Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Oriigami
Nu Wa
Level 43
God Stats
8W - 5L
1,229 SR
Queue Stats
96W - 97L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 28
God Stats
55W - 53L
1,500 SR
Queue Stats
100W - 95L
1,445 Elo+
Party 3
Ra
Ra
WaldosThang
Ra
Level 29
God Stats
11W - 9L
1,551 SR
Queue Stats
59W - 65L
1,476 Elo+
Party 4
Mercury
Mercury
upbeatbrick821
Mercury
Level 43
God Stats
11W - 3L
1,667 SR
Queue Stats
174W - 175L
1,424 Elo+
Solo
Team Averages
Level 49
1,489 SR
1,453 Elo+

VS

Team Averages
Level 58
1,442 SR
1,440 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Doodoo Mastah
Tsukuyomi
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
58W - 109L
1,305 Elo+
Party 1
Ra
Ra
Faveliux
Ra
Level 41
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 10L
1,636 Elo+
Solo
Ymir
Ymir
KevonApe
Ymir
Level 44
God Stats
20W - 28L
1,399 SR
Queue Stats
50W - 66L
1,345 Elo+
Party 2
Cu Chulainn
Cu Chulainn
papasweetmeat__
Cu Chulainn
Level 28
God Stats
60W - 57L
1,509 SR
Queue Stats
64W - 57L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 3 / 2
8,749
625
9,021
12,936
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Oriigami
Nu Wa
12
2 / 4 / 7
7,204
515
10,283
8,775
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pastramouche
Danzaburou
12
3 / 3 / 3
7,222
516
6,128
9,681
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 2
7,750
554
4,237
5,663
1,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 1
8,857
633
6,388
8,908
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 4 / 4
6,507
465
7,266
9,274
2,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Doodoo Mastah
Tsukuyomi
10
0 / 5 / 4
6,189
442
3,501
8,037
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
7 / 2 / 1
9,283
663
9,185
8,976
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 3 / 2
6,674
477
3,554
11,884
5,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
papasweetmeat__
Cu Chulainn
13
2 / 6 / 0
7,718
551
9,194
12,781
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
20
Kills
13
13
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
2
1.67
L
Cernunnos
 
Cernunnos
2
4
4
1
L
Tsukuyomi
Doodoo Mastah
Tsukuyomi
0
5
4
0.4
L
7
2
1
3.75
L
Ymir
2
3
2
1
W
Nu Wa
Oriigami
Nu Wa
2
4
7
1.38
W
Danzaburou
Pastramouche
Danzaburou
3
3
3
1.5
W
4
1
2
5
L
Cu Chulainn
papasweetmeat__
Cu Chulainn
2
6
0
0.33
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
32,700
45,963
Taken
50,952
16,024
Mitigated
19,602
12,948
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,021
1,320
0
3,879
12,936
5,740
0
922
12,014
0
50,092
L
Cernunnos
 
Cernunnos
7,266
2,879
390
3,417
9,274
2,553
913
4,466
4,808
0
39,424
L
Tsukuyomi
Doodoo Mastah
Tsukuyomi
3,501
643
0
1,472
8,037
2,190
225
3,319
4,718
0
17,999
L
9,185
1,393
126
3,360
8,976
3,361
1,081
2,226
6,750
67,357
0
L
Ymir
3,554
538
0
3,534
11,884
5,741
189
4,090
7,794
28,773
0
W
Nu Wa
Oriigami
Nu Wa
10,283
2,711
561
2,795
8,775
2,314
905
2,760
6,015
37,193
0
W
Danzaburou
Pastramouche
Danzaburou
6,128
2,316
405
2,719
9,681
2,579
1,448
4,212
5,469
0
28,714
W
4,237
581
210
2,129
5,663
1,734
84
1,461
4,202
37,292
0
L
Cu Chulainn
papasweetmeat__
Cu Chulainn
9,194
3,914
0
1,720
12,781
5,757
384
419
12,362
0
52,734
W
6,388
4,603
0
250
8,908
3,657
1,066
3,384
5,524
0
55,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
36,371
386
Minions Killed
391
0
Camps Cleared
0
1,323,073
Distance Traveled
1,210,561
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,749
625
109
8
0
271,074
2
L
Cernunnos
6,507
465
65
5
0
220,988
0
L
Tsukuyomi
6,189
442
43
3
0
242,582
0
L
Ra
9,283
663
125
9
0
282,056
0
L
Ymir
6,674
477
50
4
0
231,619
1
W
Nu Wa
7,204
515
50
4
0
246,942
3
W
Danzaburou
7,222
516
63
5
0
237,353
1
W
Ra
7,750
554
72
5
0
296,132
5
L
Cu Chulainn
7,718
551
108
8
0
233,316
1
W
Mercury
8,857
633
92
7
0
271,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role