Player Matchup

Aphrodite
Aphrodite
Chubzia
Aphrodite
Level 14
God Stats
2W - 0L
1,686 SR
Queue Stats
24W - 16L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
DUNDRA
Tsukuyomi
Level 29
God Stats
6W - 2L
1,685 SR
Queue Stats
71W - 62L
1,511 Elo+
Party 1
Janus
Janus
JojkarN
Janus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,555 Elo+
Party 1
King Arthur
King Arthur
Mayukoni
King Arthur
Level 14
God Stats
3W - 1L
1,648 SR
Queue Stats
17W - 8L
1,556 Elo+
Party 1
Kali
Kali
StopBeingA8itch
Kali
Level 29
God Stats
24W - 29L
1,507 SR
Queue Stats
121W - 110L
1,568 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,554 Elo+

VS

Team Averages
Level 24
1,630 SR
1,592 Elo+
Yemoja
Yemoja
Cucunimbus
Yemoja
Level 25
God Stats
12W - 11L
1,637 SR
Queue Stats
73W - 61L
1,481 Elo+
Solo
Jing Wei
Jing Wei
KingMacbet
Jing Wei
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 105L
1,600 Elo+
Solo
Hades
Hades
Nankör
Hades
Level 18
God Stats
4W - 3L
1,959 SR
Queue Stats
60W - 54L
1,663 Elo+
Solo
Olorun
Olorun
zephyxxthegod
Olorun
Level 28
God Stats
2W - 4L
1,793 SR
Queue Stats
163W - 112L
1,715 Elo+
Solo
Nemesis
Nemesis
zxcv1383
Nemesis
Level 21
God Stats
1W - 3L
1,262 SR
Queue Stats
112W - 121L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chubzia
Aphrodite
15
5 / 2 / 5
10,837
542
15,573
18,222
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DUNDRA
Tsukuyomi
17
4 / 4 / 3
10,473
524
11,552
16,698
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JojkarN
Janus
14
2 / 6 / 4
9,013
451
13,783
12,472
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mayukoni
King Arthur
14
1 / 6 / 3
8,237
412
7,080
17,830
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 3 / 4
11,832
592
16,805
19,039
9,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cucunimbus
Yemoja
14
3 / 0 / 4
8,547
427
11,150
17,110
10,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
KingMacbet
Jing Wei
13
1 / 9 / 5
8,253
413
7,928
16,130
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Nankör
Hades
16
3 / 4 / 7
10,606
530
16,462
18,546
9,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 3 / 2
11,725
586
18,844
21,235
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
zxcv1383
Nemesis
13
1 / 3 / 3
8,663
433
2,257
11,203
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
19
Kills
21
21
Deaths
19
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chubzia
Aphrodite
5
2
5
3.75
L
Yemoja
Cucunimbus
Yemoja
3
0
4
5
W
Tsukuyomi
DUNDRA
Tsukuyomi
4
4
3
1.38
W
Janus
JojkarN
Janus
2
6
4
0.67
L
Jing Wei
KingMacbet
Jing Wei
1
9
5
0.39
W
King Arthur
Mayukoni
King Arthur
1
6
3
0.42
L
Hades
Nankör
Hades
3
4
7
1.63
W
7
3
4
3
L
13
3
2
4.67
L
Nemesis
zxcv1383
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,793
Damage
56,641
84,261
Taken
84,224
50,502
Mitigated
37,975
35,398
Healing
32,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chubzia
Aphrodite
15,573
1,970
6,481
13,558
18,222
14,110
1,390
8,490
9,654
58,746
0
L
Yemoja
Cucunimbus
Yemoja
11,150
3,009
1,494
4,896
17,110
10,668
0
6,860
10,022
39,629
0
W
Tsukuyomi
DUNDRA
Tsukuyomi
11,552
2,533
0
6,112
16,698
9,138
44
9,700
6,785
0
77,513
W
Janus
JojkarN
Janus
13,783
1,272
0
2,328
12,472
4,642
568
8,731
3,615
54,308
0
L
Jing Wei
KingMacbet
Jing Wei
7,928
6,164
0
525
16,130
5,227
0
8,064
7,999
0
37,255
W
King Arthur
Mayukoni
King Arthur
7,080
1,269
0
1,923
17,830
13,258
35
10,268
7,402
0
27,020
L
Hades
Nankör
Hades
16,462
1,511
422
8,475
18,546
9,783
804
3,112
15,077
62,233
0
W
16,805
7,601
0
4,996
19,039
9,354
52
8,576
10,349
0
90,703
L
18,844
8,131
758
12,760
21,235
8,915
1,662
9,097
11,454
87,025
0
L
Nemesis
zxcv1383
Nemesis
2,257
258
0
3,185
11,203
3,382
0
1,412
9,654
0
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
47,794
510
Minions Killed
464
0
Camps Cleared
0
1,897,521
Distance Traveled
1,706,035
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,837
542
96
5
0
353,823
3
L
Yemoja
8,547
427
57
3
0
359,408
6
W
Tsukuyomi
10,473
524
125
6
0
394,833
1
W
Janus
9,013
451
90
5
0
361,740
8
L
Jing Wei
8,253
413
49
2
0
347,965
1
W
King Arthur
8,237
412
58
3
0
393,713
0
L
Hades
10,606
530
142
7
0
320,565
8
W
Kali
11,832
592
141
7
0
393,412
5
L
Olorun
11,725
586
138
7
0
327,306
5
L
Nemesis
8,663
433
78
4
0
350,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role