Player Matchup

Kukulkan
Kukulkan
Ac3NovA
Kukulkan
Level 26
God Stats
9W - 11L
1,485 SR
Queue Stats
195W - 200L
1,372 Elo+
Solo
Yemoja
Yemoja
Alexvz1171
Yemoja
Level 18
God Stats
5W - 8L
1,408 SR
Queue Stats
10W - 21L
1,295 Elo+
Solo
Fenrir
Fenrir
LilPeepIsTrash
Fenrir
Level 27
God Stats
49W - 23L
1,682 SR
Queue Stats
139W - 105L
1,520 Elo+
Party 1
Bellona
Bellona
Qrein
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
remskadoodle
Rama
Level 28
God Stats
5W - 1L
1,529 SR
Queue Stats
83W - 62L
1,655 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,468 Elo+

VS

Team Averages
Level 21
1,557 SR
1,390 Elo+
Raijin
Raijin
GreekEh
Raijin
Level 17
God Stats
5W - 3L
1,794 SR
Queue Stats
190W - 211L
1,388 Elo+
Solo
Medusa
Medusa
HoneyCuddles906
Medusa
Level 29
God Stats
8W - 9L
1,575 SR
Queue Stats
70W - 63L
1,593 Elo+
Party 2
Ymir
Ymir
MomoFTR
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
UnsaferHook312
Chaac
Level 26
God Stats
3W - 2L
1,418 SR
Queue Stats
125W - 163L
1,260 Elo+
Solo
Pele
Pele
nehuere
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 227L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ac3NovA
Kukulkan
14
2 / 0 / 5
8,413
647
5,680
4,067
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Alexvz1171
Yemoja
11
1 / 2 / 7
7,499
577
4,650
8,120
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
12 / 3 / 2
8,895
684
10,135
10,211
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Qrein
Bellona
12
1 / 3 / 2
7,624
586
3,601
5,968
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
7 / 1 / 2
7,649
588
7,696
6,975
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GreekEh
Raijin
11
3 / 6 / 0
7,347
565
4,433
9,778
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 4
6,102
469
5,465
7,548
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
MomoFTR
Ymir
8
1 / 9 / 2
5,443
419
5,090
12,693
4,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 1
6,036
464
3,037
7,393
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
nehuere
Pele
8
1 / 4 / 2
5,614
432
1,477
7,075
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
9
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ac3NovA
Kukulkan
2
0
5
4.5
W
Yemoja
Alexvz1171
Yemoja
1
2
7
2.25
L
Raijin
GreekEh
Raijin
3
6
0
0.5
L
0
2
4
1
W
12
3
2
4.33
L
Ymir
MomoFTR
Ymir
1
9
2
0.22
W
Bellona
Qrein
Bellona
1
3
2
0.67
L
3
2
1
1.75
L
Pele
nehuere
Pele
1
4
2
0.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
19,502
35,341
Taken
44,487
18,430
Mitigated
15,562
9,260
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ac3NovA
Kukulkan
5,680
356
0
540
4,067
1,592
1,312
2,137
1,930
42,798
0
W
Yemoja
Alexvz1171
Yemoja
4,650
1,099
876
2,119
8,120
5,533
760
2,280
5,840
24,074
0
L
Raijin
GreekEh
Raijin
4,433
806
0
1,997
9,778
3,262
148
4,733
4,595
37,196
0
L
5,465
1,408
0
963
7,548
1,962
0
2,052
5,496
0
32,393
W
10,135
3,558
0
2,890
10,211
4,403
0
3,124
7,087
0
47,021
L
Ymir
MomoFTR
Ymir
5,090
1,333
123
2,389
12,693
4,265
0
2,476
10,217
11,163
0
W
Bellona
Qrein
Bellona
3,601
910
0
414
5,968
3,883
2,176
198
5,695
0
32,208
L
3,037
654
0
2,371
7,393
4,211
0
0
7,393
0
16,728
L
Pele
nehuere
Pele
1,477
557
0
1,510
7,075
1,862
0
591
6,456
0
16,021
W
7,696
5,823
0
2,421
6,975
3,019
1,284
1,784
5,191
0
36,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
30,542
351
Minions Killed
211
0
Camps Cleared
0
1,226,848
Distance Traveled
1,122,303
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,413
647
100
8
0
261,924
0
W
Yemoja
7,499
577
37
3
0
218,308
2
L
Raijin
7,347
565
65
5
0
213,314
3
L
Medusa
6,102
469
54
4
0
252,905
3
W
Fenrir
8,895
684
85
7
0
263,611
0
L
Ymir
5,443
419
14
1
0
244,691
3
W
Bellona
7,624
586
76
6
0
247,494
2
L
Chaac
6,036
464
37
3
0
207,599
3
L
Pele
5,614
432
41
3
0
203,794
0
W
Rama
7,649
588
53
4
0
235,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role