Player Matchup

Thanatos
Thanatos
Cesar_12387
Thanatos
Level 47
God Stats
1W - 7L
1,353 SR
Queue Stats
9W - 13L
1,454 Elo+
Party 1
Bellona
Bellona
FAC_Marcio157
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,454 Elo+
Party 1
Janus
Janus
WTM-BielTifue
Janus
Level 16
God Stats
6W - 6L
1,243 SR
Queue Stats
223W - 273L
1,335 Elo+
Party 2
Thor
Thor
murilogamer1337
Thor
Level 15
God Stats
0W - 3L
1,702 SR
Queue Stats
233W - 294L
1,411 Elo+
Party 2
Odin
Odin
titinho_ov
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,522 Elo+
Party 1
Team Averages
Level 18
1,459 SR
1,435 Elo+

VS

Team Averages
Level 21
1,465 SR
1,423 Elo+
Sobek
Sobek
EMYAPUOYKCUF545
Sobek
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 31L
1,441 Elo+
Party 3
Tyr
Tyr
FruitK1ller
Tyr
Level 8
God Stats
116W - 99L
1,560 SR
Queue Stats
1,107W - 1,031L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Il Zxch lI
Danzaburou
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 30L
1,494 Elo+
Party 3
Ra
Ra
Mr Bubbleboy21
Ra
Level 5
God Stats
14W - 23L
1,267 SR
Queue Stats
115W - 174L
1,279 Elo+
Solo
Pele
Pele
Stremer btw5546
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 133L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cesar_12387
Thanatos
20
8 / 4 / 2
12,527
447
9,657
25,494
10,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
0 / 12 / 4
9,388
335
8,436
24,282
18,537
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 10 / 3
12,084
432
22,956
18,115
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 4
9,261
331
10,334
23,873
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
8 / 2 / 7
12,184
435
15,169
22,315
31,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
14,149
505
27,076
23,700
34,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 2 / 6
14,430
515
13,833
21,323
25,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Il Zxch lI
Danzaburou
19
8 / 5 / 9
12,573
449
23,493
14,805
6,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 5
12,069
431
7,681
20,737
8,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 2
13,511
483
14,337
25,789
11,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
19
Kills
36
38
Deaths
20
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cesar_12387
Thanatos
8
4
2
2.25
W
10
2
16
9
L
Bellona
0
12
4
0.17
W
10
2
6
6.5
W
Danzaburou
Il Zxch lI
Danzaburou
8
5
9
2.5
W
2
4
5
1.13
W
6
7
2
1
L
3
10
3
0.45
L
0
10
4
0.2
L
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,552
Damage
86,420
114,079
Taken
106,354
75,682
Mitigated
86,650
24,101
Healing
39,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cesar_12387
Thanatos
9,657
3,475
908
18,840
25,494
10,687
47
8,417
17,077
0
62,995
W
27,076
2,613
0
7,691
23,700
34,432
486
3,373
19,925
63,858
0
L
Bellona
8,436
1,398
0
1,155
24,282
18,537
59
9,723
14,559
11,749
22,993
W
13,833
2,017
0
8,770
21,323
25,176
2,465
4,633
16,074
0
74,760
W
Danzaburou
Il Zxch lI
Danzaburou
23,493
13,442
280
3,711
14,805
6,836
3,935
2,676
11,943
0
74,152
W
7,681
1,091
402
8,908
20,737
8,256
4,159
10,235
9,643
59,191
0
W
14,337
3,417
0
9,338
25,789
11,950
1,240
3,825
21,517
0
109,469
L
22,956
1,175
0
1,404
18,115
6,890
977
5,610
12,505
68,778
0
L
10,334
2,776
0
956
23,873
8,284
0
7,713
16,160
0
33,101
L
15,169
5,705
0
838
22,315
31,284
423
3,294
19,021
1,167
48,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,444
Gold Earned
66,732
357
Minions Killed
540
0
Camps Cleared
0
2,345,854
Distance Traveled
2,446,873
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,527
447
96
3
0
491,326
1
W
Sobek
14,149
505
56
2
0
501,974
4
L
Bellona
9,388
335
53
2
0
400,842
4
W
Tyr
14,430
515
122
4
0
547,127
1
W
Danzaburou
12,573
449
108
4
0
387,122
2
W
Ra
12,069
431
110
4
0
506,344
0
W
Pele
13,511
483
144
5
0
504,306
3
L
Janus
12,084
432
107
4
0
434,958
0
L
Thor
9,261
331
45
2
0
486,184
0
L
Odin
12,184
435
56
2
0
532,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role