Player Matchup

Anhur
Anhur
ATHILA0211
Anhur
Level 17
God Stats
1W - 4L
1,420 SR
Queue Stats
3W - 8L
1,411 Elo+
Solo
Skadi
Skadi
Blei13
Skadi
Level 7
God Stats
11W - 5L
1,589 SR
Queue Stats
16W - 6L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
FrycookGrimes
Erlang Shen
Level 17
God Stats
5W - 4L
1,648 SR
Queue Stats
44W - 22L
1,593 Elo+
Solo
Cthulhu
Cthulhu
MISTERIPO4481
Cthulhu
Level 22
God Stats
12W - 13L
1,528 SR
Queue Stats
17W - 21L
1,411 Elo+
Solo
Cabrakan
Cabrakan
Rapidraptor4472
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,157 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,421 Elo+

VS

Team Averages
Level 25
1,530 SR
1,445 Elo+
Apollo
Apollo
Brogan13
Apollo
Level 30
God Stats
16W - 10L
1,571 SR
Queue Stats
168W - 208L
1,446 Elo+
Solo
Eset
Eset
Honeyblood21
Eset
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,281 Elo+
Solo
Ra
Ra
JozeyBoo
Ra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 114L
1,461 Elo+
Solo
Hercules
Hercules
LlamaRhoades999
Hercules
Level 26
God Stats
4W - 1L
1,712 SR
Queue Stats
82W - 64L
1,656 Elo+
Solo
Chaac
Chaac
frase-culpable9
Chaac
Level 28
God Stats
2W - 0L
1,369 SR
Queue Stats
52W - 51L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 6 / 2
5,522
394
3,193
8,991
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Blei13
Skadi
13
5 / 3 / 0
7,881
563
7,682
8,085
2,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
FrycookGrimes
Erlang Shen
12
3 / 4 / 1
7,079
506
6,152
13,610
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
10
3 / 2 / 0
6,357
454
6,155
10,380
5,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
6
0 / 8 / 1
4,944
353
740
7,769
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brogan13
Apollo
13
3 / 4 / 3
7,883
563
2,649
6,999
2,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 3 / 1
7,133
510
3,775
4,597
1,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 0
9,075
648
4,608
5,387
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
7 / 1 / 5
9,080
649
12,798
12,949
9,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 2
6,357
454
3,637
7,440
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
11
Kills
21
23
Deaths
13
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
6
2
0.17
L
Skadi
Blei13
Skadi
5
3
0
1.67
W
Apollo
Brogan13
Apollo
3
4
3
1.13
L
Erlang Shen
FrycookGrimes
Erlang Shen
3
4
1
0.88
W
5
3
1
1.83
W
4
0
0
4
W
Hercules
7
1
5
9.5
L
Cthulhu
3
2
0
1.5
L
Cabrakan
0
8
1
0.06
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
27,467
48,835
Taken
37,372
22,337
Mitigated
20,427
11,718
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,193
1,414
0
0
8,991
2,384
691
634
8,309
0
23,012
L
Skadi
Blei13
Skadi
7,682
3,362
0
4,250
8,085
2,427
70
1,816
6,269
0
51,428
W
Apollo
Brogan13
Apollo
2,649
1,739
0
0
6,999
2,251
2,939
174
6,825
0
39,549
L
Erlang Shen
FrycookGrimes
Erlang Shen
6,152
4,037
0
5,050
13,610
7,608
257
402
13,198
0
39,235
W
3,775
630
0
704
4,597
1,351
585
775
3,822
19,446
0
W
4,608
463
354
2,900
5,387
2,153
150
1,949
3,438
64,417
0
W
Hercules
12,798
4,475
0
5,805
12,949
9,793
144
1,709
11,240
0
60,919
L
Cthulhu
6,155
760
0
2,235
10,380
5,374
0
2,128
8,146
26,063
0
L
Cabrakan
740
161
0
183
7,769
4,544
81
3,078
4,530
6,313
0
W
3,637
606
0
532
7,440
4,879
579
2,288
5,152
0
19,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
39,528
272
Minions Killed
413
0
Camps Cleared
0
1,064,387
Distance Traveled
1,237,308
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,522
394
34
2
0
204,133
0
L
Skadi
7,881
563
93
7
0
230,289
2
W
Apollo
7,883
563
88
6
0
242,120
10
L
Erlang Shen
7,079
506
96
7
0
220,192
0
W
Eset
7,133
510
34
2
0
234,923
0
W
Ra
9,075
648
147
11
0
270,622
6
W
Hercules
9,080
649
110
8
0
274,907
3
L
Cthulhu
6,357
454
38
3
0
238,804
0
L
Cabrakan
4,944
353
11
1
0
170,969
0
W
Chaac
6,357
454
34
2
0
214,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role