Player Matchup

Merlin
Merlin
LancerDied
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 203L
1,565 Elo+
Solo
Cerberus
Cerberus
Pug Master 777
Cerberus
Level 29
God Stats
4W - 3L
1,391 SR
Queue Stats
71W - 60L
1,542 Elo+
Solo
Aphrodite
Aphrodite
TTVace1212121237
Aphrodite
Level 16
God Stats
14W - 8L
1,599 SR
Queue Stats
22W - 21L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
kirito kun 0047
Tsukuyomi
Level 27
God Stats
29W - 12L
1,723 SR
Queue Stats
106W - 94L
1,555 Elo+
Solo
Neith
Neith
soldierloin
Neith
Level 22
God Stats
5W - 1L
1,660 SR
Queue Stats
131W - 125L
1,562 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,549 Elo+

VS

Team Averages
Level 20
1,503 SR
1,463 Elo+
Merlin
Merlin
Elvaronplata
Merlin
Level 8
God Stats
0W - 3L
1,249 SR
Queue Stats
166W - 218L
1,147 Elo+
Solo
Apollo
Apollo
IonicKilljoy
Apollo
Level 19
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Ra
Ra
Krieger_DK
Ra
Level 16
God Stats
3W - 7L
1,299 SR
Queue Stats
3W - 8L
1,381 Elo+
Solo
Tiamat
Tiamat
SmolMay
Tiamat
Level 26
God Stats
26W - 26L
1,597 SR
Queue Stats
32W - 37L
1,539 Elo+
Solo
Jing Wei
Jing Wei
WetWetDrip
Jing Wei
Level 29
God Stats
3W - 3L
1,600 SR
Queue Stats
82W - 87L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LancerDied
Merlin
18
6 / 1 / 15
11,968
997
19,761
8,180
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
4 / 0 / 22
13,031
1,086
14,174
20,227
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
19
1 / 1 / 25
11,250
938
4,377
11,286
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
kirito kun 0047
Tsukuyomi
20
21 / 0 / 9
14,785
1,232
33,074
17,970
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 17
11,556
963
8,995
8,112
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 9 / 1
10,307
859
13,572
18,273
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
14
1 / 7 / 0
9,588
799
3,902
11,057
5,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 1
9,933
828
8,350
17,797
8,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SmolMay
Tiamat
16
1 / 8 / 2
10,301
858
20,944
19,806
11,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
WetWetDrip
Jing Wei
16
1 / 4 / 2
9,990
833
11,775
19,699
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
10
35
Kills
4
4
Deaths
35
88
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
1
0.17
L
Apollo
1
7
0
0.14
L
0
7
1
0.07
W
Merlin
LancerDied
Merlin
6
1
15
13.5
W
Cerberus
4
0
22
15
L
Tiamat
SmolMay
Tiamat
1
8
2
0.25
W
Aphrodite
1
1
25
13.5
L
Jing Wei
WetWetDrip
Jing Wei
1
4
2
0.5
W
Tsukuyomi
kirito kun 0047
Tsukuyomi
21
0
9
25.5
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,381
Damage
58,543
65,775
Taken
86,632
37,719
Mitigated
36,710
32,406
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,572
364
0
0
18,273
5,683
0
8,839
9,434
40,947
0
L
Apollo
3,902
2,295
0
0
11,057
5,316
0
5,040
6,017
0
8,056
L
8,350
503
1,290
770
17,797
8,142
0
6,298
11,499
26,258
0
W
Merlin
LancerDied
Merlin
19,761
511
0
0
8,180
2,921
0
4,834
3,184
35,601
0
W
Cerberus
14,174
850
646
3,708
20,227
17,553
0
11,988
7,743
32,855
0
L
Tiamat
SmolMay
Tiamat
20,944
390
0
1,030
19,806
11,447
0
7,478
12,328
40,296
0
W
Aphrodite
4,377
1,073
14,105
7,289
11,286
6,457
0
8,958
2,074
17,974
0
L
Jing Wei
WetWetDrip
Jing Wei
11,775
10,270
0
820
19,699
6,122
0
10,657
9,042
0
22,825
W
Tsukuyomi
kirito kun 0047
Tsukuyomi
33,074
13,971
1,898
3,283
17,970
7,879
0
9,977
7,720
0
59,162
W
8,995
4,366
0
1,477
8,112
2,909
0
5,790
2,188
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
50,119
253
Minions Killed
188
8
Camps Cleared
3
1,203,196
Distance Traveled
966,963
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,307
859
61
5
0
192,564
0
L
Apollo
9,588
799
7
1
0
94,792
0
L
Ra
9,933
828
43
4
1
222,063
0
W
Merlin
11,968
997
34
3
2
227,205
0
W
Cerberus
13,031
1,086
45
4
0
265,277
0
L
Tiamat
10,301
858
50
4
0
217,363
0
W
Aphrodite
11,250
938
43
4
3
222,667
3
L
Jing Wei
9,990
833
27
2
2
240,181
0
W
Tsukuyomi
14,785
1,232
58
5
2
272,653
4
W
Neith
11,556
963
73
6
1
215,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role