Player Matchup

Achilles
Achilles
Aslahn
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,585 Elo+
Party 1
Skadi
Skadi
MerlinaShadowMun
Skadi
Level 25
God Stats
3W - 5L
1,610 SR
Queue Stats
53W - 50L
1,508 Elo+
Party 2
Tiamat
Tiamat
Zequake
Tiamat
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
74W - 67L
1,554 Elo+
Party 2
Pele
Pele
dettz
Pele
Level 29
God Stats
2W - 2L
1,507 SR
Queue Stats
37W - 41L
1,395 Elo+
Solo
Ares
Ares
sarkkiss
Ares
Level 27
God Stats
3W - 3L
1,249 SR
Queue Stats
89W - 67L
1,572 Elo+
Party 1
Team Averages
Level 27
1,517 SR
1,523 Elo+

VS

Team Averages
Level 18
1,685 SR
1,501 Elo+
Kukulkan
Kukulkan
NeWBANTCC
Kukulkan
Level 28
God Stats
3W - 8L
1,469 SR
Queue Stats
246W - 216L
1,611 Elo+
Solo
Danzaburou
Danzaburou
Nivirium
Danzaburou
Level 13
God Stats
3W - 0L
1,888 SR
Queue Stats
6W - 9L
1,417 Elo+
Party 3
Mercury
Mercury
Popitup
Mercury
Level 16
God Stats
19W - 13L
1,400 SR
Queue Stats
168W - 126L
1,427 Elo+
Solo
Chaac
Chaac
hekereki
Chaac
Level 8
God Stats
4W - 0L
1,897 SR
Queue Stats
12W - 5L
1,568 Elo+
Solo
Geb
Geb
jinzoblink
Geb
Level 26
God Stats
2W - 0L
1,770 SR
Queue Stats
24W - 24L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aslahn
Achilles
14
1 / 6 / 2
8,942
426
8,660
17,077
16,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 5
9,990
476
12,386
15,514
6,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zequake
Tiamat
15
0 / 6 / 7
9,198
438
7,948
15,702
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
dettz
Pele
16
8 / 6 / 1
10,489
499
10,018
19,181
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
2 / 2 / 7
8,737
416
6,477
15,820
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NeWBANTCC
Kukulkan
20
12 / 5 / 4
12,820
610
24,567
11,658
4,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nivirium
Danzaburou
14
1 / 4 / 7
9,362
446
5,558
10,393
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Popitup
Mercury
19
8 / 3 / 4
11,864
565
12,803
17,609
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
hekereki
Chaac
18
3 / 0 / 10
11,714
558
11,631
15,248
20,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

13
0 / 3 / 8
8,875
423
3,664
11,266
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
24
24
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aslahn
Achilles
1
6
2
0.33
L
4
4
5
1.63
W
Kukulkan
NeWBANTCC
Kukulkan
12
5
4
2.8
W
Danzaburou
Nivirium
Danzaburou
1
4
7
1.13
W
Mercury
Popitup
Mercury
8
3
4
3.33
L
Tiamat
Zequake
Tiamat
0
6
7
0.58
L
Pele
dettz
Pele
8
6
1
1.42
W
Chaac
hekereki
Chaac
3
0
10
8
W
0
3
8
1.33
L
Ares
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
58,223
83,294
Taken
66,174
56,300
Mitigated
40,836
14,932
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aslahn
Achilles
8,660
3,372
0
2,095
17,077
16,354
869
3,846
12,756
250
42,743
L
12,386
6,005
0
4,279
15,514
6,356
982
4,418
11,071
0
66,998
W
Kukulkan
NeWBANTCC
Kukulkan
24,567
1,727
0
1,505
11,658
4,983
340
3,540
8,118
100,607
0
W
Danzaburou
Nivirium
Danzaburou
5,558
2,953
0
2,631
10,393
3,405
927
1,980
8,413
0
47,833
W
Mercury
Popitup
Mercury
12,803
7,633
0
4,327
17,609
6,662
614
3,085
14,524
0
89,007
L
Tiamat
Zequake
Tiamat
7,948
878
0
4,487
15,702
8,565
327
8,276
7,376
56,530
0
L
Pele
dettz
Pele
10,018
1,911
0
1,712
19,181
9,789
456
4,162
14,919
0
77,471
W
Chaac
hekereki
Chaac
11,631
1,911
0
7,246
15,248
20,603
643
2,944
12,304
0
74,342
W
3,664
105
0
3,050
11,266
5,183
84
3,204
8,062
8,636
0
L
Ares
6,477
407
0
2,359
15,820
15,236
104
7,529
8,266
17,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
54,635
406
Minions Killed
549
0
Camps Cleared
0
1,839,052
Distance Traveled
2,113,077
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,942
426
87
4
0
343,802
0
L
Skadi
9,990
476
112
5
0
332,743
4
W
Kukulkan
12,820
610
172
8
0
383,174
1
W
Danzaburou
9,362
446
85
4
0
393,807
6
W
Mercury
11,864
565
149
7
0
504,279
5
L
Tiamat
9,198
438
89
4
0
359,365
3
L
Pele
10,489
499
96
5
0
388,276
4
W
Chaac
11,714
558
132
6
0
412,653
5
W
Geb
8,875
423
11
1
0
419,164
11
L
Ares
8,737
416
22
1
0
414,866
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role