Player Matchup

Sobek
Sobek
ODillTheNoeticO
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
696W - 790L
1,512 Elo+
Solo
Ne Zha
Ne Zha
RoSeKiLeR666
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 90L
1,613 Elo+
Solo
Hel
Hel
WaterDragonQc
Hel
Level 76
God Stats
10W - 9L
1,257 SR
Queue Stats
12W - 10L
1,540 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,555 Elo+

VS

Team Averages
Level 70
1,456 SR
1,424 Elo+
Kukulkan
Kukulkan
JbKING2165
Kukulkan
Level 69
God Stats
16W - 12L
1,577 SR
Queue Stats
51W - 67L
1,409 Elo+
Party 1
Achilles
Achilles
LordSebFinn
Achilles
Level 54
God Stats
6W - 6L
1,481 SR
Queue Stats
117W - 124L
1,461 Elo+
Solo
Chiron
Chiron
sponge30498
Chiron
Level 87
God Stats
0W - 1L
1,309 SR
Queue Stats
68W - 84L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 12
14,572
634
12,122
29,531
26,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
11 / 7 / 3
16,355
711
21,508
30,023
14,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 6 / 11
16,528
719
25,304
27,844
11,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JbKING2165
Kukulkan
18
6 / 5 / 8
14,952
650
27,665
15,733
5,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LordSebFinn
Achilles
19
10 / 8 / 5
16,043
698
22,800
32,082
27,112
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
18
2 / 8 / 13
14,636
636
18,772
22,559
7,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
21
Kills
18
18
Deaths
21
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JbKING2165
Kukulkan
6
5
8
2
L
Achilles
LordSebFinn
Achilles
10
8
5
1.56
W
2
5
12
1.6
W
Ne Zha
11
7
3
1.79
W
8
6
11
2.25
L
Chiron
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,934
Damage
69,237
87,398
Taken
70,374
52,052
Mitigated
40,077
41,897
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JbKING2165
Kukulkan
27,665
459
952
1,049
15,733
5,296
320
6,966
8,613
83,333
0
L
Achilles
LordSebFinn
Achilles
22,800
4,916
706
3,268
32,082
27,112
310
18,005
13,301
8,657
49,082
W
12,122
770
0
4,584
29,531
26,157
712
10,937
18,195
46,187
0
W
Ne Zha
21,508
7,308
0
6,815
30,023
14,260
1,468
10,252
19,493
0
84,386
W
25,304
917
12,487
18,011
27,844
11,635
1,048
9,411
18,169
87,267
0
L
Chiron
18,772
7,062
1,858
3,242
22,559
7,669
1,645
11,413
10,918
0
68,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
45,631
257
Minions Killed
222
0
Camps Cleared
0
1,192,701
Distance Traveled
1,151,057
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,952
650
111
5
0
368,615
2
L
Achilles
16,043
698
47
2
0
387,451
4
W
Sobek
14,572
634
69
3
0
416,277
0
W
Ne Zha
16,355
711
103
4
0
389,809
4
W
Hel
16,528
719
85
4
0
386,615
0
L
Chiron
14,636
636
64
3
0
394,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role