Player Matchup

Tiamat
Tiamat
FanDeFerre
Tiamat
Level 67
God Stats
1W - 1L
1,637 SR
Queue Stats
56W - 59L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xx_alevic_xX
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,324 SR
Queue Stats
117W - 123L
1,503 Elo+
Party 1
Artio
Artio
aironjavi22
Artio
Level 29
God Stats
0W - 2L
1,581 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 1
Chronos
Chronos
kidififi
Chronos
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 52L
1,634 Elo+
Party 3
Vamana
Vamana
wossie844
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 55L
1,638 Elo+
Party 3
Team Averages
Level 54
1,508 SR
1,554 Elo+

VS

Team Averages
Level 73
1,545 SR
1,587 Elo+
Odin
Odin
CasinoFelix
Odin
Level 49
God Stats
34W - 21L
1,669 SR
Queue Stats
42W - 29L
1,640 Elo+
Party 2
Neith
Neith
Kumsblumpen
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 145L
1,545 Elo+
Party 2
Fenrir
Fenrir
Pinho-RM
Fenrir
Level 32
God Stats
9W - 10L
1,543 SR
Queue Stats
80W - 75L
1,537 Elo+
Solo
Ymir
Ymir
derpluem
Ymir
Level 92
God Stats
3W - 3L
1,514 SR
Queue Stats
86W - 54L
1,666 Elo+
Party 2
Hera
Hera
stemmhannes
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 120L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FanDeFerre
Tiamat
13
3 / 3 / 1
8,298
519
5,490
12,172
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Xx_alevic_xX
Ah Muzen Cab
13
1 / 7 / 3
7,842
490
7,284
11,921
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 0
7,095
443
2,995
11,659
5,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
kidififi
Chronos
10
0 / 8 / 2
6,398
400
8,541
12,954
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
wossie844
Vamana
14
0 / 3 / 0
8,150
509
4,722
10,590
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,986
562
2,823
5,779
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 5
9,560
598
15,419
10,014
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Pinho-RM
Fenrir
16
10 / 1 / 2
9,969
623
8,662
12,970
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
1 / 1 / 10
8,111
507
5,378
10,667
5,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 2 / 5
9,794
612
10,660
7,459
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
25
25
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Tiamat
FanDeFerre
Tiamat
3
3
1
1.17
W
8
1
5
10.5
W
Fenrir
Pinho-RM
Fenrir
10
1
2
11
L
Ah Muzen Cab
Xx_alevic_xX
Ah Muzen Cab
1
7
3
0.36
L
1
4
0
0.25
W
Ymir
1
1
10
6
L
Chronos
kidififi
Chronos
0
8
2
0.13
W
6
2
5
4.25
L
Vamana
wossie844
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
42,942
59,296
Taken
46,889
31,199
Mitigated
20,764
15,860
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,823
657
0
1,158
5,779
3,641
0
786
4,643
0
48,101
L
Tiamat
FanDeFerre
Tiamat
5,490
810
70
4,961
12,172
8,040
116
3,320
8,697
43,147
0
W
15,419
7,487
0
4,986
10,014
3,713
4,116
5,361
4,628
0
56,698
W
Fenrir
Pinho-RM
Fenrir
8,662
1,946
0
5,118
12,970
5,803
0
2,619
10,301
0
55,987
L
Ah Muzen Cab
Xx_alevic_xX
Ah Muzen Cab
7,284
1,991
0
1,726
11,921
4,394
0
6,382
5,253
0
50,187
L
2,995
110
688
2,842
11,659
5,897
0
1,733
9,880
17,245
0
W
Ymir
5,378
577
0
2,735
10,667
5,033
447
6,590
4,077
24,019
0
L
Chronos
kidififi
Chronos
8,541
2,248
0
1,936
12,954
3,703
0
2,879
10,075
35,373
0
W
10,660
2,920
0
1,381
7,459
2,574
791
1,670
5,789
61,593
0
L
Vamana
wossie844
Vamana
4,722
2,177
0
3,637
10,590
9,165
0
1,188
9,003
0
56,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
46,420
388
Minions Killed
507
0
Camps Cleared
0
1,443,756
Distance Traveled
1,544,842
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,986
562
128
8
0
303,246
7
L
Tiamat
8,298
519
91
6
0
303,596
3
W
Neith
9,560
598
108
7
0
269,626
3
W
Fenrir
9,969
623
100
6
0
362,902
5
L
Ah Muzen Cab
7,842
490
102
6
0
266,684
2
L
Artio
7,095
443
18
1
0
286,459
4
W
Ymir
8,111
507
34
2
0
306,452
8
L
Chronos
6,398
400
55
3
0
264,589
1
W
Hera
9,794
612
137
9
0
302,616
6
L
Vamana
8,150
509
122
8
0
322,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role