Player Matchup

Rama
Rama
ANDRE RAFFA
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,427 Elo+
Party 2
Yemoja
Yemoja
CháDeMiojo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
Luh2302
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kali
Kali
MagooRJ
Kali
Level 7
God Stats
1W - 6L
1,091 SR
Queue Stats
33W - 49L
1,162 Elo+
Party 2
Heimdallr
Heimdallr
churupinfula
Heimdallr
Level 16
God Stats
10W - 14L
1,490 SR
Queue Stats
18W - 18L
1,564 Elo+
Party 1
Team Averages
Level 7
1,416 SR
1,431 Elo+

VS

Team Averages
Level 9
1,489 SR
1,448 Elo+
Amaterasu
Amaterasu
CES_Guimaraes
Amaterasu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Hel
Hel
Kirox5947
Hel
Level 23
God Stats
4W - 1L
1,395 SR
Queue Stats
45W - 41L
1,493 Elo+
Solo
Tiamat
Tiamat
NANDOHOUSEBREAK
Tiamat
Level 4
God Stats
3W - 1L
1,728 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PHgamer13YT
Kukulkan
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Bellona
Bellona
Solo-jor17
Bellona
Level 11
God Stats
6W - 10L
1,319 SR
Queue Stats
9W - 26L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
11,546
888
9,751
18,123
6,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
19
0 / 4 / 7
12,678
975
7,240
10,550
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 11 / 1
10,020
771
212
13,731
5,138
Kali
MagooRJ
Kali
17
0 / 10 / 5
11,058
851
7,024
19,947
7,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
churupinfula
Heimdallr
18
10 / 7 / 0
14,549
1,119
34,744
18,527
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CES_Guimaraes
Amaterasu
19
8 / 3 / 7
12,570
967
12,062
15,523
11,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 10
11,684
899
6,443
6,659
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 3 / 10
14,785
1,137
27,914
14,734
13,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
PHgamer13YT
Kukulkan
19
7 / 4 / 14
13,146
1,011
18,265
12,068
6,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Solo-jor17
Bellona
20
8 / 0 / 15
13,985
1,076
10,499
18,032
18,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
11
Kills
40
40
Deaths
11
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Amaterasu
CES_Guimaraes
Amaterasu
8
3
7
3.83
L
Yemoja
0
4
7
0.88
W
1
1
10
6
L
0
11
1
0.05
L
Kali
MagooRJ
Kali
0
10
5
0.25
W
16
3
10
7
W
Kukulkan
PHgamer13YT
Kukulkan
7
4
14
3.5
W
Bellona
Solo-jor17
Bellona
8
0
15
15.5
L
Heimdallr
churupinfula
Heimdallr
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,971
Damage
75,183
80,878
Taken
67,016
38,493
Mitigated
53,954
11,005
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,751
8,253
0
1,836
18,123
6,793
0
13,662
4,461
0
26,204
W
Amaterasu
CES_Guimaraes
Amaterasu
12,062
6,944
0
1,139
15,523
11,633
0
1,547
13,976
493
27,073
L
Yemoja
7,240
1,332
2,757
856
10,550
11,557
0
5,250
5,300
26,811
0
W
6,443
310
3,504
1,952
6,659
4,524
0
741
5,918
18,751
0
L
212
212
51
0
13,731
5,138
0
8,333
5,398
4,306
0
L
Kali
MagooRJ
Kali
7,024
3,307
0
1,355
19,947
7,985
0
12,283
7,664
0
15,165
W
27,914
3,692
0
3,132
14,734
13,483
0
1,121
13,613
53,648
0
W
Kukulkan
PHgamer13YT
Kukulkan
18,265
1,938
0
150
12,068
6,229
0
1,302
10,765
38,633
0
W
Bellona
Solo-jor17
Bellona
10,499
4,579
0
1,676
18,032
18,085
0
2,741
15,291
303
35,821
L
Heimdallr
churupinfula
Heimdallr
34,744
21,691
0
4,150
18,527
7,020
0
13,796
4,731
0
78,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
66,170
194
Minions Killed
242
5
Camps Cleared
12
1,009,734
Distance Traveled
1,250,739
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,546
888
39
3
2
195,761
2
W
Amaterasu
12,570
967
26
2
5
251,653
1
L
Yemoja
12,678
975
31
2
0
176,272
2
W
Hel
11,684
899
27
2
4
237,768
3
L
Ra
10,020
771
5
0
0
190,410
0
L
Kali
11,058
851
14
1
2
232,886
2
W
Tiamat
14,785
1,137
65
5
2
258,832
0
W
Kukulkan
13,146
1,011
64
5
0
214,076
0
W
Bellona
13,985
1,076
60
5
1
288,410
3
L
Heimdallr
14,549
1,119
105
8
1
214,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role