Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AlienBobcat2091
Hera
Level 49
God Stats
1W - 2L
1,580 SR
Queue Stats
23W - 36L
1,521 Elo+
Solo
Skadi
Skadi
RGH_x_TRYHARD
Skadi
Level 77
God Stats
14W - 12L
1,518 SR
Queue Stats
449W - 482L
1,424 Elo+
Party 1
Chaac
Chaac
SincerelySavage_
Chaac
Level 75
God Stats
1W - 4L
1,252 SR
Queue Stats
240W - 246L
1,514 Elo+
Solo
Amaterasu
Amaterasu
datvenezuelan
Amaterasu
Level 99
God Stats
13W - 5L
1,531 SR
Queue Stats
286W - 255L
1,524 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,497 Elo+

VS

Team Averages
Level 67
1,596 SR
1,502 Elo+
Anhur
Anhur
Alexader-03
Anhur
Level 121
God Stats
3W - 3L
1,761 SR
Queue Stats
264W - 214L
1,533 Elo+
Party 2
Ymir
Ymir
Hammy4kLetz
Ymir
Level 26
God Stats
73W - 61L
1,673 SR
Queue Stats
307W - 250L
1,562 Elo+
Party 2
Ratatoskr
Ratatoskr
Havoc_Devv
Ratatoskr
Level 84
God Stats
4W - 6L
1,582 SR
Queue Stats
146W - 135L
1,497 Elo+
Solo
Chang'e
Chang'e
XxamoraXx
Chang'e
Level 72
God Stats
32W - 27L
1,458 SR
Queue Stats
306W - 280L
1,508 Elo+
Party 2
Neith
Neith
shapasoldat
Neith
Level 32
God Stats
20W - 15L
1,505 SR
Queue Stats
90W - 85L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
2 / 5 / 0
5,271
479
4,220
7,495
2,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 6 / 0
5,643
513
1,632
6,695
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
5,309
483
3,467
4,683
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,057
551
2,698
5,239
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
datvenezuelan
Amaterasu
9
0 / 3 / 1
5,747
522
2,769
7,447
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,643
604
5,020
6,956
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 4
6,022
547
4,219
5,849
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Havoc_Devv
Ratatoskr
11
5 / 2 / 5
6,697
609
5,758
8,394
2,547
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
XxamoraXx
Chang'e
12
3 / 1 / 4
6,554
596
3,038
5,441
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,725
520
1,897
4,423
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
15
15
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
0
0.4
W
4
0
0
4
L
1
6
0
0.17
W
2
1
4
4
W
Ratatoskr
Havoc_Devv
Ratatoskr
5
2
5
3.75
L
1
1
0
1
L
1
0
0
1
W
Chang'e
XxamoraXx
Chang'e
3
1
4
5
L
Amaterasu
datvenezuelan
Amaterasu
0
3
1
0.17
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
19,932
31,559
Taken
31,063
11,971
Mitigated
10,465
6,554
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,220
1,503
0
1,078
7,495
2,292
0
2,502
4,881
0
18,356
W
5,020
2,896
0
4,521
6,956
1,946
0
0
6,956
0
43,335
L
1,632
477
0
997
6,695
1,901
0
1,446
5,093
23,194
0
W
4,219
582
0
1,791
5,849
3,139
0
0
5,828
18,903
0
W
Ratatoskr
Havoc_Devv
Ratatoskr
5,758
2,170
0
3,726
8,394
2,547
26
405
7,967
0
37,165
L
3,467
1,184
0
1,453
4,683
842
0
687
3,996
0
27,388
L
2,698
151
0
2,232
5,239
4,485
0
742
4,497
0
29,385
W
Chang'e
XxamoraXx
Chang'e
3,038
326
308
2,831
5,441
1,592
246
1,065
4,236
31,162
0
L
Amaterasu
datvenezuelan
Amaterasu
2,769
752
0
794
7,447
2,451
0
1,612
5,835
0
19,017
W
1,897
602
0
2,453
4,423
1,241
906
0
4,123
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
31,641
226
Minions Killed
327
0
Camps Cleared
0
974,470
Distance Traveled
1,035,348
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,271
479
34
3
0
199,415
1
W
Anhur
6,643
604
86
8
0
163,220
1
L
Hera
5,643
513
56
5
0
190,030
2
W
Ymir
6,022
547
32
3
0
228,723
4
W
Ratatoskr
6,697
609
77
7
0
231,037
0
L
Skadi
5,309
483
47
4
0
196,632
0
L
Chaac
6,057
551
51
5
0
191,015
3
W
Chang'e
6,554
596
68
6
0
214,297
2
L
Amaterasu
5,747
522
38
3
0
197,378
0
W
Neith
5,725
520
64
6
0
198,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role