Player Matchup

Bellona
Bellona
AxeWitch
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,304 Elo+
Solo
Merlin
Merlin
Chirivía
Merlin
Level 105
God Stats
6W - 5L
1,462 SR
Queue Stats
59W - 80L
1,488 Elo+
Solo
Tyr
Tyr
PsychoSteve0
Tyr
Level 18
God Stats
16W - 16L
1,592 SR
Queue Stats
180W - 178L
1,480 Elo+
Solo
Team Averages
Level 45
1,518 SR
1,424 Elo+

VS

Team Averages
Level 62
1,652 SR
1,421 Elo+
Ymir
Ymir
DatYimirMain
Ymir
Level 8
God Stats
44W - 22L
1,702 SR
Queue Stats
94W - 59L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
Scrat08
Kukulkan
Level 60
God Stats
2W - 3L
1,495 SR
Queue Stats
94W - 167L
1,210 Elo+
Solo
Anhur
Anhur
kevinklon
Anhur
Level 119
God Stats
4W - 2L
1,757 SR
Queue Stats
58W - 31L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxeWitch
Bellona
15
5 / 4 / 4
12,431
731
9,176
15,848
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Chirivía
Merlin
16
3 / 4 / 10
11,659
686
17,779
10,809
3,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 4 / 6
12,805
753
16,502
12,374
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
12,615
742
7,730
19,432
18,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Scrat08
Kukulkan
13
1 / 9 / 6
9,712
571
6,063
13,314
5,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
kevinklon
Anhur
14
5 / 6 / 5
11,340
667
11,923
16,224
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
18
Kills
12
12
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
AxeWitch
Bellona
5
4
4
1.75
W
Merlin
Chirivía
Merlin
3
4
10
2
L
6
3
6
3
W
10
4
6
3.25
L
Kukulkan
Scrat08
Kukulkan
1
9
6
0.44
L
Anhur
kevinklon
Anhur
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
25,716
39,031
Taken
48,970
26,334
Mitigated
31,527
7,230
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AxeWitch
Bellona
9,176
1,810
0
3,540
15,848
17,288
0
6,292
9,556
0
46,316
W
Merlin
Chirivía
Merlin
17,779
1,386
0
1,366
10,809
3,350
850
3,988
6,821
62,151
0
L
7,730
1,766
0
1,124
19,432
18,053
0
9,508
9,924
35,755
0
W
16,502
1,769
0
2,324
12,374
5,696
0
3,609
8,765
0
42,930
L
Kukulkan
Scrat08
Kukulkan
6,063
382
0
1,330
13,314
5,343
139
3,025
10,289
30,222
0
L
Anhur
kevinklon
Anhur
11,923
6,930
0
2,402
16,224
8,131
151
5,334
10,890
0
47,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
33,667
187
Minions Killed
169
0
Camps Cleared
0
964,338
Distance Traveled
838,781
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,431
731
53
3
0
318,000
4
W
Merlin
11,659
686
87
5
0
300,153
3
L
Ymir
12,615
742
57
3
0
301,562
0
W
Tyr
12,805
753
47
3
0
346,185
5
L
Kukulkan
9,712
571
43
3
0
273,279
0
L
Anhur
11,340
667
69
4
0
263,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role