Player Matchup

Baron Samedi
Baron Samedi
CallMeDucc
Baron Samedi
Level 81
God Stats
13W - 6L
1,732 SR
Queue Stats
168W - 159L
1,585 Elo+
Party 1
Ganesha
Ganesha
Dank Gopher 123
Ganesha
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 40L
1,429 Elo+
Solo
Medusa
Medusa
Scorpzie
Medusa
Level 25
God Stats
42W - 27L
1,661 SR
Queue Stats
63W - 40L
1,580 Elo+
Solo
Thanatos
Thanatos
Vibret
Thanatos
Level 4
God Stats
1W - 2L
1,276 SR
Queue Stats
9W - 11L
1,325 Elo+
Party 1
Scylla
Scylla
WET Doc
Scylla
Level 6
God Stats
10W - 5L
1,731 SR
Queue Stats
21W - 9L
1,630 Elo+
Party 1
Team Averages
Level 28
1,580 SR
1,510 Elo+

VS

Team Averages
Level 17
1,480 SR
1,434 Elo+
Cthulhu
Cthulhu
Basic0031782
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Kreig_kaiser
Sun Wukong
Level 27
God Stats
13W - 13L
1,207 SR
Queue Stats
159W - 160L
1,297 Elo+
Solo
Neith
Neith
PeAnUt043571
Neith
Level 18
God Stats
1W - 5L
1,508 SR
Queue Stats
40W - 36L
1,622 Elo+
Solo
Janus
Janus
fiercewarrior21
Janus
Level 25
God Stats
27W - 20L
1,686 SR
Queue Stats
62W - 55L
1,571 Elo+
Solo
Nemesis
Nemesis
milkymanjr
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallMeDucc
Baron Samedi
20
26 / 0 / 13
15,321
1,277
30,748
11,993
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 0 / 34
13,971
1,164
10,932
12,157
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Scorpzie
Medusa
19
11 / 4 / 15
12,815
1,068
25,161
14,135
5,741
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Vibret
Thanatos
17
5 / 5 / 17
11,689
974
8,862
15,116
5,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
WET Doc
Scylla
18
2 / 2 / 20
11,400
950
13,872
8,254
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basic0031782
Cthulhu
15
0 / 10 / 3
9,849
821
7,812
18,653
6,466
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Kreig_kaiser
Sun Wukong
17
5 / 8 / 4
12,047
1,004
10,106
25,866
18,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 3 / 6
11,795
983
14,553
15,692
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 5
11,777
981
20,150
14,336
3,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
milkymanjr
Nemesis
17
0 / 16 / 7
10,564
880
3,927
26,224
9,369

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
44
Kills
11
11
Deaths
44
99
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Basic0031782
Cthulhu
0
10
3
0.15
W
Baron Samedi
CallMeDucc
Baron Samedi
26
0
13
32.5
W
0
0
34
17
L
Sun Wukong
Kreig_kaiser
Sun Wukong
5
8
4
0.88
L
3
3
6
2
W
Medusa
Scorpzie
Medusa
11
4
15
4.63
W
Thanatos
Vibret
Thanatos
5
5
17
2.7
W
Scylla
WET Doc
Scylla
2
2
20
6
L
3
7
5
0.79
L
Nemesis
milkymanjr
Nemesis
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,575
Damage
56,548
61,655
Taken
100,771
31,797
Mitigated
42,841
15,850
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Basic0031782
Cthulhu
7,812
999
0
786
18,653
6,466
0
8,567
9,117
15,253
0
W
Baron Samedi
CallMeDucc
Baron Samedi
30,748
1,924
2,473
5,670
11,993
4,973
0
6,918
5,075
43,938
0
W
10,932
1,365
630
2,200
12,157
12,940
0
5,663
6,494
30,720
0
L
Sun Wukong
Kreig_kaiser
Sun Wukong
10,106
2,226
0
3,777
25,866
18,079
0
10,799
14,537
0
38,656
L
14,553
5,366
0
3,045
15,692
5,241
0
10,321
5,087
0
35,823
W
Medusa
Scorpzie
Medusa
25,161
17,898
83
561
14,135
5,741
0
6,167
7,968
0
41,868
W
Thanatos
Vibret
Thanatos
8,862
4,435
0
4,058
15,116
5,694
0
5,148
9,968
0
24,411
W
Scylla
WET Doc
Scylla
13,872
660
0
175
8,254
2,449
0
4,066
4,188
24,863
0
L
20,150
618
0
195
14,336
3,686
0
8,882
5,071
42,396
0
L
Nemesis
milkymanjr
Nemesis
3,927
1,350
0
1,202
26,224
9,369
0
14,725
10,922
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,196
Gold Earned
56,032
186
Minions Killed
199
5
Camps Cleared
6
1,116,348
Distance Traveled
1,011,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,849
821
18
2
1
126,785
0
W
Baron Samedi
15,321
1,277
45
4
1
248,199
0
W
Ganesha
13,971
1,164
8
1
1
227,882
0
L
Sun Wukong
12,047
1,004
67
6
0
242,691
0
L
Neith
11,795
983
55
5
2
206,905
1
W
Medusa
12,815
1,068
47
4
1
215,307
0
W
Thanatos
11,689
974
46
4
1
211,427
0
W
Scylla
11,400
950
40
3
1
213,533
0
L
Janus
11,777
981
49
4
1
226,562
0
L
Nemesis
10,564
880
10
1
2
209,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role