Player Matchup

Danzaburou
Danzaburou
DarkSmile21
Danzaburou
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Orange07
Osiris
Level 64
God Stats
0W - 2L
1,307 SR
Queue Stats
129W - 120L
1,529 Elo+
Party 2
Agni
Agni
brenohero
Agni
Level 49
God Stats
1W - 2L
1,529 SR
Queue Stats
224W - 222L
1,509 Elo+
Solo
Thanatos
Thanatos
galinhamagra
Thanatos
Level 47
God Stats
20W - 25L
1,477 SR
Queue Stats
131W - 125L
1,482 Elo+
Solo
Athena
Athena
lordluffy38
Athena
Level 63
God Stats
9W - 7L
1,611 SR
Queue Stats
189W - 161L
1,497 Elo+
Party 2
Team Averages
Level 51
1,485 SR
1,503 Elo+

VS

Team Averages
Level 103
1,550 SR
1,727 Elo+
Ra
Ra
ErvaVenenosaa
Ra
Level 158
God Stats
34W - 17L
1,866 SR
Queue Stats
904W - 405L
1,876 Elo+
Party 1
Fenrir
Fenrir
Holymion
Fenrir
Level 47
God Stats
1W - 3L
1,187 SR
Queue Stats
81W - 21L
1,730 Elo+
Party 1
Rama
Rama
PaulaoChamps
Rama
Level 31
God Stats
20W - 8L
1,399 SR
Queue Stats
275W - 84L
1,803 Elo+
Party 1
Camazotz
Camazotz
TMercy
Camazotz
Level 124
God Stats
16W - 4L
1,500 SR
Queue Stats
154W - 86L
1,508 Elo+
Party 1
Geb
Geb
Vitor S R
Geb
Level 157
God Stats
11W - 4L
1,796 SR
Queue Stats
512W - 326L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkSmile21
Danzaburou
14
1 / 3 / 5
8,613
453
9,638
11,977
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Orange07
Osiris
15
2 / 6 / 0
9,395
494
15,642
21,126
14,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
1 / 6 / 1
9,466
498
9,445
10,637
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
galinhamagra
Thanatos
15
5 / 6 / 2
9,450
497
10,119
15,821
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
13
2 / 6 / 2
8,693
458
6,915
18,814
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 7
11,998
631
18,755
13,776
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Holymion
Fenrir
18
6 / 2 / 5
10,643
560
9,274
16,057
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 5
8,780
462
5,030
10,923
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
TMercy
Camazotz
20
8 / 2 / 4
12,427
654
19,357
25,611
19,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 2 / 16
9,071
477
6,312
14,221
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
11
Kills
27
27
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkSmile21
Danzaburou
1
3
5
1.17
W
12
0
7
15.5
W
Fenrir
Holymion
Fenrir
6
2
5
4.25
L
Osiris
Orange07
Osiris
2
6
0
0.33
W
1
5
5
0.7
W
Camazotz
TMercy
Camazotz
8
2
4
5
W
0
2
16
4
L
Agni
1
6
1
0.25
L
Thanatos
galinhamagra
Thanatos
5
6
2
1
L
Athena
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
58,728
78,375
Taken
80,588
43,492
Mitigated
42,451
26,968
Healing
47,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkSmile21
Danzaburou
9,638
3,273
0
3,955
11,977
4,306
590
3,977
7,930
0
56,345
W
18,755
1,869
4,847
8,305
13,776
5,670
618
4,938
8,410
90,032
0
W
Fenrir
Holymion
Fenrir
9,274
4,575
0
9,037
16,057
6,397
706
1,838
14,101
0
83,464
L
Osiris
Orange07
Osiris
15,642
7,975
0
8,057
21,126
14,595
400
2,721
18,317
0
65,901
W
5,030
3,652
0
2,366
10,923
3,344
296
2,240
8,673
0
42,404
W
Camazotz
TMercy
Camazotz
19,357
9,694
0
19,510
25,611
19,502
0
2,687
22,808
0
102,905
W
6,312
779
0
3,138
14,221
7,538
113
3,795
10,236
19,570
0
L
Agni
9,445
410
0
249
10,637
3,636
168
5,476
4,956
70,863
0
L
Thanatos
galinhamagra
Thanatos
10,119
2,222
0
11,917
15,821
6,874
0
4,721
10,874
0
62,339
L
Athena
6,915
1,358
576
2,214
18,814
14,081
248
7,335
11,231
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
52,919
508
Minions Killed
551
0
Camps Cleared
0
1,805,950
Distance Traveled
1,988,932
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,613
453
86
5
0
333,763
5
W
Ra
11,998
631
154
8
0
445,082
2
W
Fenrir
10,643
560
128
7
0
417,439
3
L
Osiris
9,395
494
116
6
0
348,686
4
W
Rama
8,780
462
79
4
0
339,237
4
W
Camazotz
12,427
654
171
9
0
375,827
1
W
Geb
9,071
477
19
1
0
411,347
7
L
Agni
9,466
498
141
7
0
365,143
8
L
Thanatos
9,450
497
98
5
0
401,018
2
L
Athena
8,693
458
67
4
0
357,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role