Player Matchup

Heimdallr
Heimdallr
CoffeeCascade26
Heimdallr
Level 4
God Stats
0W - 2L
1,338 SR
Queue Stats
609W - 606L
1,613 Elo+
Solo
Rama
Rama
N0F5TCH1X
Rama
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,550 Elo+
Solo
Hades
Hades
Ripthejacker750
Hades
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 26L
1,491 Elo+
Solo
Ymir
Ymir
gabrielvalera25
Ymir
Level 23
God Stats
51W - 34L
1,709 SR
Queue Stats
462W - 424L
1,507 Elo+
Solo
Loki
Loki
xDerHolzhacker
Loki
Level 25
God Stats
24W - 19L
1,540 SR
Queue Stats
91W - 78L
1,382 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,509 Elo+

VS

Team Averages
Level 11
1,448 SR
1,615 Elo+
Janus
Janus
CCube69
Janus
Level 17
God Stats
7W - 4L
1,242 SR
Queue Stats
162W - 163L
1,552 Elo+
Solo
Neith
Neith
GuyjinZero
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Nemesis
Nemesis
ImmortallordW
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,774 Elo+
Solo
Athena
Athena
deluxed3900
Athena
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 33L
1,511 Elo+
Solo
Pele
Pele
sansastarkluv-_-
Pele
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
210W - 196L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoffeeCascade26
Heimdallr
11
0 / 7 / 5
7,071
393
3,586
10,147
5,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
6 / 8 / 2
9,261
515
5,942
10,807
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 2
8,392
466
12,712
13,321
7,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 1
8,771
487
6,690
15,286
14,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 2
8,122
451
7,171
12,195
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCube69
Janus
16
5 / 1 / 1
10,106
561
7,874
8,372
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
2 / 5 / 4
7,918
440
7,486
9,054
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
17
11 / 2 / 3
10,787
599
11,375
13,908
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
14
3 / 2 / 10
9,079
504
6,997
16,708
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 5 / 2
9,750
542
10,078
12,216
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
27
27
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
CCube69
Janus
5
1
1
5.5
L
Heimdallr
CoffeeCascade26
Heimdallr
0
7
5
0.36
W
Neith
2
5
4
0.8
W
Nemesis
11
2
3
6.25
L
Rama
6
8
2
0.88
L
1
3
2
0.67
W
Athena
3
2
10
4
L
5
4
1
1.38
W
6
5
2
1.4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
43,810
61,756
Taken
60,258
34,540
Mitigated
31,444
13,197
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CCube69
Janus
7,874
845
0
1,045
8,372
3,005
245
3,149
5,223
77,251
0
L
Heimdallr
CoffeeCascade26
Heimdallr
3,586
2,787
0
0
10,147
5,546
458
3,090
7,057
0
21,912
W
Neith
7,486
4,784
0
1,524
9,054
3,666
1,147
4,882
4,172
0
27,462
W
Nemesis
11,375
4,179
0
5,580
13,908
6,013
0
2,499
11,409
0
76,823
L
Rama
5,942
5,195
0
1,031
10,807
4,227
64
805
10,002
0
25,478
L
12,712
472
198
6,048
13,321
7,018
0
5,513
7,808
57,721
0
W
Athena
6,997
2,963
0
3,850
16,708
13,473
301
8,009
8,699
26,400
0
L
6,690
668
534
2,275
15,286
14,183
0
4,568
10,718
36,610
0
W
10,078
2,331
0
1,341
12,216
5,287
2,248
863
11,353
0
49,295
L
7,171
1,501
0
3,111
12,195
3,566
0
895
11,300
0
49,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
47,640
360
Minions Killed
431
0
Camps Cleared
0
1,570,220
Distance Traveled
1,773,627
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,106
561
130
7
0
332,329
0
L
Heimdallr
7,071
393
58
3
0
288,469
0
W
Neith
7,918
440
55
3
0
292,511
1
W
Nemesis
10,787
599
115
6
0
405,187
1
L
Rama
9,261
515
57
3
0
303,203
0
L
Hades
8,392
466
98
5
0
328,811
1
W
Athena
9,079
504
36
2
0
374,451
5
L
Ymir
8,771
487
59
3
0
301,049
1
W
Pele
9,750
542
95
5
0
369,149
6
L
Loki
8,122
451
88
5
0
348,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role