Player Matchup

Tiamat
Tiamat
Platinum II
H1ddeÑ
Tiamat
Platinum II
Level 127
God Stats
5W - 4L
1,864 SR
Queue Stats
71W - 49L
1,873 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
LÒKKI
Hou Yi
Platinum II
Level 115
God Stats
17W - 12L
1,727 SR
Queue Stats
71W - 49L
1,873 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
RzepekSynGienia
Kuzenbo
Platinum II
Level 66
God Stats
17W - 7L
1,829 SR
Queue Stats
71W - 49L
1,873 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,807 SR
1,873 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,663 SR
1,829 MMR
Cabrakan
Cabrakan
Gold I
KerbyHolmes
Cabrakan
Gold I
Level 110
God Stats
37W - 23L
1,734 SR
Queue Stats
113W - 95L
1,822 MMR
Party 2
King Arthur
King Arthur
Platinum I
Ortego81
King Arthur
Platinum I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 176L
1,938 MMR
Party 2
Nox
Nox
Gold III
Sebell001
Nox
Gold III
Level 57
God Stats
1W - 3L
1,756 SR
Queue Stats
44W - 29L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
H1ddeÑ
Tiamat
16
10 / 3 / 6
12,345
823
21,772
16,739
13,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
LÒKKI
Hou Yi
15
6 / 3 / 10
11,492
766
17,636
12,459
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 12
10,344
690
6,543
19,183
24,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothPersephoneHe BoAphroditeChang'e

VS

Bans
Guan YuDiscordiaGaneshaScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KerbyHolmes
Cabrakan
14
5 / 3 / 4
10,430
695
15,117
18,645
21,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ortego81
King Arthur
11
1 / 9 / 8
8,983
599
11,129
22,066
19,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 5
10,150
677
10,941
12,411
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
16
Kills
10
10
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
H1ddeÑ
Tiamat
10
3
6
4.33
L
Cabrakan
KerbyHolmes
Cabrakan
5
3
4
2.33
W
Hou Yi
LÒKKI
Hou Yi
6
3
10
3.67
L
King Arthur
Ortego81
King Arthur
1
9
8
0.56
W
0
4
12
1.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
37,187
48,381
Taken
53,122
42,484
Mitigated
46,587
15,398
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
H1ddeÑ
Tiamat
21,772
3,360
427
8,350
16,739
13,436
1,009
9,191
7,548
75,298
0
L
Cabrakan
KerbyHolmes
Cabrakan
15,117
2,083
522
2,214
18,645
21,797
0
9,495
8,774
34,431
0
W
Hou Yi
LÒKKI
Hou Yi
17,636
11,060
0
3,891
12,459
4,577
2,731
6,958
5,259
0
59,070
L
King Arthur
Ortego81
King Arthur
11,129
1,080
0
1,980
22,066
19,462
0
10,556
11,018
0
30,704
W
6,543
3,465
0
2,730
19,183
24,471
184
9,919
9,264
18,465
0
L
10,941
1,091
0
2,254
12,411
5,328
0
7,162
4,955
50,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
29,563
201
Minions Killed
183
0
Camps Cleared
0
846,757
Distance Traveled
889,439
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,345
823
109
7
0
292,080
2
L
Cabrakan
10,430
695
57
4
0
305,547
6
W
Hou Yi
11,492
766
68
5
0
259,985
4
L
King Arthur
8,983
599
36
2
0
282,970
3
W
Kuzenbo
10,344
690
24
2
0
294,692
1
L
Nox
10,150
677
90
6
0
300,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role