
Kukulkan
13,511
1,039
144
11
2
225,785
0
W
Artemis
12,877
991
38
3
0
187,845
0
L
Izanami
11,881
914
111
9
0
203,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role