Player Matchup

Apollo
Apollo
I__King_Karma__I
Apollo
Level 89
God Stats
7W - 3L
1,704 SR
Queue Stats
284W - 334L
1,454 Elo+
Party 1
Ymir
Ymir
OpTicLocust
Ymir
Level 123
God Stats
6W - 4L
1,303 SR
Queue Stats
203W - 255L
1,430 Elo+
Party 1
Athena
Athena
Prince__Prime
Athena
Level 110
God Stats
57W - 51L
1,447 SR
Queue Stats
548W - 566L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
mysticalfire31
Guan Yu
Level 59
God Stats
3W - 3L
1,459 SR
Queue Stats
110W - 115L
1,490 Elo+
Solo
Achilles
Achilles
tobilee9
Achilles
Level 115
God Stats
15W - 11L
1,632 SR
Queue Stats
552W - 539L
1,528 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,473 Elo+

VS

Team Averages
Level 100
1,520 SR
1,483 Elo+
Mulan
Mulan
Caizo4102
Mulan
Level 154
God Stats
4W - 5L
1,343 SR
Queue Stats
693W - 718L
1,479 Elo+
Solo
Fenrir
Fenrir
FlyGuy-2014
Fenrir
Level 87
God Stats
10W - 28L
1,227 SR
Queue Stats
203W - 241L
1,469 Elo+
Party 2
Skadi
Skadi
leoespfogao
Skadi
Level 105
God Stats
5W - 4L
1,541 SR
Queue Stats
149W - 176L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
pedrovalentedl
Nu Wa
Level 110
God Stats
1W - 3L
1,664 SR
Queue Stats
43W - 46L
1,510 Elo+
Party 2
Bacchus
Bacchus
zNarvs
Bacchus
Level 46
God Stats
6W - 5L
1,825 SR
Queue Stats
147W - 171L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,036
502
7,220
10,496
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 0 / 4
10,097
631
9,786
12,093
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 7
9,080
568
6,641
15,140
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 0 / 0
9,573
598
5,252
9,758
8,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
tobilee9
Achilles
13
0 / 2 / 6
8,309
519
3,482
12,449
8,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caizo4102
Mulan
11
0 / 5 / 0
6,796
425
2,659
13,287
6,612
Fenrir
8
0 / 3 / 0
5,802
363
1,964
7,115
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 5
6,339
396
6,545
10,004
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 5 / 1
7,313
457
8,764
8,360
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zNarvs
Bacchus
12
4 / 4 / 2
7,458
466
8,916
11,493
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
7
7
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
Caizo4102
Mulan
0
5
0
0
L
Fenrir
0
3
0
0
W
3
2
3
2.25
W
9
0
4
11
W
6
3
7
3.17
L
0
6
5
0.42
W
2
0
0
2
L
3
5
1
0.7
W
Achilles
tobilee9
Achilles
0
2
6
1.5
L
Bacchus
zNarvs
Bacchus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
28,848
59,936
Taken
50,259
35,444
Mitigated
24,072
17,765
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Caizo4102
Mulan
2,659
419
0
2,220
13,287
6,612
71
585
12,702
0
34,774
L
Fenrir
1,964
498
0
2,370
7,115
2,203
0
2,862
4,253
0
21,766
W
7,220
4,261
0
3,905
10,496
3,512
3,056
3,874
6,492
0
36,900
W
9,786
2,968
0
2,990
12,093
6,249
1,031
3,664
8,272
68,724
0
W
6,641
1,834
219
4,009
15,140
9,174
244
4,920
10,030
24,199
0
L
6,545
3,177
0
788
10,004
2,882
0
4,195
5,809
0
25,794
W
5,252
1,216
109
1,548
9,758
8,226
1,255
688
8,656
0
65,762
L
8,764
2,883
0
1,090
8,360
2,394
33
3,743
4,617
26,625
0
W
Achilles
tobilee9
Achilles
3,482
667
621
4,364
12,449
8,283
565
3,751
8,506
0
43,773
L
Bacchus
zNarvs
Bacchus
8,916
1,973
576
1,517
11,493
9,981
0
5,042
6,451
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
33,708
433
Minions Killed
225
0
Camps Cleared
0
1,584,634
Distance Traveled
1,204,150
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,796
425
67
4
0
260,388
0
L
Fenrir
5,802
363
42
3
0
184,486
0
W
Apollo
8,036
502
67
4
0
285,504
1
W
Ymir
10,097
631
138
9
0
318,747
0
W
Athena
9,080
568
29
2
0
295,601
5
L
Skadi
6,339
396
46
3
0
232,293
1
W
Guan Yu
9,573
598
129
8
0
339,609
0
L
Nu Wa
7,313
457
47
3
0
197,826
1
W
Achilles
8,309
519
70
4
0
345,173
1
L
Bacchus
7,458
466
23
1
0
329,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role