Player Matchup
Team Averages
Bronze III
Average Tier
Level 65
1,763 SR
1,400
MMR
VS
Team Averages
Gold V
Average Tier
Level 108
1,857 SR
1,068
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
McfreiiCk
Anhur
12
3 / 0 / 0
6,782
1,130
4,367
5,214
1,739
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zexren
Awilix
10
0 / 3 / 0
5,257
876
2,689
6,211
1,412
Hydra's Lament
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,782
1,130
77
13
0
101,322
2
W
5,257
876
53
9
0
142,825
0