Player Matchup

Medusa
Medusa
Cage_Rager03
Medusa
Level 8
God Stats
0W - 4L
1,196 SR
Queue Stats
2W - 12L
1,324 Elo+
Party 1
Hades
Hades
Deathblades11
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
KnullNdT
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,280 Elo+
Solo
Set
Set
The_Pubstar_v8
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
Warbauce
The Morrigan
Level 28
God Stats
7W - 12L
1,565 SR
Queue Stats
23W - 29L
1,491 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,396 Elo+

VS

Team Averages
Level 17
1,423 SR
1,364 Elo+
Ymir
Ymir
AngelUL
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo
Loki
Loki
Rabid Wookies
Loki
Level 29
God Stats
6W - 10L
1,102 SR
Queue Stats
124W - 131L
1,406 Elo+
Solo
Izanami
Izanami
Sara7523
Izanami
Level 16
God Stats
19W - 19L
1,539 SR
Queue Stats
42W - 53L
1,423 Elo+
Solo
Merlin
Merlin
XxTURDxNUGG3TXx
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,132 Elo+
Solo
Ra
Ra
lIDarkKnightIll
Ra
Level 28
God Stats
8W - 6L
1,473 SR
Queue Stats
458W - 477L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 8 / 15
13,144
1,095
20,099
18,990
7,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 8 / 17
12,224
1,019
11,824
16,748
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
KnullNdT
Jormungandr
19
12 / 10 / 15
13,828
1,152
14,608
23,751
31,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 7 / 15
11,983
999
12,630
17,196
14,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Warbauce
The Morrigan
20
11 / 7 / 15
14,964
1,247
22,123
15,478
6,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AngelUL
Ymir
20
4 / 6 / 19
13,339
1,112
13,993
25,437
28,232
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
17 / 6 / 12
16,625
1,385
28,385
18,180
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sara7523
Izanami
20
12 / 6 / 19
14,775
1,231
18,122
17,625
6,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 12 / 7
10,459
872
1,320
14,511
4,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 22
14,035
1,170
20,357
14,300
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
118
35
Kills
39
40
Deaths
35
77
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ymir
AngelUL
Ymir
4
6
19
2.25
L
Medusa
6
8
15
1.69
L
3
8
17
1.44
L
Jormungandr
KnullNdT
Jormungandr
12
10
15
1.95
W
17
6
12
3.83
W
Izanami
Sara7523
Izanami
12
6
19
3.58
L
3
7
15
1.5
L
The Morrigan
Warbauce
The Morrigan
11
7
15
2.64
W
0
12
7
0.29
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,284
Damage
82,177
92,163
Taken
90,053
67,440
Mitigated
52,828
7,984
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AngelUL
Ymir
13,993
4,404
0
0
25,437
28,232
0
11,894
13,543
38,619
0
L
Medusa
20,099
13,309
0
2,065
18,990
7,527
0
6,935
12,055
0
42,316
L
11,824
4,937
499
3,027
16,748
6,802
0
5,157
11,591
26,584
0
L
Jormungandr
KnullNdT
Jormungandr
14,608
3,656
0
745
23,751
31,915
0
10,353
13,398
32,808
0
W
28,385
10,229
0
0
18,180
7,463
0
9,523
8,657
0
64,604
W
Izanami
Sara7523
Izanami
18,122
15,043
0
435
17,625
6,823
0
9,042
8,583
0
31,618
L
12,630
7,199
0
1,480
17,196
14,831
0
7,023
10,173
0
22,571
L
The Morrigan
Warbauce
The Morrigan
22,123
2,530
0
168
15,478
6,365
0
6,202
9,253
45,915
0
W
1,320
931
51
217
14,511
4,861
0
8,539
5,972
9,140
0
W
20,357
2,570
3,095
1,656
14,300
5,449
0
9,557
4,743
39,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,143
Gold Earned
69,233
189
Minions Killed
218
4
Camps Cleared
7
779,523
Distance Traveled
999,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,339
1,112
64
5
0
177,038
0
L
Medusa
13,144
1,095
51
4
1
168,335
0
L
Hades
12,224
1,019
28
2
0
120,522
0
L
Jormungandr
13,828
1,152
35
3
1
148,025
0
W
Loki
16,625
1,385
57
5
3
247,584
1
W
Izanami
14,775
1,231
36
3
0
234,209
1
L
Set
11,983
999
19
2
1
144,273
0
L
The Morrigan
14,964
1,247
56
5
1
198,368
1
W
Merlin
10,459
872
10
1
2
131,103
0
W
Ra
14,035
1,170
51
4
2
209,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role