Player Matchup

Nemesis
Nemesis
Clockwork Robot
Nemesis
Level 7
God Stats
4W - 0L
1,839 SR
Queue Stats
18W - 23L
1,379 Elo+
Solo
Chang'e
Chang'e
NyxxChan
Chang'e
Level 47
God Stats
10W - 6L
1,431 SR
Queue Stats
25W - 42L
1,389 Elo+
Party 1
Olorun
Olorun
Roasted-_-Hippo
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 228L
1,515 Elo+
Solo
Fafnir
Fafnir
Shybuzen_Vdrain
Fafnir
Level 8
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 5L
1,409 Elo+
Party 1
Rama
Rama
chemx__
Rama
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
64W - 52L
1,545 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,447 Elo+

VS

Team Averages
Level 17
1,552 SR
1,409 Elo+
Da Ji
Da Ji
arnax03
Da Ji
Level 21
God Stats
2W - 2L
1,641 SR
Queue Stats
58W - 57L
1,329 Elo+
Solo
Sobek
Sobek
imrsv
Sobek
Level 18
God Stats
2W - 7L
1,329 SR
Queue Stats
153W - 183L
1,379 Elo+
Solo
Guan Yu
Guan Yu
laj92
Guan Yu
Level 4
God Stats
8W - 5L
1,715 SR
Queue Stats
13W - 13L
1,423 Elo+
Solo
Vamana
Vamana
rabitzon21
Vamana
Level 12
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Merlin
Merlin
zertina554
Merlin
Level 29
God Stats
16W - 20L
1,384 SR
Queue Stats
85W - 80L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 14
15,840
932
14,480
23,809
10,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NyxxChan
Chang'e
20
9 / 3 / 15
16,733
984
21,285
23,712
10,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 11
16,280
958
32,688
22,332
9,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 7 / 17
15,328
902
8,611
21,461
38,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
chemx__
Rama
20
5 / 10 / 15
15,592
917
24,980
22,130
9,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
arnax03
Da Ji
20
20 / 9 / 10
19,682
1,158
35,596
29,091
14,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
imrsv
Sobek
20
0 / 6 / 21
14,932
878
13,463
28,584
39,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
laj92
Guan Yu
16
0 / 1 / 0
11,737
690
231
842
334
Vamana
rabitzon21
Vamana
20
2 / 10 / 13
15,040
885
9,773
31,614
15,550
Merlin
zertina554
Merlin
20
10 / 4 / 15
18,187
1,070
43,832
19,699
11,175
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
91
30
Kills
32
32
Deaths
30
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
7
14
1.57
W
Chang'e
NyxxChan
Chang'e
9
3
15
5.5
W
10
5
11
3.1
W
2
7
17
1.5
L
Da Ji
arnax03
Da Ji
20
9
10
2.78
W
Rama
chemx__
Rama
5
10
15
1.25
L
Sobek
imrsv
Sobek
0
6
21
1.75
L
Guan Yu
laj92
Guan Yu
0
1
0
0
L
Vamana
rabitzon21
Vamana
2
10
13
0.85
L
Merlin
zertina554
Merlin
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,044
Damage
102,895
113,444
Taken
109,830
77,308
Mitigated
80,961
31,816
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,480
7,208
0
2,106
23,809
10,038
0
14,348
9,461
0
39,526
W
Chang'e
NyxxChan
Chang'e
21,285
1,137
6,358
9,382
23,712
10,007
0
10,092
13,620
61,881
0
W
32,688
17,269
1,549
8,022
22,332
9,613
0
11,761
10,571
62,761
0
W
8,611
2,184
0
2,230
21,461
38,138
0
9,753
10,968
15,891
0
L
Da Ji
arnax03
Da Ji
35,596
20,022
0
2,038
29,091
14,451
0
14,546
14,545
0
62,430
W
Rama
chemx__
Rama
24,980
16,246
0
2,169
22,130
9,512
0
11,341
10,789
0
51,905
L
Sobek
imrsv
Sobek
13,463
49
0
1,986
28,584
39,451
0
18,327
10,257
26,155
0
L
Guan Yu
laj92
Guan Yu
231
74
0
0
842
334
0
577
265
0
285
L
Vamana
rabitzon21
Vamana
9,773
5,155
0
5,051
31,614
15,550
0
19,931
11,683
0
35,418
L
Merlin
zertina554
Merlin
43,832
1,502
0
315
19,699
11,175
0
9,203
10,496
91,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,773
Gold Earned
79,578
270
Minions Killed
266
9
Camps Cleared
4
1,399,698
Distance Traveled
1,257,644
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,840
932
50
3
1
351,692
0
W
Chang'e
16,733
984
100
6
1
275,287
0
W
Olorun
16,280
958
42
2
4
316,582
0
W
Fafnir
15,328
902
15
1
0
234,904
1
L
Da Ji
19,682
1,158
81
5
4
309,123
0
W
Rama
15,592
917
63
4
3
221,233
1
L
Sobek
14,932
878
18
1
0
307,660
0
L
Guan Yu
11,737
690
0
0
0
14,614
0
L
Vamana
15,040
885
52
3
0
316,109
4
L
Merlin
18,187
1,070
115
7
0
310,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role