Player Matchup

Sun Wukong
Sun Wukong
LilEddy9898
Sun Wukong
Level 25
God Stats
42W - 50L
1,584 SR
Queue Stats
57W - 78L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Mike_TheCoach
Amaterasu
Level 29
God Stats
40W - 31L
1,615 SR
Queue Stats
168W - 189L
1,496 Elo+
Solo
Ra
Ra
MistyDevise
Ra
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 122L
1,403 Elo+
Solo
Terra
Terra
Sarco1ine
Terra
Level 11
God Stats
1W - 1L
1,632 SR
Queue Stats
3W - 7L
1,644 Elo+
Solo
Cupid
Cupid
ZABUZA_MistDemon
Cupid
Level 15
God Stats
0W - 1L
1,846 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,635 SR
1,525 Elo+

VS

Team Averages
Level 14
1,556 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
AbiAnn07
Tsukuyomi
Level 28
God Stats
5W - 3L
1,337 SR
Queue Stats
11W - 14L
1,147 Elo+
Solo
Merlin
Merlin
CoffeeCascade26
Merlin
Level 4
God Stats
4W - 4L
1,530 SR
Queue Stats
609W - 606L
1,471 Elo+
Solo
Nemesis
Nemesis
Gankless
Nemesis
Level 14
God Stats
6W - 2L
1,381 SR
Queue Stats
51W - 27L
1,573 Elo+
Solo
Cernunnos
Cernunnos
Hexctic
Cernunnos
Level 19
God Stats
6W - 2L
1,821 SR
Queue Stats
286W - 253L
1,611 Elo+
Solo
Bellona
Bellona
merso1307
Bellona
Level 4
God Stats
3W - 0L
1,711 SR
Queue Stats
4W - 0L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LilEddy9898
Sun Wukong
16
5 / 5 / 8
9,816
446
6,891
16,705
8,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
Mike_TheCoach
Amaterasu
18
7 / 9 / 1
10,922
496
9,230
22,261
11,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 5 / 4
10,851
493
11,990
15,368
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Sarco1ine
Terra
17
2 / 9 / 7
10,226
465
4,942
21,628
18,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 0
7,217
328
808
7,777
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbiAnn07
Tsukuyomi
12
0 / 10 / 1
8,434
383
7,271
13,813
4,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 7 / 0
9,330
424
7,023
11,016
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Gankless
Nemesis
20
19 / 0 / 2
15,924
724
19,131
14,265
16,893
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Hexctic
Cernunnos
20
16 / 3 / 0
14,902
677
30,734
15,162
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
merso1307
Bellona
10
0 / 8 / 1
8,000
364
1,841
10,920
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
26
Kills
36
36
Deaths
28
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbiAnn07
Tsukuyomi
0
10
1
0.05
W
1
7
0
0.14
W
Nemesis
Gankless
Nemesis
19
0
2
20
W
Cernunnos
Hexctic
Cernunnos
16
3
0
5.33
L
Sun Wukong
LilEddy9898
Sun Wukong
5
5
8
1.8
L
Amaterasu
Mike_TheCoach
Amaterasu
7
9
1
0.83
L
12
5
4
2.8
L
Terra
Sarco1ine
Terra
2
9
7
0.61
L
0
8
0
0
W
Bellona
merso1307
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,861
Damage
66,000
83,739
Taken
65,176
47,093
Mitigated
41,912
25,180
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbiAnn07
Tsukuyomi
7,271
1,503
0
189
13,813
4,024
1,261
5,588
7,874
0
30,629
W
7,023
1,239
0
0
11,016
3,769
853
4,091
6,672
50,008
0
W
Nemesis
Gankless
Nemesis
19,131
8,472
0
4,767
14,265
16,893
2,766
2,385
11,802
0
119,178
W
Cernunnos
Hexctic
Cernunnos
30,734
19,323
0
3,361
15,162
10,475
5,207
3,068
12,070
0
132,450
L
Sun Wukong
LilEddy9898
Sun Wukong
6,891
507
0
4,150
16,705
8,901
98
1,778
14,640
0
33,573
L
Amaterasu
Mike_TheCoach
Amaterasu
9,230
4,700
0
6,986
22,261
11,584
775
183
21,981
49
49,082
L
11,990
2,308
1,090
4,282
15,368
5,177
603
2,448
11,907
71,275
0
L
Terra
Sarco1ine
Terra
4,942
1,527
1,473
7,035
21,628
18,904
662
1,741
19,567
34,867
0
L
808
521
0
164
7,777
2,527
753
0
7,513
0
18,468
W
Bellona
merso1307
Bellona
1,841
816
0
543
10,920
6,751
68
1,067
9,777
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,032
Gold Earned
56,590
360
Minions Killed
599
0
Camps Cleared
0
1,583,393
Distance Traveled
1,774,217
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,434
383
54
2
0
345,833
0
W
Merlin
9,330
424
94
4
0
352,283
0
W
Nemesis
15,924
724
215
10
0
471,176
4
W
Cernunnos
14,902
677
198
9
0
336,373
0
L
Sun Wukong
9,816
446
49
2
0
370,439
0
L
Amaterasu
10,922
496
89
4
0
389,869
3
L
Ra
10,851
493
128
6
0
293,292
2
L
Terra
10,226
465
52
2
0
303,851
0
L
Cupid
7,217
328
42
2
0
225,942
0
W
Bellona
8,000
364
38
2
0
268,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role