Player Matchup

Arachne
Arachne
Allwhitney69
Arachne
Level 27
God Stats
13W - 11L
1,481 SR
Queue Stats
39W - 31L
1,460 Elo+
Party 2
Scylla
Scylla
Aquijas_NADE
Scylla
Level 8
God Stats
5W - 7L
981 SR
Queue Stats
7W - 13L
922 Elo+
Party 1
Chaac
Chaac
BUXO33
Chaac
Level 17
God Stats
21W - 20L
1,332 SR
Queue Stats
25W - 28L
1,277 Elo+
Party 1
Fenrir
Fenrir
Cheddd1
Fenrir
Level 30
God Stats
11W - 8L
1,561 SR
Queue Stats
84W - 67L
1,538 Elo+
Party 2
Nemesis
Nemesis
tiagovalentim05
Nemesis
Level 20
God Stats
49W - 37L
1,437 SR
Queue Stats
81W - 76L
1,279 Elo+
Party 1
Team Averages
Level 20
1,359 SR
1,295 Elo+

VS

Team Averages
Level 18
1,386 SR
1,460 Elo+
Thor
Thor
 
Thor
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ElBurlaoESP
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,642 Elo+
Solo
Ares
Ares
NaoTeInteressaXD
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
UB_Grizz2050
Xing Tian
Level 29
God Stats
2W - 4L
1,265 SR
Queue Stats
446W - 492L
1,373 Elo+
Solo
Neith
Neith
baka96
Neith
Level 17
God Stats
0W - 4L
1,165 SR
Queue Stats
13W - 28L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Allwhitney69
Arachne
17
9 / 1 / 6
11,634
529
10,132
15,598
6,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
7 / 1 / 14
11,704
532
15,935
10,133
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BUXO33
Chaac
16
7 / 0 / 10
11,016
501
12,086
12,366
10,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cheddd1
Fenrir
18
9 / 0 / 8
11,854
539
15,086
12,722
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 10
11,807
537
10,650
14,343
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 8 / 1
8,272
376
6,175
19,947
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
11
0 / 5 / 1
7,654
348
4,639
10,156
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 19 / 0
8,040
365
7,507
24,686
16,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
UB_Grizz2050
Xing Tian
15
2 / 6 / 1
10,190
463
6,298
20,114
17,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
baka96
Neith
18
0 / 4 / 0
10,586
481
431
13,265
4,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
41
Kills
3
4
Deaths
42
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
1
0.06
W
Arachne
Allwhitney69
Arachne
9
1
6
12
W
Scylla
7
1
14
14
W
Chaac
BUXO33
Chaac
7
0
10
12
W
Fenrir
Cheddd1
Fenrir
9
0
8
13
L
Olorun
0
5
1
0.1
L
1
19
0
0.05
L
Xing Tian
UB_Grizz2050
Xing Tian
2
6
1
0.42
L
Neith
baka96
Neith
0
4
0
0
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,889
Damage
25,050
65,162
Taken
88,168
32,599
Mitigated
48,372
21,442
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,175
962
0
507
19,947
6,511
425
2,914
16,951
0
33,334
W
Arachne
Allwhitney69
Arachne
10,132
8,106
695
6,440
15,598
6,684
1,294
3,823
11,775
0
61,442
W
Scylla
15,935
3,846
0
927
10,133
3,690
1,113
5,497
4,636
61,846
0
W
Chaac
BUXO33
Chaac
12,086
2,154
0
3,687
12,366
10,614
1,885
2,527
9,839
0
42,990
W
Fenrir
Cheddd1
Fenrir
15,086
3,419
0
4,911
12,722
5,800
1,729
4,172
8,550
0
83,235
L
Olorun
4,639
1,881
94
2,168
10,156
3,187
450
3,923
6,019
32,310
0
L
7,507
1,154
0
90
24,686
16,426
205
5,892
18,494
24,754
0
L
Xing Tian
UB_Grizz2050
Xing Tian
6,298
611
134
3,067
20,114
17,294
420
2,498
17,504
38,117
0
L
Neith
baka96
Neith
431
177
0
7,490
13,265
4,954
138
0
13,265
0
96,644
W
10,650
5,962
0
4,782
14,343
5,811
1,603
2,425
11,918
0
75,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,015
Gold Earned
44,742
481
Minions Killed
370
0
Camps Cleared
0
2,135,400
Distance Traveled
1,743,017
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,272
376
55
3
0
355,067
0
W
Arachne
11,634
529
82
4
0
397,279
3
W
Scylla
11,704
532
112
5
0
400,121
0
W
Chaac
11,016
501
74
3
0
386,883
0
W
Fenrir
11,854
539
105
5
0
464,142
1
L
Olorun
7,654
348
57
3
0
253,034
0
L
Ares
8,040
365
26
1
0
337,336
2
L
Xing Tian
10,190
463
66
3
0
397,339
5
L
Neith
10,586
481
166
8
0
400,241
1
W
Nemesis
11,807
537
108
5
0
486,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role