Player Matchup

Merlin
Merlin
EligiusV
Merlin
Level 23
God Stats
6W - 10L
1,533 SR
Queue Stats
130W - 100L
1,531 Elo+
Solo
Thor
Thor
JavierMF_96
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 179L
1,411 Elo+
Solo
Amaterasu
Amaterasu
Kuwshinca
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Olorun
Olorun
SaimonKillaTray
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
noobMaster41
Zhong Kui
Level 27
God Stats
3W - 5L
1,608 SR
Queue Stats
63W - 52L
1,550 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,520 Elo+

VS

Team Averages
Level 21
1,437 SR
1,520 Elo+
Kukulkan
Kukulkan
MagicznyBudyń
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,677 Elo+
Solo
Loki
Loki
Majoner
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,230 Elo+
Solo
Pele
Pele
Rob52477
Pele
Level 29
God Stats
2W - 6L
1,183 SR
Queue Stats
191W - 231L
1,508 Elo+
Solo
Mercury
Mercury
Tarroook
Mercury
Level 23
God Stats
12W - 4L
1,500 SR
Queue Stats
389W - 338L
1,575 Elo+
Solo
Merlin
Merlin
kaneki165
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EligiusV
Merlin
17
3 / 5 / 7
11,400
1,036
10,563
15,694
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 8 / 6
12,347
1,122
10,945
17,744
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Kuwshinca
Amaterasu
14
0 / 5 / 3
8,918
811
1,803
10,754
4,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 5
9,553
868
3,831
7,558
2,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
noobMaster41
Zhong Kui
17
4 / 9 / 9
12,377
1,125
19,805
21,198
14,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

67

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
8 / 1 / 12
12,479
1,134
20,078
9,398
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Majoner
Loki
18
5 / 3 / 11
10,948
995
9,446
9,972
3,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
17
8 / 5 / 11
11,648
1,059
10,733
12,572
4,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tarroook
Mercury
17
8 / 4 / 11
12,068
1,097
16,327
10,482
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
kaneki165
Merlin
18
2 / 1 / 18
11,265
1,024
9,693
8,996
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
14
Kills
31
31
Deaths
14
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
EligiusV
Merlin
3
5
7
1.3
L
6
8
6
1.13
L
Amaterasu
Kuwshinca
Amaterasu
0
5
3
0.3
W
Kukulkan
8
1
12
14
W
Loki
Majoner
Loki
5
3
11
3.5
W
Pele
8
5
11
2.7
L
1
4
5
0.88
W
Mercury
Tarroook
Mercury
8
4
11
3.38
W
Merlin
kaneki165
Merlin
2
1
18
11
L
Zhong Kui
noobMaster41
Zhong Kui
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
66,277
72,948
Taken
51,420
33,913
Mitigated
19,328
4,769
Healing
333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EligiusV
Merlin
10,563
314
0
0
15,694
5,669
0
5,729
9,965
40,254
0
L
10,945
1,788
0
0
17,744
6,478
0
8,106
9,638
0
33,216
L
Amaterasu
Kuwshinca
Amaterasu
1,803
560
0
613
10,754
4,468
0
4,837
5,917
12
5,979
W
Kukulkan
20,078
1,733
0
0
9,398
3,607
0
6,960
2,438
64,063
0
W
Loki
Majoner
Loki
9,446
2,471
0
0
9,972
3,827
0
7,444
2,528
0
25,572
W
Pele
10,733
1,947
0
272
12,572
4,553
0
7,970
4,602
0
14,420
L
3,831
2,143
163
814
7,558
2,856
0
2,812
4,746
10,945
0
W
Mercury
Tarroook
Mercury
16,327
7,903
0
61
10,482
3,895
0
4,949
5,533
0
22,435
W
Merlin
kaneki165
Merlin
9,693
1,241
0
0
8,996
3,446
0
6,888
2,108
26,834
0
L
Zhong Kui
noobMaster41
Zhong Kui
19,805
4,135
576
2,603
21,198
14,442
0
8,287
12,911
40,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
58,408
181
Minions Killed
199
8
Camps Cleared
5
800,029
Distance Traveled
1,120,105
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,400
1,036
70
6
3
195,269
2
L
Thor
12,347
1,122
39
4
3
196,758
0
L
Amaterasu
8,918
811
8
1
0
141,474
3
W
Kukulkan
12,479
1,134
106
10
1
230,785
2
W
Loki
10,948
995
29
3
1
221,395
0
W
Pele
11,648
1,059
10
1
2
222,359
0
L
Olorun
9,553
868
6
1
2
118,251
0
W
Mercury
12,068
1,097
14
1
0
235,523
0
W
Merlin
11,265
1,024
40
4
1
210,043
2
L
Zhong Kui
12,377
1,125
58
5
0
148,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role