Player Matchup

Ymir
Ymir
GaterNox
Ymir
Level 12
God Stats
16W - 25L
1,751 SR
Queue Stats
55W - 85L
1,389 Elo+
Party 2
Artemis
Artemis
GreenDream30
Artemis
Level 29
God Stats
3W - 7L
1,120 SR
Queue Stats
155W - 309L
1,297 Elo+
Party 2
Arachne
Arachne
RoXasXxx
Arachne
Level 44
God Stats
9W - 6L
1,712 SR
Queue Stats
107W - 156L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThyroX22
Cu Chulainn
Level 97
God Stats
10W - 22L
1,402 SR
Queue Stats
680W - 771L
1,377 Elo+
Party 2
Raijin
Raijin
Waisemichel
Raijin
Level 68
God Stats
7W - 9L
1,438 SR
Queue Stats
33W - 78L
1,258 Elo+
Party 2
Team Averages
Level 50
1,485 SR
1,334 Elo+

VS

Team Averages
Level 38
1,502 SR
1,459 Elo+
Cthulhu
Cthulhu
Diomenes
Cthulhu
Level 13
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
GodsGreenBlood
Ra
Level 58
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 4L
1,420 Elo+
Party 1
Bellona
Bellona
HamsunOfGod
Bellona
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 1
Rama
Rama
herequion
Rama
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Fenrir
Fenrir
vbnz4
Fenrir
Level 38
God Stats
1W - 2L
1,269 SR
Queue Stats
123W - 131L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 3 / 3
7,986
499
6,149
9,193
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
GreenDream30
Artemis
11
1 / 3 / 3
7,278
455
4,582
7,256
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RoXasXxx
Arachne
18
13 / 2 / 3
10,949
684
12,234
12,579
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ThyroX22
Cu Chulainn
15
0 / 1 / 2
9,295
581
7,855
7,775
6,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
16
6 / 3 / 6
10,431
652
9,299
5,976
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diomenes
Cthulhu
10
2 / 6 / 1
6,208
388
4,249
11,815
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 7 / 1
7,824
489
3,966
10,063
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HamsunOfGod
Bellona
12
0 / 1 / 0
6,948
434
2,133
9,831
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
12
3 / 2 / 1
7,019
439
6,139
9,593
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
vbnz4
Fenrir
14
4 / 6 / 2
8,510
532
6,863
15,446
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
12
12
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Diomenes
Cthulhu
2
6
1
0.42
W
Ymir
1
3
3
0.83
L
3
7
1
0.5
W
Artemis
GreenDream30
Artemis
1
3
3
0.83
L
Bellona
HamsunOfGod
Bellona
0
1
0
0
W
Arachne
RoXasXxx
Arachne
13
2
3
7.25
W
Cu Chulainn
ThyroX22
Cu Chulainn
0
1
2
1
W
Raijin
6
3
6
3
L
Rama
3
2
1
1.75
L
Fenrir
vbnz4
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,119
Damage
23,350
42,779
Taken
56,748
24,145
Mitigated
29,782
7,939
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Diomenes
Cthulhu
4,249
881
0
754
11,815
8,727
0
3,794
7,979
20,734
0
W
Ymir
6,149
1,086
0
1,291
9,193
6,836
495
2,003
6,931
26,179
0
L
3,966
585
134
2,399
10,063
3,730
327
4,576
5,139
37,018
0
W
Artemis
GreenDream30
Artemis
4,582
1,666
0
250
7,256
2,135
0
1,253
5,928
0
27,705
L
Bellona
HamsunOfGod
Bellona
2,133
432
0
920
9,831
7,868
0
73
9,758
4,973
30,754
W
Arachne
RoXasXxx
Arachne
12,234
8,554
0
4,509
12,579
6,986
1,776
1,080
11,398
0
84,704
W
Cu Chulainn
ThyroX22
Cu Chulainn
7,855
1,481
0
1,579
7,775
6,156
120
1,429
6,276
683
56,354
W
Raijin
9,299
485
0
310
5,976
2,032
273
2,418
3,386
58,069
0
L
Rama
6,139
5,687
0
2,788
9,593
2,713
168
2,338
7,221
0
38,655
L
Fenrir
vbnz4
Fenrir
6,863
1,164
0
3,622
15,446
6,744
0
4,561
10,707
0
53,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
36,509
439
Minions Killed
380
0
Camps Cleared
0
1,525,559
Distance Traveled
1,470,299
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,208
388
25
2
0
303,734
0
W
Ymir
7,986
499
47
3
0
285,797
6
L
Ra
7,824
489
93
6
0
280,017
4
W
Artemis
7,278
455
32
2
0
256,635
1
L
Bellona
6,948
434
79
5
0
337,646
4
W
Arachne
10,949
684
109
7
0
377,143
3
W
Cu Chulainn
9,295
581
130
8
0
299,379
7
W
Raijin
10,431
652
121
8
0
306,605
9
L
Rama
7,019
439
78
5
0
274,813
3
L
Fenrir
8,510
532
105
7
0
274,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role