Player Matchup

Sobek
Sobek
Deadsimbiot
Sobek
Level 128
God Stats
2W - 0L
1,269 SR
Queue Stats
39W - 25L
1,750 Elo+
Solo
Baba Yaga
Baba Yaga
HeyArlo
Baba Yaga
Level 137
God Stats
5W - 6L
1,516 SR
Queue Stats
168W - 166L
1,627 Elo+
Solo
Mercury
Mercury
Pyrokillion
Mercury
Level 103
God Stats
1W - 1L
1,564 SR
Queue Stats
192W - 186L
1,554 Elo+
Solo
Scylla
Scylla
SunaNoTanuki
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
WaterIsTheTruth
Artemis
Level 134
God Stats
2W - 4L
1,635 SR
Queue Stats
98W - 115L
1,523 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,591 Elo+

VS

Team Averages
Level 128
1,472 SR
1,512 Elo+
Set
Set
Djoal
Set
Level 160
God Stats
11W - 9L
1,475 SR
Queue Stats
322W - 356L
1,473 Elo+
Solo
Ymir
Ymir
Guaiyuru
Ymir
Level 119
God Stats
2W - 7L
1,439 SR
Queue Stats
4W - 8L
1,409 Elo+
Solo
Athena
Athena
Nightrohk
Athena
Level 92
God Stats
19W - 14L
1,450 SR
Queue Stats
53W - 36L
1,595 Elo+
Party 1
Skadi
Skadi
Skamjohn
Skadi
Level 110
God Stats
0W - 2L
1,494 SR
Queue Stats
44W - 32L
1,581 Elo+
Party 1
Janus
Janus
iFreeToPlay
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,588
759
4,344
9,697
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
HeyArlo
Baba Yaga
15
3 / 1 / 5
8,315
832
9,238
4,949
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Pyrokillion
Mercury
14
1 / 1 / 8
7,513
751
2,913
6,537
3,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
5 / 0 / 2
8,346
835
8,183
4,833
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 6
6,836
684
5,694
5,225
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Djoal
Set
12
1 / 2 / 1
6,391
639
4,909
9,032
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 3 / 2
5,662
566
1,066
4,574
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Nightrohk
Athena
13
3 / 2 / 1
7,584
758
6,339
8,936
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Skamjohn
Skadi
13
0 / 2 / 1
6,625
663
2,552
5,470
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
6,715
672
6,164
7,335
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
11
Kills
4
5
Deaths
11
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Set
Djoal
Set
1
2
1
0.75
L
Ymir
0
3
2
0.33
W
Baba Yaga
HeyArlo
Baba Yaga
3
1
5
5.5
L
Athena
Nightrohk
Athena
3
2
1
1.75
W
Mercury
Pyrokillion
Mercury
1
1
8
5
L
Skadi
Skamjohn
Skadi
0
2
1
0.25
W
Scylla
5
0
2
6
W
0
1
6
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
21,030
31,241
Taken
35,347
18,171
Mitigated
15,794
5,928
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,344
498
0
2,224
9,697
9,179
162
3,093
6,279
12,328
0
L
Set
Djoal
Set
4,909
805
0
533
9,032
5,107
0
4,046
4,801
246
17,133
L
Ymir
1,066
89
0
144
4,574
2,048
0
2,403
2,115
3,063
0
W
Baba Yaga
HeyArlo
Baba Yaga
9,238
92
0
1,176
4,949
1,905
114
2,477
2,400
36,729
0
L
Athena
Nightrohk
Athena
6,339
1,340
0
830
8,936
4,074
0
6,311
2,459
13,779
0
W
Mercury
Pyrokillion
Mercury
2,913
1,433
0
969
6,537
3,402
0
3,109
3,300
0
18,529
L
Skadi
Skamjohn
Skadi
2,552
1,124
0
1,235
5,470
1,890
0
4,075
1,211
0
24,188
W
Scylla
8,183
626
0
865
4,833
1,842
423
2,463
2,157
28,037
0
W
5,694
2,593
0
694
5,225
1,843
1,347
2,229
2,786
0
26,499
L
6,164
352
0
606
7,335
2,675
0
4,473
2,806
33,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
32,977
258
Minions Killed
194
11
Camps Cleared
5
973,685
Distance Traveled
800,208
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,588
759
21
2
1
194,438
1
L
Set
6,391
639
28
3
1
182,065
0
L
Ymir
5,662
566
10
1
1
61,854
1
W
Baba Yaga
8,315
832
85
9
4
185,033
2
L
Athena
7,584
758
18
2
0
178,869
1
W
Mercury
7,513
751
39
4
1
222,803
3
L
Skadi
6,625
663
63
6
1
181,835
4
W
Scylla
8,346
835
56
6
3
191,858
4
W
Artemis
6,836
684
57
6
2
179,553
2
L
Janus
6,715
672
75
8
2
195,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role