Player Matchup

Fenrir
Fenrir
CaptainRofler
Fenrir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,401 Elo+
Solo
Tiamat
Tiamat
Mørrígän
Tiamat
Level 160
God Stats
27W - 20L
1,670 SR
Queue Stats
549W - 503L
1,528 Elo+
Party 2
Cerberus
Cerberus
Packheffer
Cerberus
Level 122
God Stats
3W - 0L
1,710 SR
Queue Stats
50W - 67L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Unkn0wnSl0th
Ah Muzen Cab
Level 128
God Stats
5W - 2L
1,548 SR
Queue Stats
105W - 103L
1,483 Elo+
Party 2
Chaac
Chaac
datCABS
Chaac
Level 34
God Stats
4W - 0L
1,958 SR
Queue Stats
43W - 40L
1,450 Elo+
Solo
Team Averages
Level 108
1,677 SR
1,448 Elo+

VS

Team Averages
Level 83
1,517 SR
1,526 Elo+
Neith
Neith
Barkkhorn
Neith
Level 61
God Stats
73W - 71L
1,654 SR
Queue Stats
321W - 363L
1,506 Elo+
Party 1
Eset
Eset
CBabyFInch
Eset
Level 63
God Stats
85W - 95L
1,397 SR
Queue Stats
210W - 236L
1,505 Elo+
Party 1
Chang'e
Chang'e
JachoBlake
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Raff345
Vamana
Level 81
God Stats
12W - 16L
1,392 SR
Queue Stats
28W - 28L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
ace299s
Baron Samedi
Level 119
God Stats
5W - 4L
1,642 SR
Queue Stats
31W - 21L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 17
11,319
943
6,676
10,745
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
16 / 1 / 11
14,586
1,216
33,385
11,815
10,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Packheffer
Cerberus
18
1 / 3 / 21
11,043
920
7,147
16,752
12,156
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Unkn0wnSl0th
Ah Muzen Cab
19
5 / 1 / 19
12,233
1,019
22,477
16,668
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
datCABS
Chaac
18
2 / 3 / 22
11,676
973
15,617
14,569
12,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

208

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barkkhorn
Neith
16
1 / 3 / 7
10,492
874
12,634
12,210
4,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 6
11,213
934
16,843
15,710
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
JachoBlake
Chang'e
17
1 / 8 / 6
10,726
894
10,748
18,985
11,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
Raff345
Vamana
16
0 / 5 / 6
10,278
857
8,658
22,355
16,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ace299s
Baron Samedi
17
4 / 7 / 3
11,670
973
15,017
18,887
10,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
27
Kills
9
9
Deaths
27
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Barkkhorn
Neith
1
3
7
1.5
L
3
4
6
1.5
W
3
1
17
11.5
L
Chang'e
JachoBlake
Chang'e
1
8
6
0.5
W
Tiamat
16
1
11
21.5
W
Cerberus
Packheffer
Cerberus
1
3
21
3.83
L
Vamana
Raff345
Vamana
0
5
6
0.6
W
Ah Muzen Cab
Unkn0wnSl0th
Ah Muzen Cab
5
1
19
14.5
L
Baron Samedi
ace299s
Baron Samedi
4
7
3
0.79
W
Chaac
datCABS
Chaac
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,302
Damage
63,900
70,549
Taken
88,147
46,942
Mitigated
48,393
21,412
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Barkkhorn
Neith
12,634
6,867
0
1,247
12,210
4,564
0
4,757
7,453
0
28,810
L
16,843
1,338
2,942
2,293
15,710
6,432
0
6,410
9,300
42,417
0
W
6,676
1,090
0
2,458
10,745
4,316
0
7,045
3,700
0
27,084
L
Chang'e
JachoBlake
Chang'e
10,748
791
1,938
2,645
18,985
11,044
0
10,265
8,720
27,751
0
W
Tiamat
33,385
1,682
0
3,048
11,815
10,948
0
7,375
4,440
51,923
0
W
Cerberus
Packheffer
Cerberus
7,147
431
733
3,406
16,752
12,156
0
8,796
7,956
20,703
0
L
Vamana
Raff345
Vamana
8,658
3,355
0
884
22,355
16,014
0
11,155
11,200
0
33,050
W
Ah Muzen Cab
Unkn0wnSl0th
Ah Muzen Cab
22,477
14,363
0
7,163
16,668
6,656
0
9,557
7,111
0
54,987
L
Baron Samedi
ace299s
Baron Samedi
15,017
780
4,428
3,279
18,887
10,339
0
7,945
10,942
34,921
0
W
Chaac
datCABS
Chaac
15,617
1,323
0
4,604
14,569
12,866
0
9,835
4,734
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,857
Gold Earned
54,379
253
Minions Killed
269
10
Camps Cleared
7
1,201,009
Distance Traveled
1,112,685
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,492
874
45
4
2
222,518
1
L
Eset
11,213
934
47
4
0
235,987
1
W
Fenrir
11,319
943
60
5
2
234,420
0
L
Chang'e
10,726
894
63
5
4
215,935
0
W
Tiamat
14,586
1,216
48
4
6
249,469
0
W
Cerberus
11,043
920
35
3
0
209,006
2
L
Vamana
10,278
857
60
5
0
234,162
0
W
Ah Muzen Cab
12,233
1,019
68
6
1
254,554
0
L
Baron Samedi
11,670
973
54
5
1
204,083
0
W
Chaac
11,676
973
42
4
1
253,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role