Player Matchup

Neith
Neith
MarDragon
Neith
Level 27
God Stats
3W - 5L
1,234 SR
Queue Stats
97W - 104L
1,552 Elo+
Party 1
Arachne
Arachne
xS0geKing
Arachne
Level 47
God Stats
16W - 10L
1,644 SR
Queue Stats
84W - 91L
1,516 Elo+
Party 1
Anubis
Anubis
xSkeler
Anubis
Level 29
God Stats
11W - 7L
1,740 SR
Queue Stats
186W - 200L
1,538 Elo+
Party 1
Chang'e
Chang'e
xXClouD12Xx
Chang'e
Level 27
God Stats
14W - 12L
1,712 SR
Queue Stats
38W - 45L
1,627 Elo+
Party 1
Ares
Ares
xgangsign
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,566 SR
1,547 Elo+

VS

Team Averages
Level 16
1,533 SR
1,707 Elo+
Camazotz
Camazotz
ChildishAlbinoo
Camazotz
Level 8
God Stats
2W - 2L
1,715 SR
Queue Stats
20W - 17L
1,682 Elo+
Solo
Loki
Loki
Magoo157
Loki
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 4L
1,710 Elo+
Solo
Cerberus
Cerberus
PurpleLume
Cerberus
Level 23
God Stats
2W - 6L
1,561 SR
Queue Stats
64W - 27L
1,746 Elo+
Solo
Medusa
Medusa
sheppar450
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,756 Elo+
Solo
Merlin
Merlin
zLolYou
Merlin
Level 29
God Stats
12W - 11L
1,621 SR
Queue Stats
111W - 100L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MarDragon
Neith
14
3 / 3 / 6
8,775
516
7,272
10,297
4,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
xS0geKing
Arachne
15
5 / 4 / 5
9,379
552
7,688
14,283
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
xSkeler
Anubis
13
11 / 5 / 1
9,118
536
10,828
13,460
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xXClouD12Xx
Chang'e
14
3 / 1 / 11
8,894
523
8,671
12,112
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
4 / 1 / 12
8,346
491
5,788
10,821
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
6 / 5 / 2
8,930
525
14,122
17,742
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
11
1 / 7 / 4
7,114
418
2,822
9,740
2,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
PurpleLume
Cerberus
13
4 / 1 / 2
8,897
523
9,207
13,673
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
sheppar450
Medusa
9
0 / 9 / 6
6,541
385
5,226
8,812
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
zLolYou
Merlin
12
3 / 4 / 4
7,695
453
9,490
6,975
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
14
14
Deaths
26
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
6
5
2
1.4
L
Loki
1
7
4
0.43
W
Neith
MarDragon
Neith
3
3
6
2
L
Cerberus
PurpleLume
Cerberus
4
1
2
5
L
Medusa
sheppar450
Medusa
0
9
6
0.33
W
Arachne
xS0geKing
Arachne
5
4
5
1.88
W
Anubis
xSkeler
Anubis
11
5
1
2.3
W
Chang'e
xXClouD12Xx
Chang'e
3
1
11
8.5
W
Ares
4
1
12
10
L
Merlin
zLolYou
Merlin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
40,867
60,973
Taken
56,942
32,613
Mitigated
22,487
22,937
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
14,122
3,422
0
9,783
17,742
5,946
0
7,412
10,130
0
59,127
L
Loki
2,822
678
0
420
9,740
2,833
18
2,906
6,820
0
35,481
W
Neith
MarDragon
Neith
7,272
4,555
0
3,495
10,297
4,172
634
3,683
6,598
0
58,859
L
Cerberus
PurpleLume
Cerberus
9,207
649
0
5,173
13,673
9,472
0
5,900
7,641
26,329
0
L
Medusa
sheppar450
Medusa
5,226
2,890
0
0
8,812
2,218
0
4,965
3,775
0
17,718
W
Arachne
xS0geKing
Arachne
7,688
5,454
0
4,376
14,283
5,095
1,771
1,685
12,488
0
64,819
W
Anubis
xSkeler
Anubis
10,828
895
0
4,921
13,460
7,369
1,075
4,345
8,891
38,165
0
W
Chang'e
xXClouD12Xx
Chang'e
8,671
567
2,090
5,189
12,112
4,724
400
4,554
7,180
49,894
0
W
Ares
5,788
1,205
746
2,120
10,821
11,253
37
3,532
7,119
15,160
0
L
Merlin
zLolYou
Merlin
9,490
675
0
1,170
6,975
2,018
156
3,530
3,289
33,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
39,177
418
Minions Killed
300
0
Camps Cleared
0
1,425,799
Distance Traveled
1,347,280
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,930
525
104
6
0
316,408
4
L
Loki
7,114
418
63
4
0
271,816
1
W
Neith
8,775
516
105
6
0
252,524
1
L
Cerberus
8,897
523
42
2
0
322,694
3
L
Medusa
6,541
385
37
2
0
193,154
2
W
Arachne
9,379
552
120
7
0
307,883
3
W
Anubis
9,118
536
75
4
0
252,430
0
W
Chang'e
8,894
523
93
5
0
316,308
4
W
Ares
8,346
491
25
1
0
296,654
7
L
Merlin
7,695
453
54
3
0
243,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role