Player Matchup

Danzaburou
Danzaburou
CyclonePride3
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dontaisblack
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 3
Artio
Artio
JosephSwaglin
Artio
Level 101
God Stats
15W - 10L
1,684 SR
Queue Stats
266W - 228L
1,630 Elo+
Party 1
Odin
Odin
flyingORANGEo4
Odin
Level 29
God Stats
9W - 9L
1,880 SR
Queue Stats
314W - 293L
1,596 Elo+
Party 1
Thoth
Thoth
temp-882737
Thoth
Level 99
God Stats
1W - 0L
1,902 SR
Queue Stats
21W - 10L
1,579 Elo+
Party 3
Team Averages
Level 73
1,693 SR
1,577 Elo+

VS

Team Averages
Level 69
1,455 SR
1,458 Elo+
Thanatos
Thanatos
Cporter021345
Thanatos
Level 38
God Stats
31W - 35L
1,443 SR
Queue Stats
243W - 260L
1,405 Elo+
Party 4
Bellona
Bellona
ILikeAnimeBiddys
Bellona
Level 61
God Stats
40W - 40L
1,504 SR
Queue Stats
168W - 164L
1,479 Elo+
Party 2
Persephone
Persephone
NHxxNdrixWeTrust
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 217L
1,531 Elo+
Party 2
Izanami
Izanami
SuperiorGender
Izanami
Level 39
God Stats
10W - 12L
1,510 SR
Queue Stats
87W - 106L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
jacker224
Xing Tian
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
388W - 402L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyclonePride3
Danzaburou
19
7 / 5 / 8
13,013
521
18,040
19,110
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
18
6 / 8 / 8
12,026
481
11,996
24,629
16,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 5 / 15
12,977
519
14,250
29,508
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
6 / 5 / 7
11,661
466
10,491
15,218
11,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 14
12,617
505
21,147
19,858
8,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cporter021345
Thanatos
18
10 / 8 / 9
12,605
504
9,230
21,695
10,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 7 / 6
11,715
469
18,049
22,038
17,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
NHxxNdrixWeTrust
Persephone
18
6 / 8 / 9
12,314
493
21,215
15,497
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 10
10,479
419
10,360
18,146
6,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
jacker224
Xing Tian
15
6 / 5 / 8
11,083
443
14,532
23,304
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
34
Kills
27
27
Deaths
34
52
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cporter021345
Thanatos
10
8
9
1.81
W
Danzaburou
CyclonePride3
Danzaburou
7
5
8
2.2
W
Fenrir
6
8
8
1.25
L
4
7
6
1
W
10
5
15
3.5
L
Persephone
NHxxNdrixWeTrust
Persephone
6
8
9
1.31
L
1
6
10
1
W
6
5
7
1.9
L
Xing Tian
jacker224
Xing Tian
6
5
8
2
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,924
Damage
73,386
108,323
Taken
100,680
71,973
Mitigated
62,101
34,153
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cporter021345
Thanatos
9,230
2,914
0
7,483
21,695
10,542
0
7,909
13,510
0
63,655
W
Danzaburou
CyclonePride3
Danzaburou
18,040
8,467
0
5,873
19,110
8,418
3,502
5,441
13,669
0
93,531
W
Fenrir
11,996
3,329
0
6,702
24,629
16,362
1,573
8,912
15,717
0
73,151
L
18,049
6,873
0
4,386
22,038
17,809
328
4,506
17,464
0
69,914
W
14,250
1,583
4,139
10,751
29,508
27,603
573
10,971
18,537
38,357
0
L
Persephone
NHxxNdrixWeTrust
Persephone
21,215
609
0
3,835
15,497
5,027
1,204
7,523
7,546
72,744
0
L
10,360
7,902
0
5,879
18,146
6,411
416
4,700
13,374
0
69,047
W
10,491
2,893
0
1,124
15,218
11,573
1,247
2,766
12,452
69
46,488
L
Xing Tian
jacker224
Xing Tian
14,532
1,637
0
2,522
23,304
22,312
0
9,536
13,350
40,312
0
W
21,147
1,084
248
5,316
19,858
8,017
2,576
7,657
12,201
91,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,294
Gold Earned
58,196
515
Minions Killed
476
0
Camps Cleared
0
2,278,460
Distance Traveled
2,093,748
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,605
504
101
4
0
463,106
0
W
Danzaburou
13,013
521
140
6
0
422,290
0
W
Fenrir
12,026
481
108
4
0
489,787
2
L
Bellona
11,715
469
127
5
0
398,890
6
W
Artio
12,977
519
36
1
0
462,527
4
L
Persephone
12,314
493
101
4
0
406,441
3
L
Izanami
10,479
419
109
4
0
405,749
1
W
Odin
11,661
466
76
3
0
444,830
4
L
Xing Tian
11,083
443
38
2
0
419,562
0
W
Thoth
12,617
505
155
6
0
459,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role