Player Matchup

Scylla
Scylla
Ceara
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,054 Elo+
Solo
Chang'e
Chang'e
Girafarite
Chang'e
Level 15
God Stats
10W - 6L
1,461 SR
Queue Stats
28W - 19L
1,408 Elo+
Solo
Bellona
Bellona
LazkoPariz
Bellona
Level 17
God Stats
3W - 6L
1,335 SR
Queue Stats
63W - 42L
1,367 Elo+
Solo
Hercules
Hercules
Xboxxturnoff368
Hercules
Level 28
God Stats
10W - 22L
1,500 SR
Queue Stats
245W - 270L
1,420 Elo+
Solo
Ganesha
Ganesha
burkefam
Ganesha
Level 28
God Stats
13W - 10L
1,181 SR
Queue Stats
71W - 63L
1,573 Elo+
Solo
Team Averages
Level 23
1,395 SR
1,365 Elo+

VS

Team Averages
Level 19
1,443 SR
1,359 Elo+
Cabrakan
Cabrakan
ComPoZite
Cabrakan
Level 22
God Stats
2W - 5L
1,337 SR
Queue Stats
42W - 50L
1,390 Elo+
Solo
Cernunnos
Cernunnos
HENK4
Cernunnos
Level 14
God Stats
3W - 7L
1,464 SR
Queue Stats
26W - 25L
1,363 Elo+
Solo
Mulan
Mulan
Khorne45
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Merlin
Merlin
MaikC57
Merlin
Level 12
God Stats
8W - 15L
1,415 SR
Queue Stats
368W - 395L
1,476 Elo+
Solo
Kukulkan
Kukulkan
MetabeeKiller
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ceara
Scylla
19
2 / 4 / 21
12,401
954
7,247
9,261
4,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Girafarite
Chang'e
20
23 / 1 / 17
16,559
1,274
46,436
19,835
10,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LazkoPariz
Bellona
20
8 / 1 / 23
13,361
1,028
15,712
19,779
27,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
20
11 / 6 / 23
14,251
1,096
18,626
25,704
27,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
burkefam
Ganesha
20
0 / 1 / 33
13,869
1,067
12,508
18,002
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ComPoZite
Cabrakan
18
1 / 11 / 8
11,688
899
12,581
25,800
24,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
HENK4
Cernunnos
19
4 / 7 / 7
12,726
979
16,516
20,033
7,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Khorne45
Mulan
19
2 / 13 / 9
12,165
936
20,396
26,429
21,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
MaikC57
Merlin
18
3 / 6 / 3
12,014
924
10,591
18,493
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MetabeeKiller
Kukulkan
17
3 / 7 / 5
11,976
921
24,214
15,420
5,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
45
44
Kills
13
13
Deaths
44
117
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ceara
Scylla
2
4
21
3.13
L
Cabrakan
ComPoZite
Cabrakan
1
11
8
0.45
W
Chang'e
Girafarite
Chang'e
23
1
17
31.5
L
Cernunnos
HENK4
Cernunnos
4
7
7
1.07
L
Mulan
Khorne45
Mulan
2
13
9
0.5
W
Bellona
LazkoPariz
Bellona
8
1
23
19.5
L
Merlin
MaikC57
Merlin
3
6
3
0.75
L
Kukulkan
MetabeeKiller
Kukulkan
3
7
5
0.79
W
Hercules
11
6
23
3.75
W
Ganesha
burkefam
Ganesha
0
1
33
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,529
Damage
84,298
92,581
Taken
106,175
89,011
Mitigated
66,305
32,811
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ceara
Scylla
7,247
1,940
0
0
9,261
4,699
0
4,261
5,000
24,368
0
L
Cabrakan
ComPoZite
Cabrakan
12,581
524
597
1,059
25,800
24,955
0
13,923
11,571
24,239
0
W
Chang'e
Girafarite
Chang'e
46,436
5,455
10,097
9,254
19,835
10,800
0
9,488
10,347
80,881
0
L
Cernunnos
HENK4
Cernunnos
16,516
6,634
0
2,404
20,033
7,751
0
14,442
5,269
0
42,322
L
Mulan
Khorne45
Mulan
20,396
1,926
453
1,810
26,429
21,331
0
16,805
9,275
1,241
27,050
W
Bellona
LazkoPariz
Bellona
15,712
4,071
0
320
19,779
27,800
0
9,487
10,292
0
41,422
L
Merlin
MaikC57
Merlin
10,591
1,780
0
0
18,493
6,769
0
8,607
9,770
43,170
0
L
Kukulkan
MetabeeKiller
Kukulkan
24,214
3,366
0
0
15,420
5,499
0
11,171
4,099
55,496
0
W
Hercules
18,626
9,282
1,697
6,809
25,704
27,663
0
13,166
12,538
0
30,320
W
Ganesha
burkefam
Ganesha
12,508
1,065
1,693
2,941
18,002
18,049
0
11,690
6,312
23,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,441
Gold Earned
60,569
239
Minions Killed
230
7
Camps Cleared
6
1,164,603
Distance Traveled
996,113
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,401
954
60
5
2
196,516
1
L
Cabrakan
11,688
899
22
2
0
146,684
1
W
Chang'e
16,559
1,274
82
6
3
269,252
0
L
Cernunnos
12,726
979
40
3
4
224,380
1
L
Mulan
12,165
936
19
1
0
237,094
0
W
Bellona
13,361
1,028
59
5
1
283,278
0
L
Merlin
12,014
924
64
5
1
208,196
2
L
Kukulkan
11,976
921
85
7
1
179,759
0
W
Hercules
14,251
1,096
34
3
1
203,451
0
W
Ganesha
13,869
1,067
4
0
0
212,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role