Player Matchup

Jing Wei
Jing Wei
Alpha_Tomaz
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,705 Elo+
Solo
Fenrir
Fenrir
WX63
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo
Hercules
Hercules
darraghwl25
Hercules
Level 84
God Stats
0W - 2L
1,131 SR
Queue Stats
16W - 25L
1,254 Elo+
Solo
Team Averages
Level 60
1,377 SR
1,474 Elo+

VS

Team Averages
Level 57
1,545 SR
1,365 Elo+
Danzaburou
Danzaburou
ATILA_RJ2
Danzaburou
Level 128
God Stats
18W - 10L
1,506 SR
Queue Stats
100W - 122L
1,385 Elo+
Party 1
Zeus
Zeus
Barlop11
Zeus
Level 16
God Stats
14W - 20L
1,571 SR
Queue Stats
79W - 113L
1,385 Elo+
Party 1
Bellona
Bellona
Corrosive_Wings
Bellona
Level 26
God Stats
28W - 19L
1,558 SR
Queue Stats
119W - 152L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alpha_Tomaz
Jing Wei
16
3 / 10 / 6
12,215
643
11,186
19,559
7,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
WX63
Fenrir
16
7 / 6 / 2
12,957
682
13,802
24,320
17,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
darraghwl25
Hercules
14
0 / 5 / 8
11,674
614
8,124
24,620
27,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATILA_RJ2
Danzaburou
18
11 / 5 / 8
14,487
762
27,450
20,319
9,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
16
5 / 4 / 11
13,001
684
14,809
9,172
3,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 2 / 12
12,650
666
17,523
17,450
17,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
21
21
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATILA_RJ2
Danzaburou
11
5
8
3
L
Jing Wei
Alpha_Tomaz
Jing Wei
3
10
6
0.6
W
Zeus
5
4
11
2.63
W
5
2
12
5.5
L
Fenrir
WX63
Fenrir
7
6
2
1.33
L
Hercules
darraghwl25
Hercules
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
59,782
68,499
Taken
46,941
52,791
Mitigated
29,914
11,554
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATILA_RJ2
Danzaburou
27,450
18,437
601
9,174
20,319
9,362
2,254
41
20,278
0
86,426
L
Jing Wei
Alpha_Tomaz
Jing Wei
11,186
8,276
0
3,165
19,559
7,807
357
3,845
15,714
0
50,764
W
Zeus
14,809
1,742
0
1,103
9,172
3,191
340
24
9,148
44,765
0
W
17,523
7,470
123
2,222
17,450
17,361
680
41
17,409
0
52,021
L
Fenrir
WX63
Fenrir
13,802
3,404
0
2,301
24,320
17,456
0
4,636
19,684
0
55,501
L
Hercules
darraghwl25
Hercules
8,124
1,945
552
5,536
24,620
27,528
0
6,509
18,111
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
40,138
176
Minions Killed
202
0
Camps Cleared
0
964,547
Distance Traveled
970,024
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,487
762
104
5
0
300,738
5
L
Jing Wei
12,215
643
84
4
0
296,584
0
W
Zeus
13,001
684
49
3
0
298,559
2
W
Bellona
12,650
666
49
3
0
370,727
3
L
Fenrir
12,957
682
55
3
0
347,586
4
L
Hercules
11,674
614
37
2
0
320,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role