Player Matchup

Fenrir
Fenrir
Antler cz
Fenrir
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Ra
Ra
Cinnamonboi5743
Ra
Level 7
God Stats
25W - 21L
1,550 SR
Queue Stats
122W - 83L
1,461 Elo+
Solo
Nemesis
Nemesis
Cirilla_Hrist
Nemesis
Level 23
God Stats
6W - 2L
1,496 SR
Queue Stats
7W - 5L
1,398 Elo+
Solo
Cthulhu
Cthulhu
HaakonExtreme
Cthulhu
Level 3
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 10L
1,028 Elo+
Party 1
Kukulkan
Kukulkan
TjarkExtreme
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,046 Elo+
Party 1
Team Averages
Level 9
1,408 SR
1,232 Elo+

VS

Team Averages
Level 12
1,570 SR
1,322 Elo+
Apollo
Apollo
LenzoK
Apollo
Level 13
God Stats
5W - 8L
1,527 SR
Queue Stats
25W - 34L
1,437 Elo+
Solo
Yemoja
Yemoja
MatthiasTrace
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,392 Elo+
Solo
Ra
Ra
Vanattia
Ra
Level 10
God Stats
2W - 3L
1,822 SR
Queue Stats
8W - 19L
1,250 Elo+
Solo
Guan Yu
Guan Yu
XxTURDxNUGG3TXx
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Sobek
Sobek
yulia engels
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antler cz
Fenrir
16
0 / 3 / 6
10,193
784
3,165
4,576
2,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 1 / 25
15,180
1,168
22,312
9,879
4,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
20
31 / 2 / 8
19,146
1,473
55,180
14,414
6,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
18
2 / 2 / 13
11,882
914
5,394
5,565
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TjarkExtreme
Kukulkan
17
3 / 4 / 11
11,841
911
9,499
8,103
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LenzoK
Apollo
18
5 / 8 / 7
13,151
1,012
12,498
22,955
15,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 5
11,475
883
6,066
18,904
21,640
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 6 / 3
12,109
931
9,045
19,037
17,056
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 15 / 6
11,121
855
2,905
25,313
11,345
16
1 / 8 / 4
11,156
858
2,465
23,259
24,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
44
Kills
12
12
Deaths
44
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antler cz
Fenrir
0
3
6
1
W
8
1
25
20.5
W
Nemesis
31
2
8
17.5
W
Cthulhu
2
2
13
4.25
L
Apollo
LenzoK
Apollo
5
8
7
1.06
L
1
7
5
0.5
W
Kukulkan
TjarkExtreme
Kukulkan
3
4
11
2.13
L
4
6
3
0.92
L
1
15
6
0.27
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,550
Damage
32,979
42,537
Taken
109,468
20,660
Mitigated
90,237
7,825
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antler cz
Fenrir
3,165
259
0
204
4,576
2,415
0
1,691
2,885
0
6,055
W
22,312
6,594
1,426
3,105
9,879
4,311
0
3,054
6,825
49,354
0
W
Nemesis
55,180
46,885
0
3,090
14,414
6,379
0
6,074
7,058
0
81,679
W
Cthulhu
5,394
893
0
0
5,565
4,198
0
3,085
2,480
13,019
0
L
Apollo
LenzoK
Apollo
12,498
8,595
0
396
22,955
15,321
0
7,484
15,471
0
25,138
L
6,066
1,868
977
511
18,904
21,640
0
5,888
13,016
22,924
0
W
Kukulkan
TjarkExtreme
Kukulkan
9,499
2,231
0
0
8,103
3,357
0
3,672
4,431
23,755
0
L
9,045
2,468
683
2,276
19,037
17,056
0
4,775
14,262
36,673
0
L
2,905
1,157
350
769
25,313
11,345
0
11,079
14,234
0
13,482
L
2,465
474
0
525
23,259
24,875
0
7,979
15,280
11,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,242
Gold Earned
59,012
182
Minions Killed
151
7
Camps Cleared
4
852,174
Distance Traveled
970,473
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,193
784
1
0
0
73,051
1
W
Ra
15,180
1,168
61
5
0
240,802
0
W
Nemesis
19,146
1,473
49
4
7
247,556
2
W
Cthulhu
11,882
914
33
3
0
153,317
0
L
Apollo
13,151
1,012
24
2
3
192,573
2
L
Yemoja
11,475
883
40
3
0
191,984
0
W
Kukulkan
11,841
911
38
3
0
137,448
0
L
Ra
12,109
931
56
4
0
160,268
2
L
Guan Yu
11,121
855
19
1
1
199,793
0
L
Sobek
11,156
858
12
1
0
225,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role