Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Aaronstone8494
Skadi
Level 106
God Stats
95W - 91L
1,508 SR
Queue Stats
630W - 754L
1,367 Elo+
Solo
Cerberus
Cerberus
Bluepro77
Cerberus
Level 69
God Stats
6W - 3L
1,514 SR
Queue Stats
104W - 122L
1,372 Elo+
Party 1
King Arthur
King Arthur
elprimolukamango
King Arthur
Level 107
God Stats
3W - 0L
1,912 SR
Queue Stats
25W - 39L
1,415 Elo+
Party 1
Hera
Hera
maxgamer1004394
Hera
Level 84
God Stats
11W - 11L
1,416 SR
Queue Stats
202W - 219L
1,425 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,416 Elo+

VS

Team Averages
Level 88
1,525 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
LiigmaDcandycane
Tsukuyomi
Level 128
God Stats
27W - 33L
1,344 SR
Queue Stats
1,261W - 1,463L
1,361 Elo+
Solo
Artemis
Artemis
Prince6441
Artemis
Level 87
God Stats
2W - 2L
1,567 SR
Queue Stats
220W - 219L
1,503 Elo+
Solo
Bellona
Bellona
aubjew
Bellona
Level 88
God Stats
29W - 37L
1,452 SR
Queue Stats
609W - 646L
1,393 Elo+
Solo
Hel
Hel
gabrielR29
Hel
Level 66
God Stats
31W - 32L
1,524 SR
Queue Stats
369W - 406L
1,475 Elo+
Solo
Khepri
Khepri
runner1248
Khepri
Level 69
God Stats
2W - 5L
1,738 SR
Queue Stats
127W - 165L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 1 / 8
9,742
609
7,560
11,614
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 5 / 4
7,951
497
9,815
11,372
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Bluepro77
Cerberus
12
1 / 4 / 7
8,104
507
5,607
14,376
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
elprimolukamango
King Arthur
17
9 / 0 / 6
10,053
628
14,424
10,392
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 3 / 8
9,124
570
9,232
7,578
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
4 / 6 / 2
8,211
513
5,603
11,542
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Prince6441
Artemis
12
5 / 7 / 5
7,694
481
10,471
12,389
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
aubjew
Bellona
12
2 / 5 / 3
7,169
448
7,371
16,117
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,920
433
3,875
10,276
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
runner1248
Khepri
11
1 / 7 / 5
7,093
443
3,016
10,293
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
30
Kills
12
13
Deaths
30
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
8
13
W
6
5
4
1.6
W
Cerberus
Bluepro77
Cerberus
1
4
7
1.13
L
Tsukuyomi
4
6
2
0.83
L
Artemis
Prince6441
Artemis
5
7
5
1.07
L
Bellona
aubjew
Bellona
2
5
3
0.7
W
King Arthur
elprimolukamango
King Arthur
9
0
6
12
L
0
5
1
0.1
W
5
3
8
3
L
Khepri
runner1248
Khepri
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,638
Damage
30,336
55,332
Taken
60,617
28,819
Mitigated
30,388
18,251
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,560
2,312
0
4,407
11,614
3,989
282
1,327
10,287
0
53,252
W
9,815
5,305
954
2,987
11,372
3,952
2,318
955
10,417
0
48,887
W
Cerberus
Bluepro77
Cerberus
5,607
209
482
3,732
14,376
9,503
430
1,829
12,547
32,263
0
L
Tsukuyomi
5,603
1,590
0
1,094
11,542
5,528
0
3,602
7,840
0
38,962
L
Artemis
Prince6441
Artemis
10,471
6,887
0
2,024
12,389
4,173
0
2,637
9,553
0
37,953
L
Bellona
aubjew
Bellona
7,371
3,792
0
4,871
16,117
8,820
0
1,943
13,613
0
39,407
W
King Arthur
elprimolukamango
King Arthur
14,424
1,280
0
5,062
10,392
8,459
41
601
9,791
629
55,862
L
3,875
88
1,781
3,983
10,276
4,173
0
3,954
6,222
42,785
0
W
9,232
2,727
0
627
7,578
2,916
300
2,179
5,399
51,549
0
L
Khepri
runner1248
Khepri
3,016
170
0
435
10,293
7,694
0
2,970
7,298
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
37,087
424
Minions Killed
299
0
Camps Cleared
0
1,483,030
Distance Traveled
1,391,733
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,742
609
89
6
0
337,689
4
W
Skadi
7,951
497
80
5
0
234,898
4
W
Cerberus
8,104
507
63
4
0
308,605
0
L
Tsukuyomi
8,211
513
71
4
0
280,056
2
L
Artemis
7,694
481
53
3
0
251,871
3
L
Bellona
7,169
448
55
3
0
297,615
3
W
King Arthur
10,053
628
108
7
0
291,844
0
L
Hel
6,920
433
87
5
0
282,919
2
W
Hera
9,124
570
84
5
0
309,994
1
L
Khepri
7,093
443
33
2
0
279,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role