Player Matchup

Amaterasu
Amaterasu
Donkey_Shot38
Amaterasu
Level 15
God Stats
6W - 7L
1,776 SR
Queue Stats
40W - 53L
1,436 Elo+
Party 2
Fenrir
Fenrir
LoRd-fhee
Fenrir
Level 16
God Stats
5W - 7L
1,396 SR
Queue Stats
26W - 34L
1,377 Elo+
Party 2
Persephone
Persephone
RJ_scorpion
Persephone
Level 29
God Stats
3W - 4L
1,617 SR
Queue Stats
109W - 113L
1,496 Elo+
Solo
Neith
Neith
cristini29
Neith
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
106W - 95L
1,444 Elo+
Solo
Chang'e
Chang'e
xprobowx1
Chang'e
Level 29
God Stats
3W - 3L
1,602 SR
Queue Stats
365W - 395L
1,435 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,438 Elo+

VS

Team Averages
Level 25
1,386 SR
1,355 Elo+
Cerberus
Cerberus
Arlok_Piurlen
Cerberus
Level 14
God Stats
5W - 6L
1,439 SR
Queue Stats
9W - 17L
1,267 Elo+
Party 1
Cernunnos
Cernunnos
LGH-KloZz
Cernunnos
Level 27
God Stats
1W - 2L
1,181 SR
Queue Stats
97W - 187L
1,268 Elo+
Party 1
Vulcan
Vulcan
Lucaspump200
Vulcan
Level 46
God Stats
12W - 8L
1,487 SR
Queue Stats
393W - 519L
1,382 Elo+
Party 1
Bakasura
Bakasura
ayasolem
Bakasura
Level 22
God Stats
5W - 4L
1,517 SR
Queue Stats
69W - 61L
1,502 Elo+
Solo
Bellona
Bellona
brzm
Bellona
Level 17
God Stats
3W - 4L
1,306 SR
Queue Stats
5W - 6L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Donkey_Shot38
Amaterasu
20
9 / 11 / 16
21,974
499
33,110
43,846
36,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Fenrir
LoRd-fhee
Fenrir
20
7 / 13 / 7
16,873
383
12,700
31,998
11,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
RJ_scorpion
Persephone
20
7 / 4 / 10
25,319
575
32,043
34,472
14,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
16 / 7 / 6
21,695
493
38,148
47,887
26,571
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xprobowx1
Chang'e
20
9 / 14 / 4
20,005
455
27,164
44,197
17,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arlok_Piurlen
Cerberus
20
5 / 14 / 14
18,797
427
19,532
48,125
23,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
LGH-KloZz
Cernunnos
20
4 / 15 / 12
18,057
410
16,944
34,578
15,809
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
20
9 / 7 / 2
23,366
531
47,000
27,834
12,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ayasolem
Bakasura
20
20 / 7 / 6
25,654
583
44,847
48,423
28,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
brzm
Bellona
20
11 / 7 / 7
23,644
537
26,665
38,230
52,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
48
Kills
49
49
Deaths
50
43
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arlok_Piurlen
Cerberus
5
14
14
0.86
L
Amaterasu
Donkey_Shot38
Amaterasu
9
11
16
1.55
W
Cernunnos
LGH-KloZz
Cernunnos
4
15
12
0.67
L
Fenrir
LoRd-fhee
Fenrir
7
13
7
0.81
W
Vulcan
9
7
2
1.43
L
Persephone
RJ_scorpion
Persephone
7
4
10
3
W
Bakasura
ayasolem
Bakasura
20
7
6
3.29
W
Bellona
brzm
Bellona
11
7
7
2.07
L
Neith
16
7
6
2.71
L
Chang'e
xprobowx1
Chang'e
9
14
4
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,165
Damage
154,988
202,400
Taken
197,190
106,296
Mitigated
133,014
65,823
Healing
54,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arlok_Piurlen
Cerberus
19,532
5,090
358
11,185
48,125
23,219
2,758
5,651
42,408
78,354
0
L
Amaterasu
Donkey_Shot38
Amaterasu
33,110
17,071
0
6,350
43,846
36,974
1,146
11,070
31,592
0
143,128
W
Cernunnos
LGH-KloZz
Cernunnos
16,944
5,097
1,937
4,734
34,578
15,809
3,741
8,336
26,202
0
83,186
L
Fenrir
LoRd-fhee
Fenrir
12,700
2,360
381
2,436
31,998
11,274
652
13,197
17,889
0
61,261
W
Vulcan
47,000
9,771
0
3,173
27,834
12,617
3,663
18,672
9,068
208,546
0
L
Persephone
RJ_scorpion
Persephone
32,043
1,416
1,008
15,072
34,472
14,455
324
18,820
14,625
201,955
0
W
Bakasura
ayasolem
Bakasura
44,847
29,741
0
20,352
48,423
28,423
3,732
12,533
35,586
0
199,118
W
Bellona
brzm
Bellona
26,665
8,066
0
12,372
38,230
52,946
4,692
12,797
24,719
1,238
143,826
L
Neith
38,148
24,577
681
23,156
47,887
26,571
968
13,076
32,882
0
221,825
L
Chang'e
xprobowx1
Chang'e
27,164
2,681
2,906
13,833
44,197
17,022
1,532
10,948
31,355
133,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,866
Gold Earned
109,518
985
Minions Killed
1,043
0
Camps Cleared
0
3,610,356
Distance Traveled
3,871,601
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,797
427
127
3
0
722,886
0
L
Amaterasu
21,974
499
180
4
0
697,658
0
W
Cernunnos
18,057
410
126
3
0
624,187
2
L
Fenrir
16,873
383
89
2
0
645,108
2
W
Vulcan
23,366
531
316
7
0
805,320
6
L
Persephone
25,319
575
316
7
0
841,582
5
W
Bakasura
25,654
583
254
6
0
970,431
0
W
Bellona
23,644
537
220
5
0
748,777
0
L
Neith
21,695
493
216
5
0
740,132
0
L
Chang'e
20,005
455
184
4
0
685,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role