Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GOODDZZILLA
Anhur
Level 28
God Stats
3W - 4L
1,623 SR
Queue Stats
83W - 63L
1,733 Elo+
Solo
Anubis
Anubis
Goateth1934
Anubis
Level 16
God Stats
6W - 7L
1,569 SR
Queue Stats
82W - 66L
1,626 Elo+
Solo
Bacchus
Bacchus
GoldPhoenix318
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,387 Elo+
Solo
Chaac
Chaac
Moestangs
Chaac
Level 20
God Stats
2W - 1L
1,863 SR
Queue Stats
94W - 77L
1,599 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,569 Elo+

VS

Team Averages
Level 18
1,529 SR
1,543 Elo+
Hel
Hel
CheckedRage
Hel
Level 22
God Stats
2W - 0L
1,739 SR
Queue Stats
71W - 51L
1,614 Elo+
Solo
Mercury
Mercury
Demon--Meliodas
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 365L
1,494 Elo+
Solo
Anhur
Anhur
Kizic7107
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,438 Elo+
Solo
Aphrodite
Aphrodite
LamarSBMVP
Aphrodite
Level 27
God Stats
14W - 4L
1,739 SR
Queue Stats
81W - 70L
1,594 Elo+
Solo
King Arthur
King Arthur
Sepian7969
King Arthur
Level 12
God Stats
1W - 3L
1,166 SR
Queue Stats
18W - 14L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 7 / 5
9,361
407
8,615
23,983
14,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 5 / 2
10,167
442
6,383
20,803
5,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
3 / 9 / 0
11,114
483
10,166
21,959
9,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 8 / 5
9,020
392
6,891
16,954
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Moestangs
Chaac
17
5 / 3 / 2
10,819
470
23,780
26,020
23,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
13,450
585
29,696
15,642
6,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 6
11,492
500
6,220
16,050
7,216
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Kizic7107
Anhur
20
12 / 1 / 5
14,853
646
16,744
22,130
9,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
LamarSBMVP
Aphrodite
18
5 / 2 / 11
13,098
569
17,799
21,156
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Sepian7969
King Arthur
18
2 / 1 / 14
11,812
514
20,146
36,290
32,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
10
Kills
32
32
Deaths
11
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
5
0.64
W
11
3
9
5.17
W
2
4
6
1.25
L
0
5
2
0.2
L
Anubis
3
9
0
0.33
L
0
8
5
0.31
W
Anhur
Kizic7107
Anhur
12
1
5
14.5
W
Aphrodite
LamarSBMVP
Aphrodite
5
2
11
5.25
L
Chaac
Moestangs
Chaac
5
3
2
2
W
King Arthur
Sepian7969
King Arthur
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
90,605
109,719
Taken
111,268
69,310
Mitigated
70,589
21,019
Healing
64,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,615
1,395
0
2,925
23,983
14,144
0
7,711
16,170
0
46,948
W
29,696
0
8,898
7,356
15,642
6,731
571
5,420
10,222
90,241
0
W
6,220
2,642
0
228
16,050
7,216
0
1,361
14,689
0
75,498
L
6,383
4,410
0
435
20,803
5,852
832
7,328
13,271
0
79,556
L
Anubis
10,166
68
0
5,683
21,959
9,618
838
13,701
7,588
65,046
0
L
6,891
37
0
662
16,954
16,200
0
7,014
9,625
23,382
0
W
Anhur
Kizic7107
Anhur
16,744
9,188
0
12,623
22,130
9,375
5,817
2,476
19,654
0
146,245
W
Aphrodite
LamarSBMVP
Aphrodite
17,799
1,361
9,076
14,500
21,156
14,336
2,289
3,388
17,768
74,407
0
L
Chaac
Moestangs
Chaac
23,780
2,579
0
11,314
26,020
23,496
0
10,728
15,170
362
67,709
W
King Arthur
Sepian7969
King Arthur
20,146
2,285
0
11,832
36,290
32,931
706
4,747
31,543
303
65,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
64,705
462
Minions Killed
659
0
Camps Cleared
0
1,939,179
Distance Traveled
2,216,116
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,361
407
86
4
0
391,764
0
W
Hel
13,450
585
138
6
0
450,063
2
W
Mercury
11,492
500
126
5
0
511,170
2
L
Anhur
10,167
442
148
6
0
344,738
5
L
Anubis
11,114
483
99
4
0
350,479
0
L
Bacchus
9,020
392
39
2
0
453,074
3
W
Anhur
14,853
646
177
8
0
417,926
9
W
Aphrodite
13,098
569
111
5
0
394,888
0
L
Chaac
10,819
470
90
4
0
399,124
4
W
King Arthur
11,812
514
107
5
0
442,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role