Player Matchup

Set
Set
McGhoul Aetherr
Set
Level 107
God Stats
17W - 12L
1,590 SR
Queue Stats
646W - 631L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
McGhoul Storm
Baron Samedi
Level 121
God Stats
3W - 0L
1,238 SR
Queue Stats
377W - 343L
1,557 Elo+
Party 1
Hel
Hel
McGhoulDR3AM
Hel
Level 108
God Stats
119W - 70L
1,785 SR
Queue Stats
607W - 572L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
McGhoulFabz
Heimdallr
Level 89
God Stats
16W - 23L
1,493 SR
Queue Stats
192W - 197L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
jryanmazter7000
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,535 Elo+

VS

Team Averages
Level 104
1,529 SR
1,506 Elo+
Cerberus
Cerberus
Daikunda
Cerberus
Level 57
God Stats
24W - 14L
1,670 SR
Queue Stats
269W - 289L
1,503 Elo+
Solo
Achilles
Achilles
SinfulBlast2765
Achilles
Level 133
God Stats
19W - 24L
1,512 SR
Queue Stats
664W - 673L
1,538 Elo+
Party 2
Neith
Neith
XxSIMPHUNTERxX
Neith
Level 34
God Stats
1W - 3L
1,461 SR
Queue Stats
24W - 21L
1,490 Elo+
Party 3
Vulcan
Vulcan
YAGMIR
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
n3phlilm
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 9
10,591
557
8,602
15,108
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
McGhoul Storm
Baron Samedi
14
5 / 2 / 4
9,176
483
10,600
11,056
5,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 0 / 1
10,875
572
7,234
11,546
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
McGhoulFabz
Heimdallr
18
3 / 0 / 4
10,576
557
11,676
10,304
6,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
3 / 1 / 4
10,143
534
4,495
12,959
11,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daikunda
Cerberus
12
1 / 4 / 1
7,788
410
4,578
13,569
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
12
0 / 1 / 2
6,732
354
4,949
15,467
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 2
9,331
491
9,234
12,004
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
YAGMIR
Vulcan
15
2 / 4 / 0
8,598
453
10,933
7,976
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
0 / 5 / 0
8,996
473
3,970
12,096
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
3
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Daikunda
Cerberus
1
4
1
0.38
W
3
0
9
7.5
W
Baron Samedi
McGhoul Storm
Baron Samedi
5
2
4
3.5
W
2
0
1
2.5
W
Heimdallr
McGhoulFabz
Heimdallr
3
0
4
5
L
Achilles
0
1
2
1
L
0
2
2
0.5
L
Vulcan
YAGMIR
Vulcan
2
4
0
0.5
W
Sylvanus
3
1
4
5
L
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
33,664
60,973
Taken
61,112
38,286
Mitigated
31,227
29,661
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Daikunda
Cerberus
4,578
351
0
4,380
13,569
8,932
0
3,598
9,971
44,349
0
W
8,602
4,028
0
2,986
15,108
10,773
1,344
5,666
9,342
0
86,065
W
Baron Samedi
McGhoul Storm
Baron Samedi
10,600
203
1,381
3,865
11,056
5,282
430
3,975
7,031
57,579
0
W
7,234
166
503
10,259
11,546
4,250
195
589
10,957
76,458
0
W
Heimdallr
McGhoulFabz
Heimdallr
11,676
4,970
0
2,456
10,304
6,058
3,211
1,177
8,977
0
91,387
L
Achilles
4,949
704
0
5,958
15,467
11,614
0
5,422
10,045
0
26,685
L
9,234
3,353
0
4,515
12,004
4,152
0
8,319
3,685
0
68,192
L
Vulcan
YAGMIR
Vulcan
10,933
5,143
0
1,562
7,976
2,889
0
3,411
4,565
68,416
0
W
Sylvanus
4,495
1,071
3,736
4,475
12,959
11,923
369
4,104
8,555
21,041
0
L
Rama
3,970
3,103
0
3,725
12,096
3,640
0
1,579
10,517
0
64,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
41,445
583
Minions Killed
517
0
Camps Cleared
0
1,802,587
Distance Traveled
1,844,633
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,788
410
84
4
0
365,174
5
W
Set
10,591
557
146
8
0
437,656
6
W
Baron Samedi
9,176
483
103
5
0
324,320
2
W
Hel
10,875
572
150
8
0
362,557
2
W
Heimdallr
10,576
557
158
8
0
383,322
0
L
Achilles
6,732
354
36
2
0
422,068
7
L
Neith
9,331
491
140
7
0
350,299
1
L
Vulcan
8,598
453
115
6
0
366,857
9
W
Sylvanus
10,143
534
26
1
0
294,732
6
L
Rama
8,996
473
142
7
0
340,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role